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Akikazu

Beta Tester
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Posts posted by Akikazu


  1. No such thing corrected file. The default one is the correct one. Means that u need to complete the second char quest manually. Alas, if u need to farm area but havent complete the main quest until Epilogue, u have to manually adjust the coordinate. I'm too lazy to test it myself since I'm not farming area. What I can suggest is, try adjust the X value to higher value. Lets say X=145, try put 150 or 155 and check. If bot wrongly click the Part, adjust the Part value and if bot wrongly click at Act, adjust the Act value.

    act_first_tab1 should be the Epilogue.

    • Like 1

  2. If one of the characters completed until the Epilogue, the coordinate need to change. Usually happens for account creating second character with first one already do the mapping. Just adjust a bit the coordinate file. Please back up first before u do anyway.

    Quote

     

    Coordinate.ini

    [area_selection]
    part_first_tab3_x=122
    part_first_tab3_y=65
    part_second_tab3_x=187
    part_second_tab3_y=65
    part_third_tab3_x=247
    part_third_tab3_y=65
    part_first_tab2_x=155
    part_first_tab2_y=65
    part_second_tab2_x=215
    part_second_tab2_y=65
    part_first_tab1_x=185
    part_first_tab1_y=65

    act_first_tab5_x=100
    act_first_tab5_y=85
    act_second_tab5_x=140
    act_second_tab5_y=85
    act_third_tab5_x=183
    act_third_tab5_y=85
    act_fourth_tab5_x=225
    act_fourth_tab5_y=85
    act_fifth_tab5_x=265
    act_fifth_tab5_y=85
    act_first_tab4_x=125
    act_first_tab4_y=85
    act_second_tab4_x=165
    act_second_tab4_y=85
    act_third_tab4_x=205
    act_third_tab4_y=85
    act_fourth_tab4_x=245
    act_fourth_tab4_y=85
    act_first_tab3_x=145
    act_first_tab3_y=85
    act_second_tab3_x=185
    act_second_tab3_y=85
    act_third_tab3_x=230
    act_third_tab3_y=85
    act_first_tab2_x=167
    act_first_tab2_y=85
    act_second_tab2_x=205
    act_second_tab2_y=85
    act_first_tab1_x=185
    act_first_tab1_y=85

     

    Just a bit the value for the Act needed. +/- the X value not the Y.


  3. 10 hours ago, KevDoesntUseAbot said:

    @Akikazu Could you give me a hint, why my Bot isnt using leap slam?
    Just walking normally. Used the settings from your left_mouse and leap slam.

    Left mouse wont work with movement skill like leap slam even if u play normally. So u need to set left mouse as Move Only and another key (mine is W) for leap slam.


  4. 20 hours ago, TheBig said:

    That is amazing. Thank you for such a detail explanation.  Your guide will help not only me but  many people coming to this site.

    When I added more skills in the bot setting using " CTRL + E"  didn't work.   Does it have to be capital letters?  I know I didn't use capital letters.  is there a space between "CTRL"  " + "  and "T" or "E" ?

    Put "T" or "E" and tick the Second Bar option.

    @KevDoesntUseAbot For aura, I suggest put on second bar while buff/golem should always not on second bar or the bot will have problem casting it.

    • Like 2

  5. One of my bot build is cyclone zerker with warcry. Thus my config will have warcry, cyclone, leap slam, berserk, aura and ancestor totem summon.

    1.jpg2.jpg3.jpg4.jpg5.jpg6.jpg7.jpg8.jpg9.jpg

    Left Click: Warcry
    Right Click: Cyclone
    Middle Mouse: Golem
    Q: Warcry
    W: Leap Slam
    E: Totem
    CTRL + E: Flesh and Stone (Blood Stance)
    R: No skill
    CTRL + R: Herald of Ash
    T: Berserk
    CTRL + T: Hatred

    Noticed that I put cooldown at totem summoning because I dont want the bot to keep spamming the totem (the totem wont even have time to attack if u keep summoning them). Warcry is set to according my warcry cooldown and also for left click I change to warcry to make sure the bot keep casting warcry. About the priority, u can check my cyclone priority is lower because I wanted my bot to cast berzerk first, then totem, next cyclone to enemy. If enemy is distance 30-60, so bot will berserk, totem then leap slam before cyclone.

    • Like 2

  6. 2 hours ago, TheBig said:

    Thank you so much for detail explanation.

    Now I understand that main skill should be set at higher number for higher priority.  Now the distance also affect just as importantly as higher number. I just discovered today while I was watching the bot's behavior.

    I can't still grasp whole logic of how it works.   When 2 skills are set at same priority, it seems distance is the factor that bot determines priority.   You said Cyclone and Leap slam are set at priority "3" and distance is set at same distance "50" but Leap slam has min. distance 20 and bot will do Leap slam first.  Is it because Leap slam has Min. distance set?

     

    Since cyclone min distance is set to 0, means that when enemy is at distance 50, leap slam will occur first as once it reach the enemy, the distance will become less than 20 which means leap slam wont be used anymore. Actually the bot will weight itself the behavior, sometimes u can see it cyclone (less than a second) then it leap slam before continue to cyclone again. Especially when there is a terrain blocking, u'll notice bot will cyclone a bit but cannot reach enemy (stuck for obstacle) then will leap slam if the distance is more than 20 and less than 50. So in my opinion it is best not to set same condition for a skill (unless it is aura/minion/golem). Mine, leap slam is 30-60 as I prefer it to leap slam and stun enemy first before cyclone.

    • Like 1

  7. 3 hours ago, TheBig said:

     

    I can see your priority is set "3". Mine is "1".     I am confused with this priority setting.  I saw someone saying " 1" is higher priority than " 2, 3.." etc.

    so "1" is highest priority.    but some say  higher number is the higher priority even like 9.

    Have you noticed actually 3 is higher priority than 1?  Did anyone actually test which is higher priority between these numbers?

     

    Higher number will yield higher priority. So if Cyclone is at 3, other skills that is set lower than 3 will be cast lesser than cyclone. But if u set other condition (like cooldown, distance, etc), the priority will check upon same condition first. So as example:

    Cyclone max distance set to 50, priority 3. Leap Slam set to min distance 30, max distance 50, priority 3. Thus if enemy is at distance of 50 from u, Leap Slam will be cast first. Then cyclone. If enemy distance is 20, it will cyclone all da way there.


  8. 1 hour ago, V4mpyr said:

    What is this -nopatch method you're speaking of? Perhaps it's something that should be stickied so EVERYONE can know about it and what to do when the bot goes down.

    From all I know that this forum has not been actively updated due to lack of dev and community support. Even the guide some are ages ago. Anyhow, PM me for quick around fix for the bot.


  9. My personal opinion, stop supporting if u are so dissatisfied with the product. The bot is working fine before the last minor update (hotfix) causing the offset to change. And the dev not 24/7 facing this forum to check for it. User should know which POE patch is needed to update or not, hence that is why the --nopatch is used; to avoid bot being broken again while waiting for a fix.

    • Like 1
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