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rodin

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Posts posted by rodin


  1. The "stupidity" part of my post isnt directly related to you, but to all the people that create "magical" detection methods for bein banned. I already saw some saying that if you dont pick uniques items or if you use multistash you will be banned. I would say that is highly improbable that they will use any apm checks since that would cause a shit ton of false positives, would be wayyyyyyyyy worse than the autoban for multiple instances.


  2. Looks good. Liked all the comments, its easier to improve the pickit this way, dont need to check all the mods all the time. Good job.

     

    edit. 

    ( [Type] == "Timber Axe" || [Type] == "Headsman Axe" || [Type] == "Labrys" || [Type] == "Noble Axe" || [Type] == "Abyssal Axe" || [Type] == "Karui Chopper" || [Type] == "Sundering Axe" || [Type] == "Ezomyte Axe" || [Type] == "Vaal Axe" || [Type] == "Despot Axe" || [Type] == "Void Axe" ) && [Rarity] == "Rare" # [local_physical_damage_+%] >= "130" && [local_minimum_added_physical_damage]>= "16"  && [StashItem] == "true"
    

    I think the syntax should be like this, dont remeber the reasons. But I could be wrong.


  3. [Category] == "Chest" && [Rarity] == "Rare" #  [base_maximum_life] >= "60" && (([base_cold_damage_resistance_%] >= "25" && [base_fire_damage_resistance_%] >= "25") || ([base_lightning_damage_resistance_%] >= "25" && [base_fire_damage_resistance_%] >= "25") || ([base_cold_damage_resistance_%] >= "25" && [base_lightning_damage_resistance_%] >= "25")) && [stashItem] == "true"

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