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Everything posted by alkpone
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Can't reproduce, anybody else having the same issue ?
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Bot version 0.63e has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.63d : Fixed map tier detection error for : Ashen Woods Map, Peninsula Map, Catacombs Map and every Shaped Map. Now bot terminates poe process if it is frozen. It will restart poe after if user specified the Path in Client tab. Now bot closes any error message on login. Added detection for area switching loop between boss Arena and Map. If it is detected, bot will now consider map as finished. Added new keys "area_switch_max_tries" and "area_switch_loop_detection_delay" in system.ini. Added an attempt counter for login. You can edit the value in system.ini, key : "max_failed_login_attempt" (default value is 15). Added new key in system.ini : "frozen_process_timeout" (default value is 60000). Renamed "single_level_exploration" to "map_clean_percent" also removed CIS from ini file. Exiled_Bot_Beta_v0.63e.zip
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Can you provide me in game the maps that doesn't work ? Feel free to send me a pm.
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bot stuck in town trying to go to impossible coordinates?
MasterOfSilence replied to topic's alkpone in Archives
Yes, disable corrupted area if you are farming voll or dried lake. -
You can now have 2 Golems as Elementalist
Kanashimi replied to topic's alkpone in Exiled Bot Feature Request
If you want this to be solved, I'll need one of you with elementalist character to contact me by pm. -
Loop detection already exists. What was bot trying to do ?
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Hey dude, as each map has its own specific layout and specific stuff, current system was made to be as efficient as possible in a generic way. Now I can try to work on improving the system, but I'm going to need a lot of help, about specific stuff for each map. Dunno if you have seen how many maps this game has, but adding them one by one with some specific data isn't going to be an easy task. As reminder, here is the list of all maps in the game : http://pathofexile.gamepedia.com/Map If anybody want to help improving map system and available to do some data mining (map layout, number of level, name of the transitions, name of the boss,... Feel free to contact me.
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Bot version 0.63d has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.63c : Offsets updated for Game version 2.4.0f. Now if user setup map explore limit to 100%, area explored trigger will only fire up if exploration fails (no position to explore available). Fixed wrong stash tab selection issue. Panicked Rubble ignored. Exiled_Bot_Beta_v0.63d.zip
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https://exiled-bot.net/community/index.php/topic/7741-release-beta-version-v063c/
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Seems like a ghost entity not cleaned properly.. Gonna investigate.
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Only fix atm is disabling Corrupted area farming.
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Bot version 0.63c has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.63b : Now bot ignores essences by default if smart pickit is enabled. Be sure to update your pickit with [Type] == "Whispering Essence of Hatred" # [stashItem] == "true" type lines. Updated pickit with all essences. Exiled_Bot_Beta_v0.63c.zip
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Bot version 0.63b has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.63 : Fixed an issue that made bot attack invisible monsters. Now bot doesn't stash essences in currency tab. Fixed some "flask not being used" issues. Fixed corpse usable detection, for summoners. Updated default maprunner ipd file with the one from jps42 (<3). Exiled_Bot_Beta_v0.63b.zip
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Bot version 0.63 has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.62c : Offsets updated for Game version 2.4.0. Added Monoliths/Essence handling. Fixed hidden monsters issue. Exiled_Bot_Beta_v0.63.zip
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Yes, this is a known issue. I'm working on fixing it.
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Welcome here dude, have fun
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Bot version 0.62c has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.62b : Offsets updated for Game version 2.3.4c. Exiled_Bot_Beta_v0.62c.zip
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Bot need to escape from bloodlines Flame/Frost/Storm Bearers
fantominus replied to topic's alkpone in Exiled Bot Feature Request
This is not easy to do given how hard it is to find any of the specific bloodlines monsters. Ideally I need people to hunt for them and invite me in a game where I can find and do some reverse engineering while they are there. If anybody wanna help doing this, drop me a pm. -
Bot version 0.62b has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.62 : Offsets updated for Game version 2.3.3 (hotfix). Exiled_Bot_Beta_v0.62b.zip
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Bot version 0.62 has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.61f : Offsets updated for Game version 2.3.3. Improved pathfinding efficiency. Bot shouldn't stuck itself anymore in tight walls / altitude difference, like in ancient pyramid area, vaal pyramid map or overgrown ruins map. Fixed a bug that made bot think that a map was finished after exploring first level of multi-level maps (layout B or C). Added Sharp and Cruel, The Root of the Problem, Shadow of the Vaal and Lost in Love quests to progression. Added ForceSellItem flag to pickit. With this flag, a matching definition will sell an item even if there is a rule to stash the item. Added "exploration_delay" key to system.ini, default value is 200ms. It is the delay between each update of the terrain explored. Added "monsters_remaining_threshold" key to config.ini, default value is 0. Bot will consider any map that has less monster remaining than the amount specified, as finished. Added "select_area_delay" key to system.ini, it's the delay between mouse move and click while selecting area (Useful to fix some low fps issues). Exiled_Bot_Beta_v0.62.zip
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In Pickit tab, NPC Settings, you can setup some custom coordinate for the sell sentence, instead of doing image search.
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Bot version 0.61f has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.61e : Offsets updated for Game version 2.3.2. Exiled_Bot_Beta_v0.61f.zip
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Bitcoin is available on the store (again) since a few days.
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Bot version 0.61e has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.61d : Offsets updated for Game version 2.3.1b. Updated default pickit to latest one from JPS (https://exiled-bot.net/community/index.php/topic/6329-updated-pickit-additional-lines-chaosregal-recipe-prophecy-23-uniques/). Exiled_Bot_Beta_v0.61e.zip
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Bot version 0.61d has been released. Download file attached to this post. Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!! Improvements since 0.61c : Fixed GUI reading / writing in wrong section for the key "enable_map_tier_upgrading" in config.ini. Fixed a "stuck in hideout" issue. Fixed "bot stucked with Trial panel open" issue (thx to pronoooob for the offset). Added some missing wild master's arena to be ignored by the bot. Exiled_Bot_Beta_v0.61d.zip