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fantominus

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Everything posted by fantominus

  1. fantominus

    Bot still re-exploring cleared map in hideout

    Thanks a lot, it is much better now...
  2. fantominus

    Bot still re-exploring cleared map in hideout

    I tried to put the stash at several places around the map device but i still have the same issue, i think it is coming from something else bc the bot goes to map device and then changes its "mind" and choose an old portal even when restarting EB. But if you found a way or a position to fix this issue, it will be interesting that you post a snaphot of the position of your stash and map device to see exactly where it should be positioned. I would like to know also if you chose specific parameters in EB UI like "shift when moving" ? Thanks in advance.
  3. fantominus

    Map farming from hideout Bug in 0.24

    Hi, In fact the bugs i have explained in message above are not so rare and pretty common, so globally the new feature for map farming from hideout is not fixed yet. Even when restarting the bot, it happens that it takes an old portal and don't use the map device.
  4. fantominus

    Map farming from hideout Bug in 0.24

    Hi, The new version 0.24 is much better and fix almost all problems found in previous version. But there is still the map farming issues from hideout which happens time to time (1/10). The bot comes back after his round in map and does his duty, take a new map and go back the previous map by using a portal. It is not a problem of miss clicking bc i already tried to change configuration to use left click as move only and shift when moving option. I saw that the bot is taking the portal "voluntarily". It goes to the map device and at the last moment change direction to take the tp so it is not a miss click issue, but i repeat, it happens rarely. Anyway, thks for the update, it is working much more than before, the map farming from hideout it almost op. Just have to fix others issues like : - area switching when boss is in mini map, the bot stuck sometimes when is changing area in map to go to boss lair, it doesn't come back after or stuck in mini map without exploring it and stuck at the entrance. I saw that in Graveyard, Torture Chamber and Dry Peninsula. - back and forth in indoor maps
  5. fantominus

    Bug in map farming from Hideout

    I tried to put the stash in several positions and closer but i still have the same issue.
  6. fantominus

    Bug in map farming from Hideout

    Hi, As it has been happened to many of us, there is a bug in map farming from hideout. After finish map, the bot come back to hideout, make his duty, take a new map and choose a remaining portal and come back to hideout and again and again until no more portals. Thanks for the new feature anyway, that's awesome. One more thing important about this issue: When restarting bot, there is the same issue is the first portal in front of character has not been taken before. If the first portal straight from the stash to the map device has been taken before the bot is able to go to map device to launch new portals.
  7. fantominus

    Need a script to avoid CTRL key issue

    thank you, it seems the problem is solved
  8. fantominus

    Need a script to avoid CTRL key issue

    Do you know how to disable the Hotkeys in Gurud's script ? because it doesn't look like very obvious. Did it solve the issue for you ?
  9. Hi all, I'm not computer programmer, so i'm wondering if someone could make a script in AHK to patch the CTRL key issue which happens with Gurud's Multiscript. The code will make a CTRL key hit each 30s to disable maintaining of the CTRL made by multiscript. In fact i'm doing that manually but if a script could make that automatically it would be nice. Thanks in advance for support and i think it will not help only me.
  10. fantominus

    Map issue

    Your problem is coming from a script which maintain the CRTL key and make this problem happen, there is no relation with exiledbot. It could be multiscript, bc it happens to me. It is known issue and Gurud is aware of it. Disable your script and it will not happen anymore.
  11. I still have the CTRL issue. Gurud: Is it possible to create an option (like a check box) in your Multiscript to disable the functions which use the CTRL button in order to not have the "CTRL maintained" issue ? Thanks for the job done anyway.
  12. Thanks for answers. I'm very bad in programmation so, Is someone be able to fix this or make some cuts in Gurud script to avoid the CTRL-bug ?
  13. fantominus

    Need help with pickit......

    [Category] == "Ring" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "25" && [stashItem] == "true" [Category] == "Amulet" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "25" && [stashItem] == "true" [Category] == "Helmet" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "25" && [stashItem] == "true" [Category] == "Gloves" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "25" && [stashItem] == "true" [Category] == "Boots" && [Rarity] == "Rare" # [base_item_found_rarity_+%] >= "25" && [stashItem] == "true"
  14. Thanks for script but it looks like it creates an issue when putting map from inventory to map device in lab. It maintains CRTL key and avoid bot to pick up the map in the inventory. It was happened before but this time it is almost each run or each 2 runs. If someone as an idea to fix this issue with the CRTL key ?
  15. fantominus

    Hello!

    Hi Steven ! Welcome on board !
  16. fantominus

    WTS> MY POE ACCOUNT , WITH GG GEARS

    Nice gears and account, i'm not interested but looks fine !
  17. My report of bugs (some of them are existing or already reports): My Map Config : 100% explore, Check the two options boxes in map settings. 1)back and forth in indoor maps 2)when bot has finished map it doesn't go to boss lair ( jungle valley, torture chamber, labyrinth, etc) It happens 2/3 times. 3)sometimes bot decide to go out from map by using portal with remaining monsters in map and take back a portal until the 6 portal in lab have been used 4)After chicken it doesn't go back to map sometimes but choose a new map in stash. In fact all major issues are in indoor maps (back and forth, Boss forgetting), mini maps with boss lair or "labyrinthic" maps. For outdoor maps with boss in the same area, bot is working very well....
  18. fantominus

    0.19 J bugs

    I found also bugs in new version 0.19j: - Sometimes bot takes a map in stash and go to first stash configured and put the map in stash, then take the map back and put it again in stash infinitely. This bug also happens before 1.1.5 and on 0.19g version. I tried everything to fix it but it stills the same. I tried configuring only one stash but it does the same. If i change profile it works and then it still do the same bug.. - In Shrine map, the bot goes everywhere in map but don't go in Piety's lair after kill her first time, same for Academie, the bot doesn't pull the candle to secret door to boss's lair. - In some maps (Shrine for example), the bot is stopping a lot in map, it makes 5sec pauses and go back and makes pause... - In corrupted area, already mentionned but bot is going to Vessel before killing the boss. - In corrupted area, when bot has finish his job, it logs off and go back to corrupted area and logs off and go back and so on until no more portals are available. ( In fact the bot don't use portal to go back to town at the end in all corrupted areas), i didn't have this issue with the version 0.19i. - sometimes bot doesn't cast auras at the beginning of maps (happens in Sarn) and wait until timeout, need to make it move a little in order to make it cast them.
  19. fantominus

    19e still trying to put items in map device

    OOhh!! Thanks for your reports... So i will stay in 0.19b until the new inventory cleaning system is safe. It would be great if we can enable ou disable the new feature (checkbox in UI) that sell all items which are not in pickit. I think this feature is very dangerous and make lose expensive items. If by mistake you put a set of your gear in the inventory and it is something not in pickit, goodbye...
  20. Hi, I experienced an issue with bot, sometimes it stucks when trying to put map in lab's socket. The bot can't take the map to put into socket, the left click seems inhibited. To fix it i simply use the combo CTRL + G and it disappears. I think it is not coming from new versions or old version and i think it is something coming from VM which has a "grap input" function with sometimes is disabled by bot or others scripts. The problem is, even if a use the ctrl+g, a moment later it happens again. So the only way to not have it again is to restart the Vm and sometimes the PC host. If someone else meet the same issue maybe there is matter to work on it. Regards
  21. Hi, I have a problem with the bot on end games maps. It can't take all chests on first passage in the area. It explores and kills all mobs and then go back to previous explored area to take all remaining chests and pots. That makes the bot loosing a lot of times and increasing the probability having a back and forth issue, especially in indoor maps. Does someone know how to setup the bot to avoid this behaviour happen ? Thanks for your feedback.
  22. fantominus

    Besoin d'aide pour la configuration du bot

    Salut, Concernant le Leap Slamer, je peux pas trop t'aider vu que je joue pas comme ça mais pour les flasks, normalement tu as juste à définir: - les % de vie ou mana à partir du quel tu vas utiliser une flask - la durée de chaque flask dans l'ordre affiché sur l'interface - le temps entre chaque utilisation de flask Fais gaffe certaines Flask ne marche pas bien, par exemple les Divination Distillate mais les autres normalement oui. Dés que la vie ou le mana de ton perso descend en dessous des seuils définis, la flask correspondante va être utilisée parmi celles présentes dans ton build. Normalement c'est tout.
  23. fantominus

    My opinion on Bugs fixing priority

    Hi, It is just my opinion and i don't force the team to do what i want, i just give my feeling to improve bots efficiency. I saw many new features on exiled bot but i think it will be better to focuse on remaining bugs and wrong behaviour which came with the end game maps farming before adding new features. High Priority for me is : 1) Loot picking : the end-game maps provide huge quantity of items and the initial picking process is not appropriate to this feature anymore. It must be reviewed to not forget items or stucking close to boss. I know that's tricky to manage that but please try to focuse on it. 2) Back and forth : i followed a lot the bot on end game maps and i can attest that the back and forth appears nearly on each maps. The bot lose a lot of time maybe the worst bug... If these issues could be fixed, the bot efficiency would be great !!! Thanks anyway to the developers for the amazing work done and Good luck !
  24. fantominus

    0.18b: 2 bugs reports

    5. When the bot die before chicken, it stays stuck with Resurrection popup (Town/Checkpoint) and does'nt choose a button. 6. Back and forth in infinite loop until chicken (in end game maps especially) (already report). Sometimes happens in three-way back and forth, funny triangle... Good luck Alkpone !!!
  25. fantominus

    0.18b: 2 bugs reports

    Hi, I report two more issue in 0.18b, which already existed before. It happens in end games maps. 1) In Villa map ot Torture chamber or others "inside maps", sometimes the bot makes a round in the first room and go back to portal without exploring the map. It goes back to town and take a new map. 2) The bot is sometimes stuck in some boss lairs, (Jungle Valley, Torture Chamber, Villa). It stays at the right bottom corner and stay like that until chicken. Thanks for the work done anyway. Bye.
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