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MasterOfSilence

Beta Tester
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Posts posted by MasterOfSilence


  1. More logs of this happeniong for what i can see is ab solutely no reason

     

     

    2016-08-22 05:00:33 [pathfinding] -> Computing A* path from P(83, 147)->Pos(87, 152)

    2016-08-22 05:00:33 [pathfinding] -> A* from P(83, 147)->Pos(87, 152) took: 0 ms, cost: 5.000000
    2016-08-22 05:00:33 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:34 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:34 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:35 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:35 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:36 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:37 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:37 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:38 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:38 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:39 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:39 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:40 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:41 [pathfinding] -> Raycast took 16 ms, no wall !!
    2016-08-22 05:00:41 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:42 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:42 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:43 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:44 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:44 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:45 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:46 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:47 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:47 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:48 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:48 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:49 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:50 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:51 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:00:51 [pathfinding] -> Raycast took 0 ms, no wall !!
    2016-08-22 05:01:00 [pathfinding] -> Computing A* path from P(138, 485)->Node(83, 444)
    2016-08-22 05:01:00 [pathfinding] -> A* from P(138, 485)->Node(83, 444) took: 0 ms, cost: 0.000000
    2016-08-22 05:01:00 [pathfinding] -> Computing A* path from P(138, 485)->Node(83, 444)
    2016-08-22 05:01:00 [pathfinding] -> A* from P(138, 485)->Node(83, 444) took: 0 ms, cost: 0.000000
    2016-08-22 05:01:00 [pathfinding] -> Computing A* path from P(137, 486)->Node(83, 444)
    2016-08-22 05:01:00 [pathfinding] -> A* from P(137, 486)->Node(83, 444) took: 0 ms, cost: 0.000000

     

     

    2016-08-22 05:00:32 [timer] -> Menu Handler took: 0 ms
    2016-08-22 05:00:32 [timer] -> Quest Handler took: 0 ms
    2016-08-22 05:00:32 [timer] -> Mission Handler took: 0 ms
    2016-08-22 05:00:32 [timer] -> Corrupted area handler took: 0 ms
    2016-08-22 05:00:33 [timer] -> Area Navigator took: 999 ms
    2016-08-22 05:00:33 [timer] -> Map item runner took: 0 ms
    2016-08-22 05:00:33 [timer] -> Complex area handler took: 0 ms
    2016-08-22 05:00:33 [timer] -> Inventories Handler took: 0 ms
    2016-08-22 05:00:33 [timer] -> Map Explorer took: 0 ms
    2016-08-22 05:00:33 [timer] -> Flask Drinker took: 0 ms
    2016-08-22 05:00:33 [timer] -> Item Picker took: 0 ms
    2016-08-22 05:00:33 [timer] -> Shrine User took: 0 ms
    2016-08-22 05:00:33 [timer] -> Gem Leveler took: 0 ms
    2016-08-22 05:00:33 [timer] -> Fight Handler took: 0 ms
    2016-08-22 05:00:33 [timer] -> Chest Opener took: 0 ms
    2016-08-22 05:00:33 [timer] -> Game Leaver took: 0 ms
    2016-08-22 05:00:33 [timer] -> Buff Caster took: 0 ms
    2016-08-22 05:00:33 [timer] -> Item Chancer took: 0 ms
    2016-08-22 05:00:33 [timer] -> Map Crafter took: 0 ms
    2016-08-22 05:00:33 [timer] -> State Processing took: 47 ms
    2016-08-22 05:00:33 [timer] -> Main AI Loop took: 1077 ms
    2016-08-22 05:00:33 [timer] -> World update took: 0 ms
    2016-08-22 05:00:33 [timer] -> Game informations update took: 15 ms

  2. so i've been a long time user of exilebot but lately( since 2.3.4) I'm very frequently getting stuck in town here is what my lastrun says rtegarding the event


     

     

    2016-08-16 18:58:13 [info] -> Selecting stash tab 4...

    2016-08-16 18:58:16 [info] -> Moving to position(1625.000000, 1625.000000). State Priority: 3
    2016-08-16 18:58:17 [info] -> Selecting area...
    2016-08-16 18:58:19 [info] -> Selecting area...
    2016-08-16 18:58:20 [info] -> Selecting area...
    2016-08-16 18:58:25 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:25 [info] -> Moving to position(2548.119385, 5364.219727). State Priority: 3
    2016-08-16 18:58:25 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:25 [info] -> Moving to position(2548.119385, 5364.219727). State Priority: 3
    2016-08-16 18:58:25 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:25 [info] -> Moving to position(2529.674316, 5366.943848). State Priority: 3
    2016-08-16 18:58:25 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:25 [info] -> Moving to position(2492.218262, 5369.925293). State Priority: 3
    2016-08-16 18:58:25 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:25 [info] -> Moving to position(2442.759766, 5377.085449). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2399.005859, 5370.037109). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2361.121338, 5338.219238). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2322.190186, 5318.318359). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2282.327393, 5301.793945). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2228.312988, 5283.896973). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2182.582764, 5254.328613). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2145.726318, 5248.006836). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2081.012207, 5208.190430). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2054.201172, 5198.702148). State Priority: 3
    2016-08-16 18:58:26 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:26 [info] -> Moving to position(2004.706543, 5178.752930). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1949.456909, 5142.955078). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1905.637695, 5127.961914). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1872.548218, 5114.613281). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1829.256470, 5097.733398). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1808.100830, 5079.685547). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1809.013916, 5061.746582). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1809.349609, 5043.409180). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1815.046875, 5019.843262). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1824.249878, 4999.849609). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1815.533936, 4977.383789). State Priority: 3
    2016-08-16 18:58:27 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:27 [info] -> Moving to position(1818.433472, 4942.188965). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1819.888794, 4909.453613). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1819.383789, 4879.011719). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1809.106079, 4839.258301). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1815.731812, 4847.468750). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1808.841553, 4839.947266). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1807.397217, 4838.896973). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1817.642700, 4845.746094). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3
    2016-08-16 18:58:28 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:28 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3
    2016-08-16 18:58:29 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:29 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3
    2016-08-16 18:58:29 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:29 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3
    2016-08-16 18:58:29 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:29 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3
    2016-08-16 18:58:29 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:29 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3
    2016-08-16 18:58:29 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:29 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3
    2016-08-16 18:58:29 [info] -> Trying to go to recorded position 83 444 !!
    2016-08-16 18:58:29 [info] -> Moving to position(1809.686035, 4831.485352). State Priority: 3

    and it repeats for hours and hours and hours until i stop the bot. usually this will happen after a few hours but sometimes will happen in as little as 1-2 map/instance runs

    this issue is prevalent in A4 town

    the only way to get it to stop trying to go to those cordinants is to stop the bot go to HO or an instance OR exit and restart the bot


  3. I've noticed this issue. 100% of the time the bot is 100% unable to detect the top gem when it levels.

    For example i just  1/20's a bunch of gems and now all gems beneath the first get leveled when the bot detects them but always the one gem remains and will stay there until another gem levels and pushes it down.

    I think the issue is that the bot detection area is not high enough on the screen. I do notice that gems level when the Map overlay is enabled(Tab) so theres that too..backing up my hypothesis

    4EKYQrN.png


  4. This is what my Logs look like when the bot starts doing this issue.(all times have been removed)

     

    and looking at the Last Run file i get this


     

    2016-05-08 * [info] -> Idling...
    2016-05-08 * [info] -> Moving to position(1418.478271, 1298.912964). State Priority: 8
    2016-05-08 * [info] -> Moving to position(1418.478271, 1298.912964). State Priority: 8
    2016-05-08 * [info] -> Moving to position(1418.478271, 1298.912964). State Priority: 8
    2016-05-08 * [info] -> Moving to position(1418.478271, 1298.912964). State Priority: 8
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 2...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 3...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 5...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 5...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 6...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 7...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 3...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 3...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 3...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 3...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 11...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 3...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 11...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 3...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 11...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 3...
    2016-05-08 * [info] -> Loading stash tab...
    2016-05-08 * [info] -> Selecting stash tab 11...
    

    its goes fine then it starts repeating that loop at the bottom endlessly


    This is my timer file

    It jsut repeats the lines at the bttom endlessly

    2016-05-08 * [timer] -> Inventories Handler took: 0 ms
    2016-05-08 * [timer] -> Map Explorer took: 0 ms
    2016-05-08 * [timer] -> Flask Drinker took: 0 ms
    2016-05-08 * [timer] -> Item Picker took: 0 ms
    2016-05-08 * [timer] -> Shrine User took: 0 ms
    2016-05-08 * [timer] -> Gem Leveler took: 0 ms
    2016-05-08 * [timer] -> Fight Handler took: 0 ms
    2016-05-08 * [timer] -> Chest Opener took: 0 ms
    2016-05-08 * [timer] -> Game Leaver took: 0 ms
    2016-05-08 * [timer] -> Buff Caster took: 0 ms
    2016-05-08 * [timer] -> Item Chancer took: 0 ms
    2016-05-08 * [timer] -> Map Crafter took: 0 ms
    2016-05-08 * [timer] -> State Processing took: 639 ms
    2016-05-08 * [timer] -> Main AI Loop took: 904 ms
    2016-05-08 * [timer] -> World update took: 0 ms
    2016-05-08 * [timer] -> Game informations update took: 266 ms
    2016-05-08 * [timer] -> World update took: 0 ms
    2016-05-08 * [timer] -> Game informations update took: 249 ms
    2016-05-08 * [timer] -> World update took: 0 ms
    2016-05-08 * [timer] -> Game informations update took: 249 ms
    2016-05-08 * [timer] -> World update took: 0 ms
    

  5. its an issue with 3D rendering that you just gotta live with. unless you're one of the lucky ones that using VMWare 9.0 avoids this issue then that's that.

    now for the long boot up time. se tthe shortcut parameters exactly like this.

    http://imgur.com/NpK2bfj

     

     

    Then click apply and try loading the game. If its still slow as fuckall then its probably your harddrive or its fragmented to all hell so run https://www.pathofexile.com/forum/view-thread/28060

     


  6. This is still an issue for me. just wasted 40 maps and died about 50 times today because the bot switched to my main weapon about 5 hours into my 8 hour botting session.

     

    As far as i can tell this is a Ranged char issue only since i have never had it happen on my RF inc or Cycloner


  7. just kinda confirmed the issue on my end on what seems to cause the issue.

    the issue seems to be the bot can't locate the sell button for some reason and crashes. what i did that gives solution to this is I set the bot to go to custom NPC and also set custom sell locatiopn cordniant and boom no more crashes. was able to run the bot all last night...at least till i got stuck on the WP clicking loop about 6 hours in...another issue oh well


  8. i had this happen to me last night after finding a temp solution for another issue i was having, although luckily by the looks of the SS's i had being taken every 10's it didn't happen for long until i got DC and the bot crashed


  9. so basically until this gets resolved i ma unable to leave my bot for any amount of time since the crash happens either after 60 seconds or 6 hours...the longest i've gone crash free is 2 hours anda some minutes

     

    just had a small idea..maybe the issue is the bot is having trouble locating the sell button?? because the crash is always after it clicks on the seller and gets the menu of things to click on.

     

    here are some SS and logs of what i see when i crash
    http://imgur.com/a/cPtOW

     

     

    2015-09-19 03:59:49 [info] -> Chicken state because of Low Life

    2015-09-19 03:59:50 [info] -> Chickened via method ESC+CLICK!
    2015-09-19 03:59:51 [info] -> Logging into the game
    2015-09-19 03:59:52 [info] -> Logging into the game
    2015-09-19 03:59:59 [info] -> Logging into the game
    2015-09-19 04:00:00 [info] -> Reinitializing exploration and transition maps
    2015-09-19 04:00:00 [info] -> Need to go to hideout, mode used : 1!!
    2015-09-19 04:00:08 [info] -> Using currency on item...
    2015-09-19 04:00:11 [info] -> Using currency on item...
    2015-09-19 04:00:14 [info] -> Using currency on item...
    2015-09-19 04:00:16 [info] -> Using currency on item...
    2015-09-19 04:00:17 [info] -> Moving to position(5233.695313, 3951.086914). State Priority: 9
    2015-09-19 04:00:17 [info] -> Moving to position(5233.695313, 3951.086914). State Priority: 9

     

     

     

    2015-09-19 04:00:08 [pathfinding] -> Raycast took 0 ms, no wall !!

    2015-09-19 04:00:11 [pathfinding] -> Raycast took 0 ms, no wall !!
    2015-09-19 04:00:11 [pathfinding] -> Computing A* path from P(255, 372)->Pos(274, 355)
    2015-09-19 04:00:11 [pathfinding] -> A* from P(255, 372)->Pos(274, 355) took: 0 ms, cost: 19.000000
    2015-09-19 04:00:11 [pathfinding] -> Computing A* path from P(255, 372)->Pos(274, 355)
    2015-09-19 04:00:11 [pathfinding] -> A* from P(255, 372)->Pos(274, 355) took: 0 ms, cost: 19.000000
    2015-09-19 04:00:11 [pathfinding] -> Raycast took 16 ms, no wall !!
    2015-09-19 04:00:13 [pathfinding] -> Raycast took 0 ms, no wall !!
    2015-09-19 04:00:13 [pathfinding] -> Computing A* path from P(255, 372)->Pos(274, 355)
    2015-09-19 04:00:13 [pathfinding] -> A* from P(255, 372)->Pos(274, 355) took: 0 ms, cost: 19.000000
    2015-09-19 04:00:13 [pathfinding] -> Computing A* path from P(255, 372)->Pos(274, 355)
    2015-09-19 04:00:13 [pathfinding] -> A* from P(255, 372)->Pos(274, 355) took: 0 ms, cost: 19.000000
    2015-09-19 04:00:14 [pathfinding] -> Raycast took 0 ms, no wall !!
    2015-09-19 04:00:16 [pathfinding] -> Raycast took 0 ms, no wall !!
    2015-09-19 04:00:16 [pathfinding] -> Computing A* path from P(255, 372)->Pos(274, 355)
    2015-09-19 04:00:16 [pathfinding] -> A* from P(255, 372)->Pos(274, 355) took: 0 ms, cost: 19.000000
    2015-09-19 04:00:16 [pathfinding] -> Computing A* path from P(255, 372)->Pos(274, 355)
    2015-09-19 04:00:16 [pathfinding] -> A* from P(255, 372)->Pos(274, 355) took: 0 ms, cost: 19.000000
    2015-09-19 04:00:16 [pathfinding] -> Raycast took 0 ms, no wall !!
    2015-09-19 04:00:17 [pathfinding] -> Raycast took 0 ms, no wall !!
    2015-09-19 04:00:17 [pathfinding] -> Computing A* path from P(255, 372)->Pos(274, 355)
    2015-09-19 04:00:17 [pathfinding] -> A* from P(255, 372)->Pos(274, 355) took: 0 ms, cost: 19.000000
    2015-09-19 04:00:17 [pathfinding] -> Computing A* path from P(255, 372)->Pos(274, 355)
    2015-09-19 04:00:17 [pathfinding] -> A* from P(255, 372)->Pos(274, 355) took: 0 ms, cost: 19.000000
    2015-09-19 04:00:17 [pathfinding] -> Raycast took 0 ms, no wall !!
    2015-09-19 04:00:17 [pathfinding] -> Raycast took 0 ms, no wall !!
    2015-09-19 04:00:17 [pathfinding] -> Computing A* path from P(254, 372)->Pos(274, 355)
    2015-09-19 04:00:17 [pathfinding] -> A* from P(254, 372)->Pos(274, 355) took: 0 ms, cost: 20.000000
    2015-09-19 04:00:17 [pathfinding] -> Computing A* path from P(254, 372)->Pos(274, 355)
    2015-09-19 04:00:17 [pathfinding] -> A* from P(254, 372)->Pos(274, 355) took: 0 ms, cost: 20.000000
    2015-09-19 04:00:17 [pathfinding] -> Raycast took 0 ms, no wall !!a
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