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immo

EB Support
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Everything posted by immo

  1. immo

    Restart script

    Erm, what are you expecting to to this script? I mean this is a script just for restarting game & bot every 7200000ms. It doesnt check if any of those two programs crashed, it simply restarts both within the fixed amount of time... sounds like you expected something else!? Please try to take a look at the source philatio posted, AHK isnt really hard at all, i am pretty sure you'll understand the code easily and figure out which values to change to adjust the timings for your needs...
  2. Download: Pickit_UDL.xml HowTo: Language -> Define your language... -> Import...
  3. There is no way to fix that atm... btw. topic pinned!
  4. immo

    Restart script

    It was written in the Scriptinglanguage AutoHotKey and since philatio only supplied the uncompiled source you need to either download & install autohotkey or get a compiled version of this script. You can download & install AutoHotKey from here and since i am such a nice guy i compiled philatio's script for you... you can download the exe here. (i need to apply some changes to philatios script in order to get this working!)
  5. immo

    Auto PoE

    Mhmm, seems like a good idea... thats why: Topic unpinned!
  6. ___________________________________________________________________ UPDATED TO v3.6! changes: fixed AOBScan minor polishing ___________________________________________________________________ see first post for download
  7. immo

    SendMessage

    controlclick (mouseclick without actually moving the mouse) doesnt work in poe
  8. immo

    Restart script

    ; [ STARTING THE BOT ] SendMessage, 0xB772,,,, Exiled Bot (Elite) ; [ STOPPING THE BOT ] SendMessage, 0xB773,,,, Exiled Bot (Elite) ; [ PAUSING THE BOT ] SendMessage, 0xB774,,,, Exiled Bot (Elite) ; [ RESUMING THE BOT ] SendMessage, 0xB775,,,, Exiled Bot (Elite)
  9. ___________________________________________________________________ UPDATED TO v3.5! changes: updated offsets to the most recent game version (v1.2.4) ___________________________________________________________________ see first post for download
  10. do you do somerthing else when advertisement is running? it could also be a latency issue. Since i cant reproduce this you need to give me more input! So, is not usefull at all...
  11. immo

    How to pickup Bows only

    add the following lines to your pickit: [Type] == "Crude Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Short Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Long Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Composite Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Recurve Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Bone Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Royal Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Death Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Grove Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Decurve Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Compound Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Sniper Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Ivory Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Highborn Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Decimation Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Thicket Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Citadel Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Ranger Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Maraketh Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Spine Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Imperial Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" [Type] == "Harbinger Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110" This list should contain all ingame available bowtypes. It picks up a rare bow with at least +20 flat phys damage (based on the min. value) and at least +110% phys. damage. Comment those lines you dont need/want. For simply picking up each and every rare bow use: [Category] == "Bow" && [Rarity] == "Rare" # [local_minimum_added_physical_damage] >= "20" && [local_physical_damage_+%] >= "110"
  12. immo

    Some outstanding issues

    wasnt that exactly what i said? Or did i missunderstood you? anyways, even if you deal with the translucent and the distortion (GDI+ should be able to deal at least with translucence) you will get false/positive results over and over...
  13. immo

    Jade and granite use

    I dont understand how Multiscript should be able to interefere with the bot in that situation. It does not use Quick Silver Flasks when standing still and also Granite and/or Jade Flasks will only be used at an static (configurable) amount of health.
  14. Feature implemented into Exiled Bot. Topic closed!
  15. immo

    chaos orb recipe seller?

    this would require the script to do the selling too (since you will probably not have enought space for more then one full set of items requiered for the chaos recipe)
  16. immo

    Some outstanding issues

    There are 2 major drawbacks when using imagesearch: Imagesearch can quickly use alot of your system ressources. This increases exponential the bigger the area you are going to search for something specific gets. Image Search is dependent on the color setting of the searched system. Although this can be corrected to some extent by increasing the shades of variation but ncreasing the shades of variation may quickly results in incorrect findings. These drawbacks limit the possibilities for Image Search in games greatly. Especially when you need to react quickly to the result of the imagesearch. Using imagesearch will only be an advantage for a limited amount of tasks and also these taks need to be limited When is using imagesearch possible / when does it perform positiv? Image to search: A small image with as little as possible colorvariations Area to search in: As small as possible With all this uninteresting facts being said, Imagesearch should always be the last option to get the result you need. So, looting via image search is no option at all! ...Ofcurse, the way we did the already implemented imagesearch, should perform good for the very vast majority!
  17. immo

    Some outstanding issues

    This can be easily fixed by every user and not only for mapping from hideout but for all accidently clicked portals! You need to set you left Mousebutton to "walk only" (inGame) and activate the "press Shift while movement" option in the "Main settings" tab in Exiled Bot. This solution is basicly based on the internal PoE method which disabled you to use any areatransition while shift key is pressed down If you've set up everything properly you are no longer able to accidently use any portals/areatransitions! It simply is technicaly disabled...
  18. immo

    Auto PoE

    blacksun stated that this tool is outdated and wont be updated anymore! maybe you should better ask for help here...
  19. as far as i've seen by quickly looking through the code i think that this script is only compatible with any english client without modifying any files...
  20. immo

    My arc witch

    please post your *.ini files
  21. Are you serious? Actually, that was not a request!
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