Jump to content

Join our Discord

Talk to other users and have a great time
Discord Server

Welcome to our Community

Click here to get your Exiled Bot license
Donation Store
gazroe

Can't run Vaal Fragments

Recommended Posts

Can not get my bot to run Vaal fragments

 

I commented the first General Settings line
 
//[MapLevel] >= "68" && [MapLevel] < "71" # [RunMap] == "true" 
I uncommented the following lines.
 
[Type] == "Sacrifice at Dusk" # [RunMap] == "true"
[Type] == "Sacrifice at Dawn" # [RunMap] == "true"
[Type] == "Sacrifice at Noon" # [RunMap] == "true"
[Type] == "Sacrifice at Midnight" # [RunMap] == "true" 
Bot still runs Normal maps.
 
Made a new map profile with just four lines in case there was some thing in the profile that i hadn't noticed
 
[Type] == "Sacrifice at Dusk" # [RunMap] == "true"
[Type] == "Sacrifice at Dawn" # [RunMap] == "true"
[Type] == "Sacrifice at Noon" # [RunMap] == "true"
[Type] == "Sacrifice at Midnight" # [RunMap] == "true" 
Bot still runs normal maps but not Vaal Fragments
 
Edited by gazroe

Share this post


Link to post
Share on other sites

My new map profile and it still tries to run an over grown shrine map that is ignored


[MapLevel] >= "66" && [MapLevel] < "70" # [RunMap] == "true"

[Rarity] == "Magic" # [IgnoreMap] == "true"
[Rarity] == "Rare" # [IgnoreMap] == "true"
[Rarity] == "Unique" # [IgnoreMap] == "true"
 
[Type] == "Sacrifice at Dusk" # [RunMap] == "true"
[Type] == "Sacrifice at Dawn" # [RunMap] == "true"
[Type] == "Sacrifice at Noon" # [RunMap] == "true"
[Type] == "Sacrifice at Midnight" # [RunMap] == "true"
 
// Maps to ignore by name (Thanks to Omega for this list)
 
 
[Type] == "Crypt Map" # [IgnoreMap] == "true"
[Type] == "Dried Lake Map" # [IgnoreMap] == "true"
[Type] == "Dunes Map" # [IgnoreMap] == "true"
[Type] == "Dungeon Map" # [IgnoreMap] == "true"
[Type] == "Grotto Map" # [IgnoreMap] == "true"
[Type] == "Orchard Map" # [IgnoreMap] == "true"
[Type] == "Overgrown Ruin Map" # [IgnoreMap] == "true"
[Type] == "Tropical Island Map" # [IgnoreMap] == "true"
[Type] == "Untainted Map" # [IgnoreMap] == "true"
[Type] == "Arcade Map" # [IgnoreMap] == "true"
[Type] == "Arsenal Map" # [IgnoreMap] == "true"
[Type] == "Cemetery Map" # [IgnoreMap] == "true"
[Type] == "Mountain Ledge Map" # [IgnoreMap] == "true"
[Type] == "Sewer Map" # [IgnoreMap] == "true"
[Type] == "Thicket Map" # [IgnoreMap] == "true"
[Type] == "Wharf Map" # [IgnoreMap] == "true"
[Type] == "Ghetto Map" # [IgnoreMap] == "true"
[Type] == "Mud Geyser Map" # [IgnoreMap] == "true"
[Type] == "Museum Map" # [IgnoreMap] == "true"
[Type] == "Reef Map" # [IgnoreMap] == "true"
[Type] == "Spider Lair Map" # [IgnoreMap] == "true"
[Type] == "Springs Map" # [IgnoreMap] == "true"
[Type] == "Vaal Pyramid Map" # [IgnoreMap] == "true"
[Type] == "Catacomb Map" # [IgnoreMap] == "true"
[Type] == "Overgrown Shrine Map" # [IgnoreMap] == "true"
[Type] == "Promenade Map" # [IgnoreMap] == "true"
[Type] == "Shore Map" # [IgnoreMap] == "true"
[Type] == "Spider Forest Map" # [IgnoreMap] == "true"
[Type] == "Tunnel Map" # [IgnoreMap] == "true"
[Type] == "Bog Map" # [IgnoreMap] == "true"
[Type] == "Coves Map" # [IgnoreMap] == "true"
[Type] == "Graveyard Map" # [IgnoreMap] == "true"
[Type] == "Pier Map" # [IgnoreMap] == "true"
[Type] == "Underground Sea Map" # [IgnoreMap] == "true"
[Type] == "Villa Map" # [IgnoreMap] == "true"
[Type] == "Arachnid Nest Map" # [IgnoreMap] == "true"
[Type] == "Colonnade Map" # [IgnoreMap] == "true"
[Type] == "Dry Woods Map" # [IgnoreMap] == "true"
[Type] == "Strand Map" # [IgnoreMap] == "true"
[Type] == "Temple Map" # [IgnoreMap] == "true"
[Type] == "Jungle Valley Map" # [IgnoreMap] == "true"
[Type] == "Labyrinth Map" # [IgnoreMap] == "true"
[Type] == "Mine Map" # [IgnoreMap] == "true"
[Type] == "Torture Chamber Map" # [IgnoreMap] == "true"
[Type] == "Waste Pool Map" # [IgnoreMap] == "true"
[Type] == "Canyon Map" # [IgnoreMap] == "true"
[Type] == "Cells Map" # [IgnoreMap] == "true"
[Type] == "Dark Forest Map" # [IgnoreMap] == "true"
[Type] == "Dry Peninsula Map" # [IgnoreMap] == "true"
[Type] == "Gorge Map" # [IgnoreMap] == "true"
[Type] == "Maze Map" # [IgnoreMap] == "true"
[Type] == "Residence Map" # [IgnoreMap] == "true"
[Type] == "Underground River Map" # [IgnoreMap] == "true"
[Type] == "Bazaar Map" # [IgnoreMap] == "true"
[Type] == "Necropolis Map" # [IgnoreMap] == "true"
[Type] == "Plateau Map" # [IgnoreMap] == "true"
[Type] == "Academy Map" # [IgnoreMap] == "true"
[Type] == "Crematorium Map" # [IgnoreMap] == "true"
[Type] == "Precinct Map" # [IgnoreMap] == "true"
[Type] == "Shipyard Map" # [IgnoreMap] == "true"
[Type] == "Shrine Map" # [IgnoreMap] == "true"
[Type] == "Courtyard Map" # [IgnoreMap] == "true"
[Type] == "Palace Map" # [IgnoreMap] == "true"
[Type] == "Vaal Temple Map" # [IgnoreMap] == "true"
 
Edited by gazroe

Share this post


Link to post
Share on other sites

After reading what you said in chat and this post I think you have all the knowledge you need and have to contact alkpone to report the bug.

 

I'm sorry it doesnt work for you, it works for me I dont know why.

Share this post


Link to post
Share on other sites

×
×
  • Create New...