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Everything posted by alkpone
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Okay the fact is that "Cards" category never was implemented, this is why it produced some random behaviour. Now I added a "Card" category to pickit and updated default pickit for upcoming 0.57e version. Be careful it's "Card" and not "Cards".
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Logs ? Anybody else having this bug ?
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If anybody can provide some context and explain better how this bug happens maybe I'll fix it before two next years. BTW never saw this bug on my computer.
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This is garbage, no one should ever use multiple #. The # should solely be used to separate conditions that are checked after itentifying the item. Already updated the pickit to : // [Type] == "Harbinger Bow" && [Rarity] == "Magic" # [local_maximum_added_physical_damage] >= "49" && [StashItem] == "true" // Tempered&Flaring // [Type] == "Harbinger Bow" && [Rarity] == "Magic" # [local_physical_damage_+%] >= "135" && [StashItem] == "true" // Cruel&Tyrannical&Merciless // [Type] == "Maraketh Bow" && [Rarity] == "Magic" # ([local_socketed_gem_level_+] == "1" || [local_socketed_bow_gem_level_+] == "2") && [StashItem] == "true" // +3 gem psn arrow craft
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DId you copy the configuration files from another version ?
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How to make the bot not identify a map before running it
heisenburger replied to topic's alkpone in Archives
Ok, I'm gonna implement a way for user to say if he wants the map to be identified or not. -
You guys need latest bot version.
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About 1) Just tested, couldn't reproduce. Bot took map from stash tab 3, put it in inv and switched to stash tab 4 to use an alc on it. Then bot runned the map. If you could find a way to make this issue reproduceable I'll find out what's wrong. About 2) Bot will select a random map from highest tier to run. I can easily add a rule to make the bot run highest rarity map from highest tier instead..
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Nope, no change were made to map selection / upgrading. I'm gonna investigate..
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Steam update incoming.
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Bot version 0.57d has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.57d Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.57c : Fixed stash tabs offsets.
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Bot version 0.57c has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.57c Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.57b : Offsets updated for Game version version 2.1.2c. Bug shouldn't try to select a map or a currency from wrong tab anymore. Fixed map profile system. Fixed map systematic identification. Added the possibility for user to make bot enter login and password for specific profile each time it logs in. This feature is not yet implemented in GUI, check config.ini file keys : "enable_account_credentials", "login_credential" and "password_credential" in general section. Added the possibility for user to specific tab to stash currencies (best setup is last tab on stash tab lis, 4 by default). This feature is not yet implemented in GUI, check config.ini file keys : "currency_store_stash_tabs" in stashing section.
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Just tested with Haku and Vagan, no way to make it crash with default settings. What's the point of making bug reports if you don't explain how to make the bug happen ?
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Thanks for reporting, I somehow broke the 0.52g fix in 0.57. It should now be fixed in 0.57b
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Bot version 0.57b has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.57b Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.57 : Offsets fixed for Garena TW 2.1.2b. Fixed aura not being casted in "The Crypt".
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Can anybody test and confirm if it's true or not by sending me a pm. I just checked the code and ignored mods should be rerolled if specified in ipd file.
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There was a type error in default.ipd map file : // [map_monsters_%_physical_damage_to_add_as_lightning ] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // Shocking -- Monsters Deal +% Extra Lightning Dmg instead of // [map_monsters_%_physical_damage_to_add_as_lightning] >= "1" && [Rarity] == "Magic" # [RerollMods] == "true" // Shocking -- Monsters Deal +% Extra Lightning Dmg Thanks for report.
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Bot version 0.57 has been released. You can download it here : http://www.exiled-bot.net/downloads/stat/download_counter.php?file=Exiled_Bot_Beta_v0.57 Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.56m : Offsets fixed for Garena TH 2.1.2b. Offsets fixed for Garena CIS 2.1.2b. Bot now leaves any master's area it enters by mistake. Map is now reseted when bot chicken on sight. Added an option to setup if bot should stash or not shards / fragments. Fixed bot unable to use tempest shield and blood rage as always recast buff together.
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Yeah I already had some report of chicken on sight not working with some bot. List can contain as much bosses as you want. If you meet any boss that bot doesn't chicken, please report them to me by pm.
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Did you check on official forums ?? This issue is probably unrelated to the bot.
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Seriously WTF is this? Recorded position position 83 444 !!
XonHondo replied to topic's alkpone in Archives
This is the position of the transition between a4 town and dried lake map on static 2d map. I'm running again and again and again dried lake to make it happen and see what's wrong, but still didn't see the bug of bot being stucked with this message happening.. FYI it's hardcoded, and you can't disable it. Bot needs it as the transition to dried lake is not loaded in memory if you aren't close enough, which means that bot can't find it. Therefore if you want to farm dried lake, it's in a4 town and transition isn't loaded in memory, bot goes toward thellis recorded position. Same trick is used in a1 town as well. -
Just tested, worked good for me, are you sure that you tested properly ? Whenever modifying any option in GUI or pickit / map ipd files, you need to press Save and then F11 to make the bot reload cfg files.
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Check dx end user and vc++ redist 2010.
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Configuration of Pickit according to itemlevel (for talisman)
fantominus replied to topic's alkpone in Exiled Bot Feature Request
Indeed ^^ Added the following line to default.ipd file (commented) : [Category] == "Talisman" && [ItemLevel] >= "60" # [StashItem] == "true" // Keep all talisman with item level higher or equal 60 -
Bot stuck in a loop while running sacrifice maps
exiler_fqqxmx replied to topic's alkpone in Archives
Yeah seems like sacrifice farming is broken atm. Please wait for me to fix it before using it again. Sorry about the issue.