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madmayhem

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Posts posted by madmayhem


  1. I did suggest this a long while back when I was more active, and I still think it's a relevant change that could make a good impact so I'd like to bring it up one more time.

     

    As you probably all know, if an item is not exactly where the cursor tries to click then the bot will move the cursor upwards in small increments until it finally gets it, if going up does not work it will jump below the starting point and do the same in the opposite direction. The problem here is that most of the time said item is closer to the cursor, but further above or below, if it is below then the bot will have to wait until it reaches the furthermost upwards point before jumping back to search below. My idea to help shave off a few seconds every here and there is to make this action alternate between 1 upwards click and one downwards click before incrementing further outwards instead of just going straight up then straight down.


  2. I personally don't use the TP to town. It would just be too annoying to juggle that with holding portal scrolls imo.

    I feel really safe with the current state of the bot, but many people would like something better so, if we're talking about safety, then the most safe thing I can think of is for when the bot decides the run is finished, for it to go back to the waypoint, move to another zone that is NOT a town, and then reset the instance you wish to bot in from there. Pretty simple really, if you are rarely in a town (just for logging in/ stashing) then you shouldn't really ever be seen.


  3. When levelling up a new or lower level character, or just botting for too long without wanting to use some skill points, you will earn too many passive points causing a message to pop up every time the game loads up reminding you. The bot cannot cope with this...

    Could we just get a really tiny change made to either click that spot when the game starts up to accept that message when it comes (the easiest option) or something that can tell when this message appears and close it.


  4. as far as I know there is no even one multiboxing software, that really works with poe.

    ISBoxer is able to run a few accounts, but desync is horrible - for me it was impossible to run multiple accounts in a proper way.

    I just thought I saw somewhere that they supported multiboxing, and I'm pretty sure I've seen people doing it in the list of twitch streams on their homepage

  5. If your character never needs to use HP or MP flasks then I think you should consider trying this.

    Firstly, there is no hotkey to pause it, I would like to do that but I can't seem to get that to work without it breaking the loop for some reason. If you want to pause or end the script you will have to do so via right-clicking the icon in your start bar located in the bottom right. I'm not good with AHK, or scripting and this could probably be done a lot better if anyone wanted to help improve upon it. But I feel this has been helping me considerably recently so I thought to share it anyway until advanced flask techniques are added into the bot officially.

    All this does is alternate between using your flasks in the 3rd, 4th and 5th slot every few seconds. This isn't for HP/MP flasks, this is for things like Divination Distillate/Granite/Diamond/Quicksilver flasks. If you kill things fast enough then you can keep the effect up pretty much 100% of the time, except for when you hit a dead end or get stuck in a loop for a bit. If you want to change the seconds between each flask's usage or add in more slots you can do so easily if you have autohotkey.

    I currently don't have any distillates but once I get my paws on some I will try having one script running 3 of those on 1-3 and another running 2 quicksilvers on 4&5, I think this will be the most beneficial set up for use with this bot.

    Pots.zip


  6. It's not such a big deal now with the GUI, but I think it would be cool if we could somehow export all of our settings and choose to load some up for use at any time.

    Could be helpful for people using multiple characters that need to be set up differently, or for when a new version comes out (Don't like the idea of copy/pasting my config files to the new version as stuff may have changed)


  7. There is a stage most of us eventually hit where we don't need to use mana/health flasks anymore, and it would be cool to be able to do more with those slots.

    For example my personal favorite:

    To help cut down speed between reaching the next mob make the bot use a Quicksilver flask when there is no monsters within '#'

    Shouldn't be too hard since we already have a safe range for opening chests, just need to make it use a quicksilver instead at this point

    But there could be all sorts more like:

    When a nearby elite has increased elemental damage use a flask of that element

    When you become frozen/burned use a flask with dispels frozen/burning

    When you are near a monster with increased damage, or 'absurd HP' use a granite flask

    We could even get one to use the legendary hybrid flask (Divination Distillate) when attacking a rare enemy when it's health drops below #% to get better drops

    But overall, I've found my bot to work quite well when I quickly pop a quicksilver flask after it finishes off a mob.

    I think the bot would quite benefit just from this if not the others.


  8. Currently the bot just seems to 'stop' sometimes, but it will start back up again now if you click the 'start bot' button. So, just find the coordinates off the 'start bot' button on your screen, and get an autoclicker to click on that point with intervals.

    Problems:

    The bot is restarting, so if you have level gems enable then it will try to level them again, and it will uncast all of your auras. So just don't make the autoclicker go there too often... (and don't consider this as a fix for the problem on hardcore/onslaught)


  9. Now that we have an actual official GUI, I think it would be cool if we could get some countdown timers potatoe'd into it.

    What i'm basically asking for, is a max run time and chicken after x not killing timer.

    These would just start at the user set values, and count down until they trigger (the second one would obviously jump back up to max after each kill). Not very helpful when you're afk of course, but could be helpful/interesting if you end up watching it like I do on occasion.

    Something to keep track of the % of map explored could also be cool.


  10. It's no problem for people already experience with the console version of the program, but there doesn't seem to be anything displaying what the hotkeys are now (F11 reload ini and F12 pause/play).

    It would be helpful for new people if they had something obvious displaying these hotkeys, and helpful for everyone to maybe set their own hotkeys.

    • Upvote 1

  11. This, i'm guessing might already be planned anyway but I may as well put my take on it.

    Right now the 'level gems' feature just clicks on one part of the screen where the top gem will be a few times at the start of each run, it works but isn't the most efficient.

    What I think would work best is something that works out when a gem has levelled and adds that to a queue, and when there are no monsters within a user set distance of the character the bot will level all the gems in the queue. Main problem I see with this is if a gem levels that you don't have the required stats to level up.

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