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ballinbots

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About ballinbots

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    Bronze V
  1. ballinbots

    Mapping Borken

    its really weird it wasn't working yesterday, and now tonight it does.... im confused lol
  2. My bot always gets caught up on mobs that have the undying buff below their feet, and also phys reflect. I think there should be a way to detect the undying buff below them at least and search out the totem, or hone in on special mobs. Another thing that would be cool is if the bot could roll special strong boxes. The ones I am worried about are gemcutter, cartographer, and anarchist. if you could have the bot roll them that would be awesome. but even the option to just have the bot alc it if it is white would be amazing. Another thing that would be cool would be to specify on the skill page for max amount of mobs. So say my heavy strike will attack if there is a minimum of 1 mob within 1000 yards, but if their is more than 8 I would rather have my bot use my (aoe) ground slam. I feel like that one little thing would be easy to add and make the config a ton more accurate. Another part of the ability config that would be cool would be a flask option. I have the bot properly using my quick silver, but getting it to use a granite/ vaal flask would be awesome! Sometimes my bot drops a tp when it knows it joins a boss room. I think it would be cool too if it sees a unique mob/boss that it would automatically drop a tp in case it needs to chicken. Also the bot doesn't lvl gems if their is one on top that doesn't meet the requirements. maybe have a setting where the bot clicks the first position 5 times, and then does a right click to dismiss and cycle thru that. that in my opinion would be another refined aspect. Just some ideas I figured I would bounce off you guys. don't know if they were previously addressed, but I figured I would post my personal thoughts!
  3. ballinbots

    Mapping Borken

    Since the new patch to PoE you cant map.... the bot just goes into the lab, and never opens up the reciptical. I tried messing with the xy coordinates, but it needs to be fixed in the actual bot code. I got 2 bots banned since the patch as well. one was farming cruel docks, the other was actually being rushed, but they were on the same VPN... Think you guys need a hot fix to adjust the new info PoE changed with the post. im afraid to bot until it gets fixed
  4. ballinbots

    Library vs Catacombs

    the large chests don't spawn in cata on ambush/invasion, which would make it the bottom of my list as well. I feel like u do get more pure currency in docks, and better items in library. it would be between those two in my opinion. I had a bunch of old maps, so I had my both cycling thru 66-71s, but some times it makes up its mind that it doesn't want to map lol
  5. im sure u can make a viable very survivable build with the soul taker and maybe a saffels. I have 2 ground slam/ heavy strikers that I am running right now. I really like how the ground slammers run, even tho it was tricky to get it to do both attacks... One has a 5L marohi, another has a 5L 520DPS Mace. Very High Life n DPS. just hatred on I have 18.5k Heavy Strike, 11k Ground Slam. Have6K Health, 79 All Res, IR with over 50% phys reduction with grace and pretty average gear other than the 2H. This guy is just under 85,so has room for some more dps as well.
  6. ballinbots

    ground slam help

    I got it set up just needs some slight tweaking. the enduring cry semi works. I have a self cast one and one on a high lvl cast when damage taken with immortal call n inc duration. I think im just gonna throw on another low lvl cast when damage taken with enduring cry, vuln or enfeeble, and something else. the quick silver works perfectly so I think I can make the other flasks work.
  7. ballinbots

    ground slam help

    I need help settin up my main abilities I have; mouse 2- ground slam (aoe) q- heavy strike (single target) e- enduring cry 3- atziri flask 4- granite flask 5- quick silver flask auras I got working I randomly cast enduring but can only get it to ground slam and it never does a single target heavy strike I also had to turn down the range from proximity shield mobs giving me issues... if anyone could help I would greatly appreciate it
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