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Posts posted by jps42
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Which version are you on?
And you say it works for a while and then just crashes or it crashes immediately?
Are you just running dried lakes? Does it do this on aqueduct?
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I thought that it was, but it crashed also after about 10 mins
Have you tried using the latest version with fresh copy of bot?
Are you using virtual machine and maybe running out of memory?
What is the lastrun log right after it crashed?
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Can't you just set wisdom scrolls to ignore?
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Your stash tabs are a mess.
Read through my pickit guide that is in my sig.
Use maybe a max of 6-7 stash tabs.
You've set no currency tab.
Look at the example I give in the guide.
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Post screenshot of your pickit tab.
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Does it run fine without attaching to a program?
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Hello guys, i did it too but directx 9 can´t be installed on windows 10 . Someone here with windows 10 can explain me how did he fixed the bot?
Thank you
Not sure what you mean? I can run bot on Win 10 without issue. You do need to run POE in DX9 mode though instead of DX11.
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Gotcha!
So, when you say "buy the items", do you mean with real money or through the Acquisition site and trade them?
Yeah, through poe.trade
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It's the simplest thing I can think of that may allow me to stash items that I might be use to upgrade various character's gear. I'm thinking if it's got at least 6 lines of mods, chances are it will be comparable or better than something from any of the characters I am building.
Prob 99% of all rare items are vendor trash, having 6 mods doesn't necessarily mean they are good or better than others. I've seen GG 4 mod rares with T1 rolls that you can craft for a great item, better to do the mod checks then.
Actually it's just better to buy the item you need and not waste time on collecting mostly garbage.
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So I have been trying to make that bot would upgrade maps from normal quality to rare but does not do nothing. Could you help, do alchemy orbs have to be in same tab for him to do it ? Please look bellow how to fix it. Also a bonus question is there any way that bot would skip monsters with projectile shield and continue going ? because I am bow spec and gets frustrating when he tries to kill them.
// Map Tier setting[MapTier] >= "7" && [MapTier] <= "13" # [RunMap] == "true"// Map Rarity to Run (Uncommenting means Ignore)[Rarity] == "Unique" # [ignoreMap] == "true"// [Rarity] == "Rare" # [ignoreMap] == "true"// [Rarity] == "Magic" # [ignoreMap] == "true"[Rarity] == "Normal" # [ignoreMap] == "true"// If you want to enable automatic quality upgrading[MapTier] >= "7" && [Quality] <= "16" && [Rarity] == "Normal" # [upgradeQuality] == "true"// If you want to transmute or alch maps before running them. Be careful UpgradeToMagic and UpgradeToRare aren't compatible.[Rarity] == "Normal" # [upgradeToRare] == "true"// Use this to roll for a specific amount of Item Quantity **(DOES NOT INCLUDE QUANTITY FROM QUALITY)**// [map_item_drop_quantity_+%] < "20" && [Rarity] == "Magic" # [RerollMods] == "true" // -- ITEM QUANTITY -- Total Item Quantity of the ** MAP MODS ONLY **// If you want to run Sacrifices, just uncomment following lines. Don't forget to comment first General Settings line ([MapTier] >= "1" && [MapTier] < "3" # [RunMap] == "true"),// to be sure that bot will run only Sacrifices.// [Type] == "Sacrifice at Dusk" # [RunMap] == "true"// [Type] == "Sacrifice at Dawn" # [RunMap] == "true"// [Type] == "Sacrifice at Noon" # [RunMap] == "true"// [Type] == "Sacrifice at Midnight" # [RunMap] == "true"Read the maprunner guide in my sig.
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Hi guys,
I'm looking for a way to determine if a rare has at least a certain number of modifier line items in the description, and stash it if it passes a certain number of line items.
Is this possible here?
Thanks.
There isn't a prefix/suffix mod count function, just mod checks for certain things. Why would you want 6 or more mod rares anyways?
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Pickit only picks up higher base rare items by default. There are 6 line in custom user area that can be uncommented to have bot pickup and id every rare.
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What?
LOL, was thinking the same thing.
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Also with Beach, its buggy since months if not years.
Honestly - I cant believe it will be fixed.
Beach was only released with Atlas, not years even months, but it something us mods have all bitched about.
I've also never seen tropical island ever really work right.
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Have you actually had it running before? Are you attaching to another program?
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I've never tried use [MapTier] that way... you usually have to have a low range and high range like [MapTier] >= "1" and [MapTier] <= "5" for it to pickup the range.
I'm not sure it's going to work... but it might.
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Is it even getting past character selection?
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Bot needs to kill boss with magic map mods, so maybe it is just rng or it's not killing the boss.
This is for Tier 1-5
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Currently the only way to go on atlas progression it to edit each commented line manually. It would be nice if the bot could recognize that there are open spots on the atlas. I ran the bot for several days on a new account and it only did about 5 different maps the whole time. This is with pretty much all maps enabled.
Regards and constructive criticism appreciated
I asked the same question on the other comment you posted - Did you have bot upgrade maps to magic?
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I would request atlas progression. Ran for several days on a new account and saw he only did 5 different maps the whole time. Hopefully everything being worked on for progression will be helpful towards V3.0 otherwise wouldn't it all be a waste?
Did you have the maps upgraded to magic maps?
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People give other people unique items all the time for free in one way trades. More specifically, most uniques are very low worth, and rares are harder to price out, so moving item to your main shouldn't flag it. Moving tons of currency... maybe, that's why many ppl use mules.
If your super paranoid, trade up all currency through your bot, sell a rare item from ur main to ur bot for the currency.
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Change the quality percentage for gems under pickit tab. If you don't want to pickup any gems at all, set quality to 21.
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I don't think it's accidentally activating master mission, it's doing it intentionally, but mostly they fail and it just slow down farming.
There's no feature or programming that intentionally does this. I wouldn't mind it doing this for Elreon, Vegan, or Tora on purpose though, that would be pretty cool.
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The bot tells me to do new configs every version, and I do it. It's pretty tedious to redo every setting, and edit pickit. How do you guys deal with it?
Btw how to stop the bot from doing master missions on dried lake?
If it is the same general version (ex v0.69) I just copy the ipd and ini files over. If it gets wonky, I'll go back and redo it from scratch.
Is accidentally activating master missions really an issue?
Help me please!!! The bot works badly all month
in Archives
Posted · Edited by jps42 · Report reply
Follow these steps to determine setup issue vs bot issue -
1. Download newest official version (v0.70b)
2. Extract bot
3. Do NOT change anything
4. Set LMB to move only (Feet Icon) and Set RMB to Default Attack (Sword Icon)
5. Place your character in A1N (Lioneye's Normal)
6. Start Bot
Bot should go to coast and attack mobs.
Please report back after doing this.