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Everything posted by RaZe
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Here is ur problem [MapLevel] < "72" && [Rarity] == "Rare" # [RunMap] == "true" Don't know why you enabled that line it's disabled by default. That line pretty much tells the bot to only run Rare Maps. Just add // infront of it to disable it. Both the lines conflict with eachother. Keep this one though. [MapLevel] >= "66" && [MapLevel] < "72" # [RunMap] == "true"
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Please copy / paste ur default.ipd for maps if you want help. Kinda hard to just guess what ur doing wrong. Pretty sure it's a quick fix.
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Scroll down in the default.ipd file (open in notepad) until you find this section: ///////////////////////////////////////////////////////////////////////////////////// // // // R A R E I T E M S // // // ///////////////////////////////////////////////////////////////////////////////////// Then remove everything under that section. Now your bot will never ID a Rare item again. In the bot itself on the pickit settings there's 3 buttons you want to enable. Enable Pickit, Enable Loot rare amu/belt rings and Loot rare items (now bot will loot all rare items and never ID them.
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has already been reported and will be fixed in next version.
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Because it's so easy to get to level 80+ and it's not efficient to farm a zone where you get XP + Loot penalty for beeing way to high level. Getting gear is very easy in this game aswell. Once ur level 25 just buy some cheap uniques that will get you to merciless quickly. Also I never heard about any legit players farming merveil or vaal oversoul, seems like a waste of time to get there. For example if ur farming Vaal oversoul with a level 80 character in a level 60 zone: XP Penalty : 94.44 % Loot* Penalty : 15 % If ur farming Dominus with a level 80 character in a level 68 zone XP Penalty : 38.08 % Loot* Penalty : 0 % So it's ideal to be in a zone that's higher then 67. http://www.i-volve.net/jol/poe_xpdrop_en.php xp / loot penalty calculator
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Glad I could help
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Change keybinds to default, dont change space bar key from the default. If that's not the issue what is ur latency? What OS? Have you followed any guides? When did it work for you previously? Guess you bought that Elite+ Account from someone since you got 3 post's here since november 2013, if you where an early member you surely would know how to make a bug report more efficient. Other then that bot works fine, the problems is not because of the bot.. Only because you or your settings.
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Blood rage works fine with the bot. Most stuff is answered on the forum so instead of giving you the settings ill give you a post that even shows screenshots of the settings. For example you can check the settings immo use in this post, https://exiled-bot.net/community/index.php/topic/3127-updated-%E2%99%A3-howto-bot-on-steroids-aka-dualist-dual-strike-guide/page-2 Have fun
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oh now i get it
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"ENEMIES AND FURNITURES SPAWN POINTS: For performance reason, we don’t want to spawn all enemies in the beginning of the level. We will spawn them once a player is close enough, so we need to record all possible spawn points. We noticed that physicalized object, such a Destroyable Object also took a lot of resources if they were all loaded on the same time, so we will spawn them just like we spawn enemies." Don't see how that would be anti-botting. Think that's more because the game is demanding and actually have good graphics. Any bot to Umbra would literally just have to do some pathing and detect monsters/objects, it's not like you have to stand and wait 5 minutes for a creature to spawn. Theyr dev team is probably smaller then GGG was when they started aswell, so if they will have high security really depends on how well they get funded. Look's like PoE 2 with good graphics or smth, it's weird.
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Fresh trailer http://umbragame.com/home/ Starting to take shape been looking forward to this one for along time Going to support them for sure, if you like what you see so should you. Dunno what to expect in terms of multiplayer / economy and trading.
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Pretty sure this occurs because there are monsters behind the door. Anyway doors are hard enough to click when playing the game solo and GGG has said they will improve it. Most likely when Act 4 comes.
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Have you enabled pickit in bot settings?
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1. Use VmWare Workstation 7.x.x series. newer versions will cause flickering issues. 2. Windows XP does not work with the bot, use Windows 7. Stick to the guides already written in the guide section on how to set up a VM.
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hehe well nvidia owns, just not for VM and PoE it seems.
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GrimDawn (What Diablo III should of been like) [Made on TitanQuest Engine]
Walt replied to topic's RaZe in Exiled bot - Off topic forums
doesnt seem like the game have any future with botting and trading for now. looks like its gonna be like torchlight where ppl can mod and dupe and have crazy fun and get bored after a couple of weeks. had hopes for the game -
Crashing in vmware is usually related to Nvidia graphic cards.
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Download & install vmware 7.1.3 or 7.1.4 or 7.1.6. will fix the flickering it's a bug in new VM versions. If you dont want to do that you can always press F1 ingame to reduce the "flickering" Also have no idea why u created ur VM's in VM 7 and figured u wanted to install the flickering version of Vm 10. Have fun
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Just search around the forum and google, should make the case clear enough for anyone that wants to make a buck on botting. Having a brain is the key, figure self is kinda the key to success so good luck to you.
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Bot can not go back to the original area and continue farming after go back to town via portal scroll
baibaid replied to topic's RaZe in Archives
We understand you. It's normal. Only way to get what ur asking for is doing bossruns Piety/Dominus with the bot. Then the bot will go back in TP to loot the remaining rare items when u kill the boss. Other ways is configurating ur pickit file to not loot rare items at all, or just remove some rare item types so that you wont get filled up as quick. -
help me plz [using quicksilver flask when moving]
jokka replied to topic's RaZe in User's script for POE and/or Exiled Bot
u need the script. -
Hey there just go to ur map settings and set "Single level exploration to 90 " and max explore % to 90.. Then it should go straight back to Hideout after missclicking a portal to an already cleared map. For some reason this happens if you have them set to 100.