heisenburger
Beta Tester-
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Everything posted by heisenburger
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I've found at least hundreds. Wait, those are mirrored items. Nvm.
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Looting priority < Chicken priority
heisenburger replied to topic's heisenburger in Exiled Bot Feature Request
I think it's working. Thanks for being so fast. Safe to say the bot finally has perfect chicken now. Hope others would try it out. Here's how I tested it: set "max idle" to 3 seconds, drop something, run far away, and start bot. The bot chickened in the new version. -
Old issue. Just made a suggestion here: https://exiled-bot.net/community/index.php/topic/6523-looting-priority-chicken-priority/
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0.56i kicked for performing too many actions at once
XonHondo replied to topic's heisenburger in Archives
The bot does try to use the movement skill after failing to pick up items. The problem is our character sometimes can't use the movement skill in bad positions. It's probably better to make the bot always move to a random position immediately after using the movement skill. -
Sometimes the bot gets stuck for the whole "max run" time (10-20 minutes) while trying to pick up something, and the movement skill doesn't always make you move in bad positions (not bot's fault). Two suggestions to save some time: 1. give the no-mobs-killed timer a higher chicken priority, so the bot will just chicken after not killing anything for 1-2 minutes even when there are stuff on the ground. ------------------------------- 1. ignore the item on the ground and keep exploring after X failed attempts at picking that item up or 2. move to a random position immediately after using the movement skill Please consider it. Thanks!
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Which client are you using? I'm on stand-alone and don't have this problem.
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In older versions you could identify maps by doing this: [Type] == "Crypt Map" # [Quality] >= "0" Basically this "hack" forces the bot to identify the map before stashing it.
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I didn't know about the 30% iiq bonus... Thanks for posting that info
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Just buy this bot, don't use VM/VPN, run it 24/7 for a year and see for yourself. If you get banned, I'll give you $30. If not, give me 10% of whatever you make. XD
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This bug isn't easy to fix because you need to teach the bot to explore this specific area. Might as well farm something else because Daresso isn't worth the time anyway.
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0.56f After stashing maps, bot doesn't take maps out of stash
heisenburger replied to topic's heisenburger in Archives
Damn that was fast. Fix confirmed. Thanks so much! -
0.56f After stashing maps, bot doesn't take maps out of stash
a topic posted heisenburger in Archives
Let's say your bot runs tier 1-5 maps. If you have a T1 map in the inventory and T2+ maps in the stash, the bot will stash the T1 map but won't take out another map afterwards. Instead it just runs to a regular area instead. The same goes for any map the bot ignores. Basically the bot doesn't try taking out "good" maps after stashing "bad" maps. A fix would be appreciated! -
Bot attacking Talismans Curse Circles & Enter Haku Missions
lankylankz replied to topic's heisenburger in Archives
wtf... I didn't know monsters pick up things you drop?! New feature or I'm just slow? -
Bot's finally stashing these annoying shards now. Dream's come true Thanks Alk!
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If you ever start working on a better way to "scroll down", can you also make the bot scroll down the "enter instance" menu when there are too many "enter" buttons? This is some inconvenient UI design by GGG.
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These are good points, but I don't think they are high-priority problems as long as the bot keeps clicking on the same spot of each button. It's probably the biggest giveaway if GGG does this sort of client-side logging and sends encrypted alerts back to their server. No false positives. I think POE is one of those games like EVE where non-VM botting is tolerated because many botters spend money.
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0.56e - autoconfig changer: fail to change character after relog and leeds to crash
cynsible replied to topic's heisenburger in Archives
On my pc the bot always crashes at start with "auto profile changer" enabled. (with newest version) edit: crash only happens when "+- %" is set to 0. no big deal. -
Thanks for the fix. The new selection method sometimes makes the bot select the wrong char anyway.
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Minor change to chicken priority
heisenburger replied to topic's heisenburger in Exiled Bot Feature Request
Sent. Another thing: the bot also chickens instead of taking transition after it reached the max explored %, so some map bosses are usually skipped and it makes the "explore whole level" option meaningless. I guess this is harder to fix because the bot has to remember to go back to the transition point, but a fix would be much appreciated. -
Now the bot would chicken during combat when it reached the "single level exploration" percentage, and this can be a problem in maps like Pier, where the bot almost always chicken while fighting the boss because the map is almost always 95%+ explored at this point. It'd be great if you could give "exploration" percentage a lower priority, so the bot won't chicken during combat unless nothing's killed in x seconds. Thanks!
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Is cyclone support in the works or too low of a priority?
SilentScream replied to topic's heisenburger in Exiled Bot Feature Request
Using cyclone even without the bot doesn't work very well because it gets you stuck in edges and corners. -
Maybe the bot should just chicken when it's stuck in town for x seconds (instead of 15-20 minutes)
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New conditions to consider the map cleared
heisenburger replied to topic's heisenburger in Exiled Bot Feature Request
Just adding another thing: if the bot entered a master's area and chickened, it'd also go back repeatedly. (checking the reset instance option didn't help)