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stef

EB Support
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Posts posted by stef


  1. ye, i agree. Wanted to create a thread for Dried Lake :mrgreen:

     

    Dried Lake (to the left outside of town - A4) was basically the flavor of the beta, concerning the favorite farming spot outside of maps. Shouldn't be to hard to implement, since town layout doesn't change (?).

     

    It even drops one of the better div cards in the game. Should be a must implement with rather high priority.


  2. if i use memory writing 

    also adjust here?

    i am not exactly sure, what the difference is between memory writing / esc + click. but since both are just different methods to execute the chicken, i would think both are going to use the delay.

     

    the delay from the *.ini. is that the bot doesn't attempt a 2nd chicken and closes the poe window. the slower your pc is, the higher have to be the value.


  3. act4 might bring a few more possibilities for boss runs i would think. the last content patch on 1st july brings 4 or 5 more bosses to act 4 alone.

     

    dried lake has a boss as well, with voll. should be great for botting overall i would imagine.


  4. Hey Stef

    Guruds script wont work for me atm, dunno whats wrong

    even tried Badplayers edited version

    you talking about the version he released 2/4 2015?

    Im running a 4k display, could that be a problem?

    i think he released script for the beta, doesn't work on the live server. badplayer that is. gotta check back in the thread, there should be plenty of scripts for current live server also.


  5. works flawless here on my main (win 7 64 bit), but somehow can't get it to work on my vmware (win 7 32 Bit, PoE started through shared folder).

     

    starting the program works, it also retrieves the base pointer just fine. no error message, but no logging at all.

     

    any ideas? sth. else to install? runtime? or an issue with my shrinked win 32 bit?

     

     

    Danke schon mal für mögliche Ideen/Lösungen ;)


  6. Maybe check your Map Config ?

    this, the default config runs only maps from 66-69. open up the default.ipd in the maps folder and edit the bold number with an editor.

     

    // Run any map between level 66 and 69

    [MapLevel] >= "66" && [MapLevel] < "69" # [RunMap] == "true"


  7. i agree with raze. if adding sth. complete new to the bot, i rather have the bot doing stuff like quests (capable of moving to the next area/grabbing wps/moving forward in content).

     

    would be way more useful than masters imo :P

     

     

    if you are interested into masters, use HUD. make your instance, check if its the right master. start the bot, watch your screen, finish the master yourself. that is beating anything that a bot would be able to do = lazy master farming deluxe :mrgreen:


  8. banned for wat ? if ppl are legit - they cant be banned . there is alot of posts on forum that this method is not banneble .

    Btw and why you think its not legal , you use only game mechanics ( So if game shove us that this zone is larger then prev zones why we cant uce this ) ?

     

    Yes if you will farm 24\7 vaal zones you can get autoban for it , but just contackt to support D

    cuze botting is legit :mrgreen:

     

    ggg can prolly never legitimate prove if somone is botting, yet there are still perma banning people. in > 80 % of all cases they just assuming its a bot because of suspicious behaviour. excessive zone spamming falls exactly under that category imo.

     

     

    since you are interested in such stuff. just use hud. and use an autoit script to stop if a vaal zone is detected. some1 on ownedcore released a simple script to stop zone spamming & play a sound once a arcanist box is detected. should be easily possible for a vaal zone as well.


  9. Is it posible to do ? Make bot restarting zone until he get zone whith Vaal zone on it and then run to the zone and complete ir .

    zone spamming could get your account flagged/banned too fast, not really worth it tbh. even doing it manually without a bot is a risk.

     

     

    aren't unique flask working right now? the ones with a normal base should, also i never tried em. rumi is granite, div is hybrid flask. these should work. only utl flasks that doesn't work are taste of hate/atziri flask (amethyst/sapphire flask base). but those won't work with multiscript either.


  10. Something still very weird about mapping or the selecting of maps after reading the stash tabs. It doesn't load all stash tabs properly it seems. Got the feeling that the bot might mix up different stash tabs. Got stash tabs 1-4, the usual ones.

     

    Got mapping enabled and he chose stash tab 3 right now, and was picking orbs from the left corner of the stash tab (thinking its a map i guess). Puts it back into the stash, because its no map (loop).

     

     

    Wondering if the bot mixing up stash tabs here? Because there is a map in stash tab 2, exactly in the left corner.

     

     

    Tho i figured to just change the order of my stash tabs ingame into 1-3-2-4, and leave the bot at 1-2-3-4, and it seems to work.

     

     


  11. I have the same issues after upgrading. Still have to use 0.39i.

    +1 same here

     

    thought i was dumb last night. tried at least 3 times to set up.

     

    bot attempts to check the stash, if you enable map profile. but it didnt recognize maps at all for whatever reason.


  12.  

    for 2) happens when bot does not recognize poe window. let bot start poe in first place, works for most

    it also happens sometimes on "slow pc's" with hdd or just in situations where the system needs a long time to start poe after it got closed.

     

    bot starts poe -> doesn't open right away -> bots starts poe a 2nd time = result 2 x poe windows open


  13. Still hunting the bugs, I'm like level 65 and these mod doesn't seem to appear so often.

    not sure its wise to work on these bloodlines mods right now. some (p-link for sure) are gonna be removed forever, some are changed (chris w. posted sth. along these lines) and the race with these mods last only another week. just a heads up :P

     

    tho might be better to wait for the expansion (beta) to see which mods still exist, and if something is changed.

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