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gazroe

Can't run Vaal Fragments

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Can not get my bot to run Vaal fragments

 

I commented the first General Settings line
 
//[MapLevel] >= "68" && [MapLevel] < "71" # [RunMap] == "true" 
I uncommented the following lines.
 
[Type] == "Sacrifice at Dusk" # [RunMap] == "true"
[Type] == "Sacrifice at Dawn" # [RunMap] == "true"
[Type] == "Sacrifice at Noon" # [RunMap] == "true"
[Type] == "Sacrifice at Midnight" # [RunMap] == "true" 
Bot still runs Normal maps.
 
Made a new map profile with just four lines in case there was some thing in the profile that i hadn't noticed
 
[Type] == "Sacrifice at Dusk" # [RunMap] == "true"
[Type] == "Sacrifice at Dawn" # [RunMap] == "true"
[Type] == "Sacrifice at Noon" # [RunMap] == "true"
[Type] == "Sacrifice at Midnight" # [RunMap] == "true" 
Bot still runs normal maps but not Vaal Fragments
 
Edited by gazroe

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My new map profile and it still tries to run an over grown shrine map that is ignored


[MapLevel] >= "66" && [MapLevel] < "70" # [RunMap] == "true"

[Rarity] == "Magic" # [IgnoreMap] == "true"
[Rarity] == "Rare" # [IgnoreMap] == "true"
[Rarity] == "Unique" # [IgnoreMap] == "true"
 
[Type] == "Sacrifice at Dusk" # [RunMap] == "true"
[Type] == "Sacrifice at Dawn" # [RunMap] == "true"
[Type] == "Sacrifice at Noon" # [RunMap] == "true"
[Type] == "Sacrifice at Midnight" # [RunMap] == "true"
 
// Maps to ignore by name (Thanks to Omega for this list)
 
 
[Type] == "Crypt Map" # [IgnoreMap] == "true"
[Type] == "Dried Lake Map" # [IgnoreMap] == "true"
[Type] == "Dunes Map" # [IgnoreMap] == "true"
[Type] == "Dungeon Map" # [IgnoreMap] == "true"
[Type] == "Grotto Map" # [IgnoreMap] == "true"
[Type] == "Orchard Map" # [IgnoreMap] == "true"
[Type] == "Overgrown Ruin Map" # [IgnoreMap] == "true"
[Type] == "Tropical Island Map" # [IgnoreMap] == "true"
[Type] == "Untainted Map" # [IgnoreMap] == "true"
[Type] == "Arcade Map" # [IgnoreMap] == "true"
[Type] == "Arsenal Map" # [IgnoreMap] == "true"
[Type] == "Cemetery Map" # [IgnoreMap] == "true"
[Type] == "Mountain Ledge Map" # [IgnoreMap] == "true"
[Type] == "Sewer Map" # [IgnoreMap] == "true"
[Type] == "Thicket Map" # [IgnoreMap] == "true"
[Type] == "Wharf Map" # [IgnoreMap] == "true"
[Type] == "Ghetto Map" # [IgnoreMap] == "true"
[Type] == "Mud Geyser Map" # [IgnoreMap] == "true"
[Type] == "Museum Map" # [IgnoreMap] == "true"
[Type] == "Reef Map" # [IgnoreMap] == "true"
[Type] == "Spider Lair Map" # [IgnoreMap] == "true"
[Type] == "Springs Map" # [IgnoreMap] == "true"
[Type] == "Vaal Pyramid Map" # [IgnoreMap] == "true"
[Type] == "Catacomb Map" # [IgnoreMap] == "true"
[Type] == "Overgrown Shrine Map" # [IgnoreMap] == "true"
[Type] == "Promenade Map" # [IgnoreMap] == "true"
[Type] == "Shore Map" # [IgnoreMap] == "true"
[Type] == "Spider Forest Map" # [IgnoreMap] == "true"
[Type] == "Tunnel Map" # [IgnoreMap] == "true"
[Type] == "Bog Map" # [IgnoreMap] == "true"
[Type] == "Coves Map" # [IgnoreMap] == "true"
[Type] == "Graveyard Map" # [IgnoreMap] == "true"
[Type] == "Pier Map" # [IgnoreMap] == "true"
[Type] == "Underground Sea Map" # [IgnoreMap] == "true"
[Type] == "Villa Map" # [IgnoreMap] == "true"
[Type] == "Arachnid Nest Map" # [IgnoreMap] == "true"
[Type] == "Colonnade Map" # [IgnoreMap] == "true"
[Type] == "Dry Woods Map" # [IgnoreMap] == "true"
[Type] == "Strand Map" # [IgnoreMap] == "true"
[Type] == "Temple Map" # [IgnoreMap] == "true"
[Type] == "Jungle Valley Map" # [IgnoreMap] == "true"
[Type] == "Labyrinth Map" # [IgnoreMap] == "true"
[Type] == "Mine Map" # [IgnoreMap] == "true"
[Type] == "Torture Chamber Map" # [IgnoreMap] == "true"
[Type] == "Waste Pool Map" # [IgnoreMap] == "true"
[Type] == "Canyon Map" # [IgnoreMap] == "true"
[Type] == "Cells Map" # [IgnoreMap] == "true"
[Type] == "Dark Forest Map" # [IgnoreMap] == "true"
[Type] == "Dry Peninsula Map" # [IgnoreMap] == "true"
[Type] == "Gorge Map" # [IgnoreMap] == "true"
[Type] == "Maze Map" # [IgnoreMap] == "true"
[Type] == "Residence Map" # [IgnoreMap] == "true"
[Type] == "Underground River Map" # [IgnoreMap] == "true"
[Type] == "Bazaar Map" # [IgnoreMap] == "true"
[Type] == "Necropolis Map" # [IgnoreMap] == "true"
[Type] == "Plateau Map" # [IgnoreMap] == "true"
[Type] == "Academy Map" # [IgnoreMap] == "true"
[Type] == "Crematorium Map" # [IgnoreMap] == "true"
[Type] == "Precinct Map" # [IgnoreMap] == "true"
[Type] == "Shipyard Map" # [IgnoreMap] == "true"
[Type] == "Shrine Map" # [IgnoreMap] == "true"
[Type] == "Courtyard Map" # [IgnoreMap] == "true"
[Type] == "Palace Map" # [IgnoreMap] == "true"
[Type] == "Vaal Temple Map" # [IgnoreMap] == "true"
 
Edited by gazroe

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After reading what you said in chat and this post I think you have all the knowledge you need and have to contact alkpone to report the bug.

 

I'm sorry it doesnt work for you, it works for me I dont know why.

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