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omega

Beta Tester
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Posts posted by omega


  1. mine just crashed twice today, a few hours after being initiated, and other times it runs fine...  It's relative, but you'll get crashes, your solution though, did not solve the problem for me, though I remember it crashed having both programs use chickens, it crashes without them, just less.

    idk what to tell you... you can close this though as my problem is resolved... no need to repost your same problem over and over


  2. I've been getting more crashes than usual, and I have always used multiscript chicken with 0 on the chicken from exiled bot...  It's something else

    for that i dont know... tested shortly after i posted... and ran basically non stop and it went fine


  3. i think this problem was fixed simply by disabling the chicken in EB and only letting Multiscript chicken... *maybe it was double chicken and hits esc one time extra*

     

    /source *asked in shout and i forget who answered*

     

    i have tested this all day now and no close yet... so im not losing any more hair as of right now


  4. Thanks for this. I had put just the ones I wanted to ignore in there, but I like having a complete list so I can change things around with ease. I am also working on a full list of every affix so that I can sculpt my mapping experience to the fullest... but it is a bit daunting. Some of them require different ranges to force a reroll and narrowing it all down has been a pain.

    lmk when ur done we will trade ;p


  5. i was bored so i typed out all the map types... i dont know if this helps anyone http://pathofexile.gamepedia.com/Map

    // [Type] == "Crypt Map" # [ignoreMap] == "true"

    // [Type] == "Dried Lake Map" # [ignoreMap] == "true"

    // [Type] == "Dunes Map" # [ignoreMap] == "true"

    // [Type] == "Dungeon Map" # [ignoreMap] == "true"

    // [Type] == "Grotto Map" # [ignoreMap] == "true"

    // [Type] == "Orchard Map" # [ignoreMap] == "true"

    // [Type] == "Overgrown Ruin Map" # [ignoreMap] == "true"

    // [Type] == "Tropical Island Map" # [ignoreMap] == "true"

    // [Type] == "Untainted Map" # [ignoreMap] == "true"

    // [Type] == "Arcade Map" # [ignoreMap] == "true"

    // [Type] == "Arsenal Map" # [ignoreMap] == "true"

    // [Type] == "Cemetery Map" # [ignoreMap] == "true"

    // [Type] == "Mountain Ledge Map" # [ignoreMap] == "true"

    // [Type] == "Sewer Map" # [ignoreMap] == "true"

    // [Type] == "Thicket Map" # [ignoreMap] == "true"

    // [Type] == "Wharf Map" # [ignoreMap] == "true"

    // [Type] == "Ghetto Map" # [ignoreMap] == "true"

    // [Type] == "Mud Geyser Map" # [ignoreMap] == "true"

    // [Type] == "Museum Map" # [ignoreMap] == "true"

    // [Type] == "Reef Map" # [ignoreMap] == "true"

    // [Type] == "Spider Lair Map" # [ignoreMap] == "true"

    // [Type] == "Springs Map" # [ignoreMap] == "true"

    // [Type] == "Vaal Pyramid Map" # [ignoreMap] == "true"

    // [Type] == "Catacomb Map" # [ignoreMap] == "true"

    // [Type] == "Overgrown Shrine Map" # [ignoreMap] == "true"

    // [Type] == "Promenade Map" # [ignoreMap] == "true"

    // [Type] == "Shore Map" # [ignoreMap] == "true"

    // [Type] == "Spider Forest Map" # [ignoreMap] == "true"

    // [Type] == "Tunnel Map" # [ignoreMap] == "true"

    // [Type] == "Bog Map" # [ignoreMap] == "true"

    // [Type] == "Coves Map" # [ignoreMap] == "true"

    // [Type] == "Graveyard Map" # [ignoreMap] == "true"

    // [Type] == "Pier Map" # [ignoreMap] == "true"

    // [Type] == "Underground Sea Map" # [ignoreMap] == "true"

    // [Type] == "Villa Map" # [ignoreMap] == "true"

    // [Type] == "Arachnid Nest Map" # [ignoreMap] == "true"

    // [Type] == "Colonnade Map" # [ignoreMap] == "true"

    // [Type] == "Dry Woods Map" # [ignoreMap] == "true"

    // [Type] == "Strand Map" # [ignoreMap] == "true"

    // [Type] == "Temple Map" # [ignoreMap] == "true"

    // [Type] == "Jungle Valley Map" # [ignoreMap] == "true"

    // [Type] == "Labyrinth Map" # [ignoreMap] == "true"

    // [Type] == "Mine Map" # [ignoreMap] == "true"

    // [Type] == "Torture Chamber Map" # [ignoreMap] == "true"

    // [Type] == "Waste Pool Map" # [ignoreMap] == "true"

    // [Type] == "Canyon Map" # [ignoreMap] == "true"

    // [Type] == "Cells Map" # [ignoreMap] == "true"

    // [Type] == "Dark Forest Map" # [ignoreMap] == "true"

    // [Type] == "Dry Peninsula Map" # [ignoreMap] == "true"

    // [Type] == "Gorge Map" # [ignoreMap] == "true"

    // [Type] == "Maze Map" # [ignoreMap] == "true"

    // [Type] == "Residence Map" # [ignoreMap] == "true"

    // [Type] == "Underground River Map" # [ignoreMap] == "true"

    // [Type] == "Bazaar Map" # [ignoreMap] == "true"

    // [Type] == "Necropolis Map" # [ignoreMap] == "true"

    // [Type] == "Plateau Map" # [ignoreMap] == "true"

    // [Type] == "Academy Map" # [ignoreMap] == "true"

    // [Type] == "Crematorium Map" # [ignoreMap] == "true"

    // [Type] == "Precinct Map" # [ignoreMap] == "true"

    // [Type] == "Shipyard Map" # [ignoreMap] == "true"

    // [Type] == "Shrine Map" # [ignoreMap] == "true"

    // [Type] == "Courtyard Map" # [ignoreMap] == "true"

    // [Type] == "Palace Map" # [ignoreMap] == "true"

    // [Type] == "Vaal Temple Map" # [ignoreMap] == "true"

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