XonHondo 2 Report post Posted February 4, 2016 If a map is magic with bad mods its not re-rolling the map before running it. Share this post Link to post Share on other sites
jps42 138 Report post Posted February 4, 2016 Are your transmutes in same stash as map to be re-rolled? Share this post Link to post Share on other sites
XonHondo 2 Report post Posted February 4, 2016 Yes. Share this post Link to post Share on other sites
RaZe 148 Report post Posted February 4, 2016 (edited) Doesnt this just happen with maps that are already magic? Correct me if im wrong. In either case it should be fixed Just have a memory that if maps that already are magical and identified bot doesnt reroll them. So I always prerolled my maps magical and rare to avoid this. Way more efficient to preroll maps manually then let the bot deal with it, it just looks weird. Edited February 4, 2016 by RaZe Share this post Link to post Share on other sites
XonHondo 2 Report post Posted February 4, 2016 If a map is already magic with bad mod, bot will not reroll the mods. It only reroll's if it is a white map at the start Share this post Link to post Share on other sites
alkpone 1000000 Report post Posted February 4, 2016 If a map is magic with bad mods its not re-rolling the map before running it. Just tested, worked good for me, are you sure that you tested properly ? Whenever modifying any option in GUI or pickit / map ipd files, you need to press Save and then F11 to make the bot reload cfg files. Share this post Link to post Share on other sites
jps42 138 Report post Posted February 4, 2016 I think I know what the deal is... you probably have ignore on the same mods. The ignore check has priority over the reroll function. That is why I put back the rarity for the ignore checks. If you want to reroll magic maps, don't ignore those same mods with magic rarity. Share this post Link to post Share on other sites
XonHondo 2 Report post Posted February 4, 2016 Cool , Got it. will try this Share this post Link to post Share on other sites
alkpone 1000000 Report post Posted February 6, 2016 I think I know what the deal is... you probably have ignore on the same mods. The ignore check has priority over the reroll function. That is why I put back the rarity for the ignore checks. If you want to reroll magic maps, don't ignore those same mods with magic rarity. Can anybody test and confirm if it's true or not by sending me a pm. I just checked the code and ignored mods should be rerolled if specified in ipd file. Share this post Link to post Share on other sites