Search the Community
Showing results for tags 'Help'.
Found 26 results
-
Hello! I'm trying to use Cyclone in right mouse click Max distance 15 min 1. It see the mobs from far and it start clicking even thought the mobs are far away! Anyone has a setup!?
- 1 reply
-
- guide
- bot stucks
-
(and 2 more)
Tagged with:
-
Tha game just updated this morning, and since then, it just couldnt log on to path of exile servers after some time the bot freezes and stops anwsering, resulting in my computer shutting down and restarting the program
-
program my bot and earn 5 dollars program my bot and earn 5 dollars i'm brazilian i don't speak i English then enter via team viwer program and won 5 dollars
-
program my bot and earn 5 dollars program my bot and earn 5 dollars i'm brazilian i don't speak i English then enter via team viwer program and won 5 dollars
-
If I play on my computer, and have a botting account running at the same time, in case I get banned. Will both accounts get banned? Or do I have to try N fix some weird shit with different IPN or internet ping/adress is called?
- 7 replies
-
- botting
- path of exile
-
(and 3 more)
Tagged with:
-
Alkpone please answer if you are alive, is this bot simply running to get som cash going and just keeping it updated? Doesn't seem like a lot got added over the last years? 🤔 Sorry if im wrong also i really miss the active Discord channel! 👎🏻
-
anyone know of a way to make the bot follow a little ways behind a live character? or how to make the bot stay 1 screen away from mobs?
-
Hey all! New to the forum, haven't donated yet. I'm just looking through the forum and trying to understand the risks/steps involved before i donate and get throw myself into this thing. At this moment I'm searching through the forum looking at guides - A lot of useful information, and some members that have taken the time to compile it into great guides for people like me. I'm starting to like this community before i even download the bot Currently I'm wrapping my head around what programs/strategies I can use to avoid detection. Continuing to surf the help guides (huge help, thanks again) and figure it out though. I'm sure the next hurtle will be the skill/gear/action set-up and details of the bot itself, no doubt it will be vastly different than D2Etal but hopefully i can use what i've learned there (for editing pickit as well) to speed up the learning curve. I think that is where the similarities will end though, because of GGG's efforts to stop bots. I've never used a VM or a VPN to mask my connection/MAC before. As well as the randomization/humanization of botting routines (It was pretty care-free with D2) so these are my only real concerns. Like I said, I'm still going through guides to make sure i start this out right (masking etc) but any recommendations for VM/VPN software would be appreciated as i'm not familiar with these types of software. (would prefer to talk about these in PM) Good luck wishes are always welcome And thanks again to all the people that have put work into this project - i hope i can make sense of it all.
-
Hi, people. I playing PoE for a long time now, but im interested, how can i RMT without risking of being caught? (or minimize that risk) What kind of precautions can i take to perform that? I know it's better to RMT from another, specified for that account, but how can i give currency to that account without connecting it with my main? What setup do i need to sell from that account (Virtual Machine, VPN, e.t.c.?) How can i save my main from being banned? Please, share you expirience.
-
I am new to this forum. Could I ask where I can download the bot? Or I need to pay first then I could get the download link?
-
Hi I'm sorry I know very little English My problem is that the program will start, but the character will go in one direction and that's all it does.
-
can anyone help make a stash all uniques pickit list?
a topic posted gabchan in User's script for POE and/or Exiled Bot
Hi can anyone help me make a pickit list to stash all uniques? cause right now the forcesell pickit list sells literally everything jpick_forcesell.ipd -
restart script for bot and Path of exile
a topic posted haudegen in User's script for POE and/or Exiled Bot
Hello everyone, now that my bot works i want to have a script that restarts bot and path of exile every two hours.can someone pls tell me how this is done ? i know i need AHK but what do i need to to? ive seen a script here but how do i get this to work? Loop { Process, Close, PathOfExile.exe ; close existing instances Process, Close, ExiledBot.exe sleep, 1000 * 5 run C:\*\PathOfExile.exe ; re-open sleep, 1000 * 50 ; delay for poe to load run C:\*\ExiledBot.exe WinWait, Exiled Bot (Elite) WinActivate, Exiled Bot (Elite) ; Make sure were on exiled bot screen sleep, 500 ; small delay Send {TAB 3} ; Tabbing to start button Send {Enter} WinMinimize, Exiled Bot (Elite) sleep, 3600000 * 2 ; Sleep until next restart (hours) } -
Hello everyone, i bought i license of the bot,setup virtualbox with windows 7 lite. i installed vcredist and direct x stuff.i copied the files from my main system to the vbsystem. steam checks existing files,no problems till that but when i start the game i get a black screen with like 10 error messages.anyone of you guys knows what to do?
-
(HELP)to make Tornado Shot safe
a topic posted maninoo in Character builds and strategies & Bot setups
i need help with my bot configuration I know how to use it but I would like someone with more experience to help me, I'm playing with tornado shot, and I'm dying a lot to monsters of the abyss, I would like tips for the bot to keep distance when attacking, i'm using kite mode but may be misconfigured i`m playing with 3 auras, grace, hatred and herald of ice, 5,5k hp 60% all ress (less chaos) tornado shot in mouse_right (maybe min-max distance are wrong?) -
I want to know how to use the bot again. ,I do not understand English
a topic posted Testelive in Archives
I would like to know if there is a make a video tutorial in Portuguese, for me to understand better with very difficult to use, and I do not understand English. http://imgur.com/a/2p6rm -
I have installed my first bot ever. this is the one. Now i apparrently need some friendly advises. It seems like my bot gets the character to run to stash, where it afterwards crashes the bot client. Even when the stash is disabled, the bot wants the stash Furthermore the bot loggs out after cleared map and then logs in again, going to the stash instead of going to the desired farming spot. Can the bot refresh the area itself ? and why does it not do so even with the possibility turned on ? Here are the logs for the stash tab crash: 2017-01-05 19:09:29 [info] -> Area switched from none to The Forest Encampment 2017-01-05 19:09:29 [info] -> Trying to go to stash recorded position : 97 206 !! 2017-01-05 19:09:29 [info] -> Moving to position(194.000000, 189.000000). State Priority: 3 2017-01-05 19:09:29 [info] -> Moving to position(2114.425537, 2060.425537). State Priority: 8 2017-01-05 19:09:29 [info] -> Moving to position(2116.608643, 2080.107178). State Priority: 8 2017-01-05 19:09:29 [info] -> Moving to position(2109.696045, 2126.960205). State Priority: 8 2017-01-05 19:09:30 [info] -> Moving to position(2114.130371, 2244.565186). State Priority: 8 2017-01-05 19:09:30 [info] -> Moving to position(2114.130371, 2244.565186). State Priority: 8 2017-01-05 19:09:30 [info] -> Moving to position(2114.130371, 2244.565186). State Priority: 8 2017-01-05 19:09:30 [info] -> Moving to position(2114.130371, 2244.565186). State Priority: 8 2017-01-05 19:09:30 [info] -> Moving to position(2114.130371, 2244.565186). State Priority: 8 Pathfinding.log 2017-01-05 19:09:29 [pathfinding] -> Computing A* path from P(92, 169)->Node(97, 206) 2017-01-05 19:09:29 [pathfinding] -> A* from P(92, 169)->Node(97, 206) took: 0 ms, cost: 0.000000 2017-01-05 19:09:29 [pathfinding] -> Raycast took 0 ms, no wall !! 2017-01-05 19:09:29 [pathfinding] -> Computing A* path from P(92, 169)->Pos(97, 206) 2017-01-05 19:09:29 [pathfinding] -> A* from P(92, 169)->Pos(97, 206) took: 0 ms, cost: 37.000000 2017-01-05 19:09:29 [pathfinding] -> Raycast took 0 ms, no wall !! 2017-01-05 19:09:29 [pathfinding] -> Computing A* path from P(92, 171)->Pos(97, 206) 2017-01-05 19:09:29 [pathfinding] -> A* from P(92, 171)->Pos(97, 206) took: 0 ms, cost: 35.000000 2017-01-05 19:09:29 [pathfinding] -> Raycast took 0 ms, no wall !! 2017-01-05 19:09:29 [pathfinding] -> Computing A* path from P(94, 176)->Pos(97, 206) 2017-01-05 19:09:29 [pathfinding] -> A* from P(94, 176)->Pos(97, 206) took: 0 ms, cost: 30.000000 2017-01-05 19:09:30 [pathfinding] -> Raycast took 0 ms, wall found. 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 180)->Pos(94, 116) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 180)->Pos(94, 116) took: 0 ms, cost: 64.000000 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 180)->Pos(97, 206) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 180)->Pos(97, 206) took: 0 ms, cost: 26.000000 2017-01-05 19:09:30 [pathfinding] -> Raycast took 0 ms, wall found. 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 184)->Pos(94, 116) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 184)->Pos(94, 116) took: 16 ms, cost: 68.000000 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 184)->Pos(97, 206) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 184)->Pos(97, 206) took: 0 ms, cost: 22.000000 2017-01-05 19:09:30 [pathfinding] -> Raycast took 0 ms, wall found. 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 188)->Pos(94, 116) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 188)->Pos(94, 116) took: 0 ms, cost: 72.000000 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 188)->Pos(97, 206) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 188)->Pos(97, 206) took: 0 ms, cost: 18.000000 2017-01-05 19:09:30 [pathfinding] -> Raycast took 0 ms, wall found. 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 192)->Pos(94, 116) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 192)->Pos(94, 116) took: 0 ms, cost: 76.000000 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 192)->Pos(97, 206) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 192)->Pos(97, 206) took: 0 ms, cost: 14.000000 2017-01-05 19:09:30 [pathfinding] -> Raycast took 0 ms, wall found. 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 197)->Pos(94, 116) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 197)->Pos(94, 116) took: 0 ms, cost: 81.000000 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 197)->Pos(97, 206) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 197)->Pos(97, 206) took: 0 ms, cost: 9.000000 2017-01-05 19:09:30 [pathfinding] -> Raycast took 0 ms, wall found. 2017-01-05 19:09:30 [pathfinding] -> Computing A* path from P(95, 201)->Pos(94, 116) 2017-01-05 19:09:30 [pathfinding] -> A* from P(95, 201)->Pos(94, 116) took: 0 ms, cost: 85.000000 Timer.log 2017-01-05 19:09:29 [timer] -> World update took: 16 ms 2017-01-05 19:09:29 [timer] -> Game informations update took: 94 ms 2017-01-05 19:09:29 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:29 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:29 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:29 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:29 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:29 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:29 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:29 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:29 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:29 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:29 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:29 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:29 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:29 [timer] -> State Processing took: 62 ms 2017-01-05 19:09:29 [timer] -> Main AI Loop took: 156 ms 2017-01-05 19:09:29 [timer] -> World update took: 0 ms 2017-01-05 19:09:29 [timer] -> Game informations update took: 16 ms 2017-01-05 19:09:29 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:29 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:29 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:29 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:29 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:29 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:29 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:29 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:29 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:29 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:29 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:29 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:29 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:29 [timer] -> State Processing took: 46 ms 2017-01-05 19:09:29 [timer] -> Main AI Loop took: 109 ms 2017-01-05 19:09:29 [timer] -> World update took: 0 ms 2017-01-05 19:09:29 [timer] -> Game informations update took: 0 ms 2017-01-05 19:09:29 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:29 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:29 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:29 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:29 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:29 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:29 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:29 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:29 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:29 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:29 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:29 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:29 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:29 [timer] -> State Processing took: 47 ms 2017-01-05 19:09:29 [timer] -> Main AI Loop took: 109 ms 2017-01-05 19:09:29 [timer] -> World update took: 0 ms 2017-01-05 19:09:29 [timer] -> Game informations update took: 16 ms 2017-01-05 19:09:29 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:29 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:29 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:29 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:29 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:29 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:29 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:29 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:29 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:29 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:29 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:29 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:29 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:29 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:29 [timer] -> State Processing took: 47 ms 2017-01-05 19:09:29 [timer] -> Main AI Loop took: 94 ms 2017-01-05 19:09:29 [timer] -> World update took: 0 ms 2017-01-05 19:09:30 [timer] -> Game informations update took: 16 ms 2017-01-05 19:09:30 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:30 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:30 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:30 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:30 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:30 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:30 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:30 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:30 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:30 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:30 [timer] -> State Processing took: 46 ms 2017-01-05 19:09:30 [timer] -> Main AI Loop took: 109 ms 2017-01-05 19:09:30 [timer] -> World update took: 0 ms 2017-01-05 19:09:30 [timer] -> Game informations update took: 0 ms 2017-01-05 19:09:30 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:30 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Area Navigator took: 16 ms 2017-01-05 19:09:30 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:30 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:30 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:30 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:30 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:30 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:30 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:30 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:30 [timer] -> State Processing took: 47 ms 2017-01-05 19:09:30 [timer] -> Main AI Loop took: 94 ms 2017-01-05 19:09:30 [timer] -> World update took: 0 ms 2017-01-05 19:09:30 [timer] -> Game informations update took: 15 ms 2017-01-05 19:09:30 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:30 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:30 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:30 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:30 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:30 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:30 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:30 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:30 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:30 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:30 [timer] -> State Processing took: 47 ms 2017-01-05 19:09:30 [timer] -> Main AI Loop took: 109 ms 2017-01-05 19:09:30 [timer] -> World update took: 0 ms 2017-01-05 19:09:30 [timer] -> Game informations update took: 0 ms 2017-01-05 19:09:30 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:30 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:30 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:30 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:30 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:30 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:30 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:30 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:30 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:30 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:30 [timer] -> State Processing took: 62 ms 2017-01-05 19:09:30 [timer] -> Main AI Loop took: 94 ms 2017-01-05 19:09:30 [timer] -> World update took: 0 ms 2017-01-05 19:09:30 [timer] -> Game informations update took: 15 ms 2017-01-05 19:09:30 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:30 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:30 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:30 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:30 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:30 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:30 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:30 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:30 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:30 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Crafter took: 0 ms 2017-01-05 19:09:30 [timer] -> State Processing took: 47 ms 2017-01-05 19:09:30 [timer] -> Main AI Loop took: 109 ms 2017-01-05 19:09:30 [timer] -> World update took: 0 ms 2017-01-05 19:09:30 [timer] -> Game informations update took: 0 ms 2017-01-05 19:09:30 [timer] -> Unstucker took: 0 ms 2017-01-05 19:09:30 [timer] -> Menu Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Quest Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Mission Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Corrupted area handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Area Navigator took: 0 ms 2017-01-05 19:09:30 [timer] -> Map item launcher took: 0 ms 2017-01-05 19:09:30 [timer] -> Inventories Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Explorer took: 0 ms 2017-01-05 19:09:30 [timer] -> Flask Drinker took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Picker took: 0 ms 2017-01-05 19:09:30 [timer] -> Shrine User took: 0 ms 2017-01-05 19:09:30 [timer] -> Monolith Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Breach Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Gem Leveler took: 0 ms 2017-01-05 19:09:30 [timer] -> Fight Handler took: 0 ms 2017-01-05 19:09:30 [timer] -> Chest Opener took: 0 ms 2017-01-05 19:09:30 [timer] -> Game Leaver took: 0 ms 2017-01-05 19:09:30 [timer] -> Buff Caster took: 0 ms 2017-01-05 19:09:30 [timer] -> Item Chancer took: 0 ms 2017-01-05 19:09:30 [timer] -> Map Crafter took: 0 ms
-
Need help with Tornado Shot Ranger
a topic posted evey in Character builds and strategies & Bot setups
Every time I run the bot the game closes or the bot crashes or it logs out. Im relatively new to this bot, just looking to make a little extra currency. My character is strong Im just not sure what the problem is. Maybe some of my abilities like codt are making it mess up? If anyone uses a tornado shot build I would greatly appreciate any help or advice you could give me Thanks! -
Maybe I'm the only one who uses over 10 pages of stash space, but I've been using this bot for a month and it was working great till last release and I bought more stash tabs. So I set stash tabs 11,12,13,14,15,16 to stash items, the bot skips 11 and 12 completely then fills 13 then stops and decides to not run anymore... I jus want to be able to let it pick up 6 pages of rares without looking for a minute. Is there a limit on pages? or do I HAVE to move all my stuff from first 8 pages over.....? I'd like to also know if theres ability to get bot to auto merch rares n chroms n stuff. Somebody please enlighten me on what to do. Thanks.
-
Currently I am running into an issue where all of the normal maps are being transmuted, but there is no care taken with regards to the level of item quantity on the maps (which is far more valuable to me than quality). I would like to adjust the settings such that the system will only run maps if they are above 30% item quantity. At the very least I would like the option to augment (orb of augmentation) maps before running them. Currently this is the script that I have attempted to use, but it does not seem to be working: [item Quantity] <= "30" # [RerollMods] == "true" Please, please, please; Does anyone have any advice on how to get this to work? Thank you so much!!!
- 3 replies
-
- map
- item quantity
-
(and 6 more)
Tagged with:
-
I need help settin up my main abilities I have; mouse 2- ground slam (aoe) q- heavy strike (single target) e- enduring cry 3- atziri flask 4- granite flask 5- quick silver flask auras I got working I randomly cast enduring but can only get it to ground slam and it never does a single target heavy strike I also had to turn down the range from proximity shield mobs giving me issues... if anyone could help I would greatly appreciate it
- 3 replies
-
- ground slam
- help
-
(and 2 more)
Tagged with:
-
hi....im new in tis bot,...I wonder why my bot wont move and hit monster...I think I set all thing correctly by following the tutoriall....please help....
-
When running Exile Bot,the bot will frequently open the menu. It usually exits to character selection and I've tried changing the coordinates but it's still happening. Can someone help me?