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alkpone

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Posts posted by alkpone


  1. Bot version 0.73 has been released.

    Download file attached to this post.

    Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!!

    Improvements since 0.72k :

    • Offsets updated for game version 3.1.0d.
    • Fixed auras being recasted in hideout after reconnection.
    • Fixed bot trying to augment unid maps.
    • Delay to reset log file can now be setup in Client tab (never reset by default).
    • Item dropped exported in CSV file can be enable/disable in Client tab (disable by default).
    • Stash tabs still have some issues, it will be fixed on next version.
    • Maps farming need some fixes as well.

    Exiled_Bot_Beta_v0.73.zip


  2. Bot version 0.72i has been released.

    Download file attached to this post.

    Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!!

    Improvements since 0.72h :

    • Fixed offsets for Tencent CN version.
    • Bot doesn't use image search anymore to find NPC "Sell Items" sentence. Now it's retrieved from memory.
    • Fixed bot trying to attack some friendly minions (issue that appeared post v0.72).

    Exiled_Bot_Beta_v0.72i.zip


  3. Bot version 0.72g has been released.

    Download file attached to this post.

    Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!!

    Improvements since 0.72f :

    • Reworked logic of aura system, now the buff is detected in memory so they are casted and recasted whenever it's needed (Blasphemy not working, gonna be fixed asap).

    Exiled_Bot_Beta_v0.72g.zip


  4. Bot version 0.72c has been released.

    Download file attached to this post.

    Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!!

    Improvements since 0.72b :

    • Fixed some monster being ignored (appeared in v0.72b).
    • Progression Act 1 - Act 3 reworked and completed.
    • Act 4 The King of Desire Quest has to be done by player.
    • Harvest area still not complete.

    Exiled_Bot_Beta_v0.72c.zip


  5. Bot version 0.72 has been released.

    Download file attached to this post.

    Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!!

    Improvements since 0.71h :

    • Fixed stash tab and sell sentence detection issues for tencent poe version.
    • Fixed Chaos Orb detection in currency stash tab mtx.
    • Currencies in bottom free slots of currency stash tab mtx are now used.
    • Bot now can use orbs of binding to upgrade maps ([UpgradeToRareWithBinding] == "true"). Orbs of binding are used before orbs of alchemy (as they are cheaper).

    Exiled_Bot_Beta_v0.72.zip


  6. Bot version 0.71g has been released.

    Download file attached to this post.

    Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!!

    Improvements since 0.71f :

    • Bot now checks for currencies in regular stash tabs if they aren't found in currency defined stash tab or no currency stash tab is defined.
    • Fixed aura caster detection. Now bot will attack again in priority the caster of "Cannot Die" aura.

    Exiled_Bot_Beta_v0.71g.zip


  7. 7 hours ago, Spaceguy911 said:

    Easy Peasy.  Likely not too demanding for the developers, and brings tremendous efficiency and wealth potential to Exiled Bot customers.

    How do you know ? :D

    Won't be as easy to implement as you seem to expect, indeed bot codebase is quite big and any small change needs to be carefuly considered to not create new bug / break other features.

    Added it to the todo list.


  8. Bot version 0.71f has been released.

    Download file attached to this post.

    Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!!

    Improvements since 0.71e :

    • Now if smart pickit is enable, currencies need to be setup as rules to be taken. BE CAREFUL TO ADD THEM IF YOU ARE REUSING CUSTOM PICKIT (just copy paste them from new default pickit).
    • Added quad andd currency stash tabs handling. Be careful bot doesn't detect if currency stash tabs is full and will attempt to store every currency items in it (this will be improved in upcoming releases).
    • Fixed bot stucked trying to take currency if inventory is full.
    • Updated default pickit.
    • Added a pickit file that takes all unique and cards by default.
    • Fixed a crash that happened randomly after loading area (appeared in 0.71d).

    Exiled_Bot_Beta_v0.71f.zip


  9. Try with these settings :

    Stash tabs : 3,4,6

    Currencies : 6

    Map Tabs : 3

    If you want to use chaos recipe, the tabs will need to be in stash tabs as well.

    On next version (v0.71f) Currency tab won't need to be in Stash tabs anymore. I'm working on improving the stash tabs system/settings as they are not very easy to understand and setup and may lead to some weird issues like this one.


  10. Bot version 0.71e has been released.

    Download file attached to this post.

    Don't forget to reconfigure everything from default files, copy paste of configuration files won't work!!

    Improvements since 0.71d :

    • Now if smart pickit is enable, currencies need to be setup as rules to be taken. BE CAREFUL TO ADD THEM IF YOU ARE REUSING CUSTOM PICKIT (just copy paste them from new default pickit).
    • Added quad andd currency stash tabs handling. Be careful bot doesn't detect if currency stash tabs is full and will attempt to store every currency items in it (this will be improved in upcoming releases).
    • Fixed bot stucked trying to take currency if inventory is full.
    • Updated default pickit.
    • Added a pickit file that takes all unique and cards by default.
    • Fixed a crash that happened randomly after loading area (appeared in 0.71d).

    Exiled_Bot_Beta_v0.71e.zip


  11. 9 hours ago, mcmbowinc said:

    1st:  in line 37 make sure you dont ignore rare maps

    2nd: in line 45 put // so he dont upgrade to magic

    3rd: in line 46, take off the // so he upgrade them to rare.

     

    should be good

     

    Thanks :)

    To be clear :

    line 37 needs to be commented :

    // [Rarity] == "Rare" # [IgnoreMap] == "true"

     

    line 45 needs to be commented as well :

    // [Rarity] == "Normal" # [UpgradeToMagic] == "true"

     

    line 46 needs to be uncommented :

    [Rarity] == "Normal" # [UpgradeToRare] == "true"

     

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