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Manual Waypoint Input

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Seems a lot of people have been asking to farm areas that are not accessible by waypoint.

 

It would be nice if you could add a manual waypoint input, just like you did for the NPC. We can select who to sell to, if we could just select where to click for the waypoint, we could select areas like the Old Fields right outside Act 2 or Act 4 Dried Lake.

 

Thank you for all the hardwork and updates so far to 2.0 :)

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ye, i agree. Wanted to create a thread for Dried Lake :mrgreen:

 

Dried Lake (to the left outside of town - A4) was basically the flavor of the beta, concerning the favorite farming spot outside of maps. Shouldn't be to hard to implement, since town layout doesn't change (?).

 

It even drops one of the better div cards in the game. Should be a must implement with rather high priority.

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If this idea works out i would like to suggest Fellshrine Ruins too (Act 2)

 

One way this idea could be implemented:

 

Target the areas Gate (lights up when you move the mouse over it.

 

Would that be possible?

Edited by CoderX

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Nice idea !! For your interest, lastly (just before 2.0.0 release) I was working on a system that would detect enabled wp automatically, would take them and be able to navigate toward any area.

However I'm still needing to reverse and find some data to make this dream come true.

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