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username1001101

Beta Tester
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Everything posted by username1001101

  1. username1001101

    base_resist_all_elements_% ?

    too bad
  2. username1001101

    base_resist_all_elements_% ?

    so that won't work when an item has all three resistances on it e.g.
  3. username1001101

    base_resist_all_elements_% ?

    I'm just confused about base_resist_all_elements_%. How does it work? If I have [base_resist_all_elements_%] >= "10" Does that mean that a) all elemental resistances (fire, cold, lighting) must each be at least 10% or b) all elemental resistances (fire, cold, lightning) must combined be at least 10%
  4. username1001101

    TP Spam

    happens in 18c for me (in maps)
  5. username1001101

    TP Spam

    Current bot sometimes just keeps recasting TPs until all are gone.
  6. username1001101

    Distances

    Hmmm, I noticed the distances don't seem to work. I set all attck skills on 800 and yet toon walks (mostly) up to the mobs before attacking, despite having ranged attacks.
  7. username1001101

    default.ipd / uniques

    it's confusing to have two entries
  8. username1001101

    default.ipd / uniques

    I just noticed the new default.ipd file has two entries: line 61: [Rarity] == "Unique" # [stashItem] == "true" // Keep all unique line 311: [Rarity] == "Unique" # [sellItem] == "true" // Sell all unique that aren't defined in the pickit (be careful with recently added uniques) The second one is then followed by a list of uniques to stash.
  9. username1001101

    All gems are being picked up

    yes
  10. username1001101

    Lvl 100

    from lvl 90 it's a nightmare to continue to lvl... even with 76+ maps it takes forever...
  11. username1001101

    Lvl 100

    not me others ingame type: /ladder
  12. username1001101

    Lvl 100

    Just noticed the first toons have reached lvl 100 on Ambush... that's crazy!!!
  13. username1001101

    Keeping Distance

    Well, melee chars should go right into the middle of the mobs and ranged char should kite probably not easy to implement.
  14. username1001101

    Kaom's

    Found two BoR... thought it was good to corrupt them... well, it wasn't good for one of them
  15. If you got for an Axe LeapSlammer just get Kaom's Primacy (?)... it deals great damage and is not that expensive.
  16. Hmmm, I'm one who collects all scrolls and stuff and then uptrade those at Clarissa for Jewellers/Fusings/... However always mouse clicking is annyoing and I though it would be good if I could use AHK to automate that. Below is a code fragement that will repeatedly press the left mouse button upon pressing F7 key and it will stop pressing the lmb upon pressing F7 again (or at least it should in theory). #MaxThreadsperHotkey 2 F7:: toggle := !toggle loop { if toggle { Sleep 50 Send, {Control down} MouseClick, left Send, {Control up} } else { TrayTip , Uptrading, Stopped Uptrading, 2 Break } } return So, I tested it now and it works Made a little update. When you press F7 for the second time you'll get a small balloon tip that tells you so. That's important to know if the stopping actually worked. Also reduced delay from 100ms to 50ms.
  17. username1001101

    Pickup / Stashing isues

    still, the there's no min_gem_quality in smart pickit the the validation test should return false and not pick it up... but it's fixed now. Thx
  18. username1001101

    All gems are being picked up

    why do you set it to 14%? don't you wanna pick up all q-gems?
  19. username1001101

    Bot runs once, then logs out and sits idle at log in screen

    I experience the same with the e version
  20. username1001101

    Keeping Distance

    That should actually be a feature suggestion
  21. username1001101

    Pickup / Stashing isues

    actually, that seems to work
  22. username1001101

    Keeping Distance

    I think it would be good to add a switch whether a toon is a melee built or ranged build and if it's a ranged build that it tries to keep distance to mobs. Currently testing a trapper that works fine. But once i a while you have a large group (especially around shrines) the close in on you fast and can stun-lock you.... in that case it would be good of the toon would try to get distance.
  23. username1001101

    Pickup / Stashing isues

    Well, there's two problems with it (but I'll try of course): If that mod exists, that condition can never become true and gems shouldn't be picked up. Furthermore from the defaul config: ///////////////////////////////////////////////////////////////////////////////////// // // // G E M S // // // ///////////////////////////////////////////////////////////////////////////////////// // For quality gem, use the min_gem_quality for the moment
  24. username1001101

    Pickup / Stashing isues

    well, removed it... no difference.... still picking up every non-quality gem
  25. username1001101

    Pickup / Stashing isues

    why?
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