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Kintaro

Combat Skill Adjustment/Condition

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I would love to use Flickerstrike-Multistrike again with Blood Rage + The Blood Dance (~50% chance to gain Frenzy Charge on kill).

 

To make this possible we need the condition "use skill only when a frenzy charge is up" and/or of course "skill is not on cooldown".

 

should not be that big of a deal to implement? would be great!

 

regards

 

 

Edit:

 

i mean, we could try it with a workaround by AHK to press the skillbutton by the script. but i bet it wont work smooth since u need to loot things and so on.

Edited by antrox

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Nice suggestion dude, gonna see if possible to add a feature "use skill if has 1 or more Frenzy charge".

Anything else related with skill and buff that I could implement at the same time ?

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i gonna think a little bit more about it, i will let you know here shortly if i got something or not. any case.

 

EDIT:

regarding Blood Rage: "recast if buff wears off" . tbh, i dont know if this is already implemented or not, because thats the same problem about golems. you need to recast from time to time and not only at the beginning of the zone.

Edited by antrox

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Maybe use X skill before Frenzy/Power Charges running out.

Like if they have 2-3 sec left.

 

nice idea, so we can use "Frenzy" itself to keep the charge up in between hmm.

 

attack quick 3 or 4 times to get max charges and go on normally.

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