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fantominus

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Everything posted by fantominus

  1. fantominus

    Back and Forth is ....back

    Yes but it seems it is more probably to happen on last versions. It happens at least 1 time each map or each two maps. Before it was less than that.
  2. fantominus

    Back and Forth is ....back

    Hi, I saw that the bot stuck with back and forth loop issue. It has been disappeared in previous version but it seems it comes back. I'm using 0.18b in endgame maps. Regards.
  3. fantominus

    Bug with stairs in Residence map

    For the platform issue, i have an idea. That's not a final solution but a fix. If it is possible to detect a stuck because of a platform, it could be great to use a special key to use leap slam or lighting warp and jump over it. Sometimes when the bot is stuck like that i just use on leap slam and it solves the issue. just an idea...
  4. fantominus

    Bug with stairs in Residence map

    Hi, I saw that the bot is bugging sometimes in Residence map stairs. It takes stairs and create a portal but come back to stairs after of take the portal without exploring the area. I also saw issues with map full of platforms, the bot is always stucking when it try to go to chests or pots on upper platforms. (found in Vaal Pyramid,Maze). I think it is not a priority and also a bit tricky but i report it in case of ... thanks for developing !
  5. Hi, I met new (or existing issue) with bot (0.17d). 1) After long time play and many pause/unpause to set parameters, bot sometimes not so many, the bot start new end game map, go inside and recreate a portal to go outside and go back in town like it had cleared the map. After that it takes a new map in stash and start a new map without starting the one before. The point is even when I restart the game and the exiledbot i still have the issue again and again. The only way is to restart the VM (or computer) to solve the issue. After that the bot go back to the map and explore it normally. I think something wrong stays in buffer or in temporary files. 2) I have also an issue that crash the game after many instances in end game maps. (like every 3hours). It happens when loading the map from the eternal laboratory and stay in loading and i have the message : "D3DERR_INVALIDCALL...." It is new for me and only happens in end game maps. I heard of this issue in ggg forums and people said that is coming from graphic cards but i didn't met it before. Do i need to update something like VM graphic card driver or something else ? Thanks!
  6. fantominus

    Bugs Report on map farming

    Thanks, with 0.17b some issues are fixed. Promenade works better and the bot can manage maps without issues (less stop and run). Remains issues are : - Exiledbot.exe crash in maps but i was the case in normal maps before 0.17 so i don't think it is related to new maps. New issues: - PathofExile.exe crash, first time i see that but regarding shout messaging is it normal with 0.17b.
  7. fantominus

    Bugs Report on map farming

    Hi, After few tests you will find my reports of bugs in map farming (version 0.17) : - Promenade map make the bot stucking, the bot back and forth all the time and try to go always to the ledge. - Globally the bot make a lot of ground hitting without mobs in maps - the bot restart by logout/login when in maps for no reasons - sometimes the bot stop in map, stand a while and continue - problem with invicibility totems which make the bot hitting until chicken, maybe try to make a priority to go directly to totems before monsters - exiledbot.exe crash in some maps or laboratory sometimes but context is difficult to determine - sometimes the bot make lagging the game in map, everything become slow like a big bufferization !!! my PC is very strong but the game still slow even after quitting map and back to town. I have to quit the game and restart. I remarked that it happens when bot stay to log time in map without coming back to town. Thanks for the amazing work on map farming because for the rest, it works well, especially the floor changing in map and the transitions between town and lab.
  8. fantominus

    Bot stuck and crash always in same context

    It happens in library, sorry to not mention it. But i saw also that it appears also in corners but without pots breaking (no pots).
  9. Hi, I saw the bot crash always when he is trying to break some pots which are in a bottom right corner. (The pots are hidden by the 3D wall) It seems that bot can't click or reach pots and crash. In this case the "exiledbot.exe" is crashing and sometimes the bot die if mobs around ... ((( Globally, all crashes happen when the bot is trying to break pots. I hope it will help developpers to fix this issue.
  10. yes standard, does it make difference in others leagues ?
  11. I can affirm that selling Empower lvl3 is very easy nowdays because people want to corrupt it to lvl4 and sell it more than 100ex. I already sold a lot.
  12. the purpose is not to say that leveling gems is good opportunity to make currency but which gem is the best in terms of efficiency, maybe i was not clear in my message !!! Anyway, thanks for you're constructive comment and your nice way of answering to people...
  13. Hi, I want to share my feedback on gem leveling to sell it on high level. I 'm currently leveling the empower to level 3 and sell it 10ex each. It takes time but you can put more than 10 empower gem on a character a let it leveling until level 3. At the end, you will have 100 ex worth empowers gem to sell easily. Hoping it will help people. If you have more ideas about leveling gems, comments are welcoming !!!
  14. Hi guys, I'm wondering which spot is better for drop rate between Library and Catacombs ? I expect having answer from people who deeply tested the two spots and give their feedback in terms of statistics ? Better rate of orbs, Uniques, Exp, global ? Answers will be very useful to optimize drop rate of people like me who wonder about that ! Thanks !
  15. fantominus

    Bot stuck in Guild stash + Act 1 Nessa

    Thanks for coordinates tips.
  16. Hi, First point, as i mentioned in an other topic but maybe flood in messages, with the 0.15j version, the bot stuck in the guild stash when coming back from merchant or map. The bot click in the wrong stash and go to guild stash. It happens randomly but sometimes 1/3 time. Could you make something like a timeout in town to restart bot from log screen to make it try to reach stash several times ? I think it is more simple that targeting the stash with precision. Or something else ? Second point, my bot stuck also in Act1 town, when he goes to Nessa, it doesn't click on sell button and there is a little offset that make it click not exactly on "Sell". Thanks for your support. Regards.
  17. fantominus

    Stashing/Waypoint clicking error/bug

    Hi, With last 0.15j version, i've an issue when the bot come back from his "tour" and miss my stash and click on Guild stash. After that it goes in indefinite loop. It happens 1/3. Could you please try to fix this issue ? Thanks.
  18. fantominus

    new version bug/loop stashing issue

    Same issue, i just installed .15h version and the bot go through each stach tabs before dropping currencies in the good one. It takes a long time to do that so i will go back to .15d until the bug (or the behavior) is not fixed (changed). Does it possible to go directly to the first stash selected in the Bot UI ? and then if full, try to go to another one. PS:I met this issue even when i choose only 1 stash tab in the Bot UI.
  19. I'm also very interested to know how to increase the number of quiksilver flasks, because 2 is not enough to maintain high speed during all run.
  20. fantominus

    Your best item found with bot ?

    Hi all, I create this topic for people want to share their best item found farming with bot. You can simply post item description. This could encourages desperate people who didn't find gg items with bot.
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