immo 219 Report post Posted June 26, 2014 (edited) Use the build below, I can assure you that this build works like a charm, especially with the bot! Of curse this build gains great benefits from better items but it performs very well with some mediocre gear too... The Skilltree should look similar to this: Dualist ♣ Dual Strike build The Skilltree for lvl100: Dualist ♣ Dual Strike build The Fun-Skilltree (aka Speedy Gonzales ^^): This Skilltree is for fun only concentrating on movement speed! Below you will find my skillsetup for the bot, i am using Dual Strike, Blood Rage, Flicker Strike and Leap Slam. Auras are Hatred and Haste. The new gem Vaal Haste is usefull too but i havent had this gem configured for my setup.Dont be afraid of all those skills, with the skillsetup i am provideding below, every single skill works perfectly and is usefull to improve and above all to accelerate botting!; Skills config filehere is my current skills.ini file. I am not sure if i really changed anything but you should give it a try when the original one doesnt work for you. ; Skills config file[skills] ; Set here the key or the mouse button of the skill.skill0_key=mouse_left ; Set here the minimum distance from monster to use this skill.skill0_min_distance_value=0 ; Set here the maximum distance from monster to use this skill.skill0_max_distance_value=0 ; Set here if you want to use this skill as an aura.skill0_is_aura=false ; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)skill0_always_recast=false ; Set here the timer before the bot using the skill again (in ms).skill0_cooldown=0 ; Set here the skill's priority (higher value = higher priority).skill0_priority=1 ; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)skill0_target=0 ; Use skill depending of the number of targets close to the monsterskill0_close_targets=0 ; Range used when checking monsters around the targetskill0_close_targets_range=100 ; Press shift while casting?skill0_use_shift=false ; Press the skill button and hold it until target change?skill0_maintain=false ; Set here the key or the mouse button of the skill.skill1_key=mouse_right ; Set here the minimum distance from monster to use this skill.skill1_min_distance_value=0 ; Set here the maximum distance from monster to use this skill.skill1_max_distance_value=200 ; Set here if you want to use this skill as an aura.skill1_is_aura=false ; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)skill1_always_recast=false ; Set here the timer before the bot using the skill again (in ms).skill1_cooldown=0 ; Set here the skill's priority (higher value = higher priority).skill1_priority=9 ; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)skill1_target=0 ; Use skill depending of the number of targets close to the monsterskill1_close_targets=0 ; Range used when checking monsters around the targetskill1_close_targets_range=100 ; Press shift while casting?skill1_use_shift=false ; Press the skill button and hold it until target change?skill1_maintain=false ; Set here the key or the mouse button of the skill.skill2_key=mouse_wheel ; Set here the minimum distance from monster to use this skill.skill2_min_distance_value=0 ; Set here the maximum distance from monster to use this skill.skill2_max_distance_value=1250 ; Set here if you want to use this skill as an aura.skill2_is_aura=false ; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)skill2_always_recast=false ; Set here the timer before the bot using the skill again (in ms).skill2_cooldown=18000 ; Set here the skill's priority (higher value = higher priority).skill2_priority=9 ; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)skill2_target=0 ; Use skill depending of the number of targets close to the monsterskill2_close_targets=0 ; Range used when checking monsters around the targetskill2_close_targets_range=100 ; Press shift while casting?skill2_use_shift=false ; Press the skill button and hold it until target change?skill2_maintain=false ; Set here the key or the mouse button of the skill.skill3_key=Q ; Set here the minimum distance from monster to use this skill.skill3_min_distance_value=125 ; Set here the maximum distance from monster to use this skill.skill3_max_distance_value=775 ; Set here if you want to use this skill as an aura.skill3_is_aura=false ; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)skill3_always_recast=false ; Set here the timer before the bot using the skill again (in ms).skill3_cooldown=1250 ; Set here the skill's priority (higher value = higher priority).skill3_priority=8 ; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)skill3_target=0 ; Use skill depending of the number of targets close to the monsterskill3_close_targets=0 ; Range used when checking monsters around the targetskill3_close_targets_range=100 ; Press shift while casting?skill3_use_shift=false ; Press the skill button and hold it until target change?skill3_maintain=false ; Set here the key or the mouse button of the skill.skill4_key=W ; Set here the minimum distance from monster to use this skill.skill4_min_distance_value=0 ; Set here the maximum distance from monster to use this skill.skill4_max_distance_value=450 ; Set here if you want to use this skill as an aura.skill4_is_aura=false ; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)skill4_always_recast=false ; Set here the timer before the bot using the skill again (in ms).skill4_cooldown=10000 ; Set here the skill's priority (higher value = higher priority).skill4_priority=8 ; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)skill4_target=0 ; Use skill depending of the number of targets close to the monsterskill4_close_targets=0 ; Range used when checking monsters around the targetskill4_close_targets_range=100 ; Press shift while casting?skill4_use_shift=false ; Press the skill button and hold it until target change?skill4_maintain=false ; Set here the key or the mouse button of the skill.skill5_key=E ; Set here the minimum distance from monster to use this skill.skill5_min_distance_value=0 ; Set here the maximum distance from monster to use this skill.skill5_max_distance_value=1000 ; Set here if you want to use this skill as an aura.skill5_is_aura=false ; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)skill5_always_recast=false ; Set here the timer before the bot using the skill again (in ms).skill5_cooldown=18000 ; Set here the skill's priority (higher value = higher priority).skill5_priority=4 ; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)skill5_target=0 ; Use skill depending of the number of targets close to the monsterskill5_close_targets=0 ; Range used when checking monsters around the targetskill5_close_targets_range=100 ; Press shift while casting?skill5_use_shift=false ; Press the skill button and hold it until target change?skill5_maintain=false ; Set here the key or the mouse button of the skill.skill6_key=R ; Set here the minimum distance from monster to use this skill.skill6_min_distance_value=0 ; Set here the maximum distance from monster to use this skill.skill6_max_distance_value=0 ; Set here if you want to use this skill as an aura.skill6_is_aura=true ; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)skill6_always_recast=false ; Set here the timer before the bot using the skill again (in ms).skill6_cooldown=90000 ; Set here the skill's priority (higher value = higher priority).skill6_priority=9 ; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)skill6_target=0 ; Use skill depending of the number of targets close to the monsterskill6_close_targets=0 ; Range used when checking monsters around the targetskill6_close_targets_range=100 ; Press shift while casting?skill6_use_shift=false ; Press the skill button and hold it until target change?skill6_maintain=false ; Set here the key or the mouse button of the skill.skill7_key=T ; Set here the minimum distance from monster to use this skill.skill7_min_distance_value=0 ; Set here the maximum distance from monster to use this skill.skill7_max_distance_value=0 ; Set here if you want to use this skill as an aura.skill7_is_aura=true ; Set here if you want to re-activate the aura in each run (eg. for Arctic Armour)skill7_always_recast=false ; Set here the timer before the bot using the skill again (in ms).skill7_cooldown=90000 ; Set here the skill's priority (higher value = higher priority).skill7_priority=9 ; The bot will use this skill against selected monster rarity and upper. (0: All monster, 1: Magic monsters, 2: Rare monsters, 3: Unique monsters, 4: Normal only)skill7_target=0 ; Use skill depending of the number of targets close to the monsterskill7_close_targets=0 ; Range used when checking monsters around the targetskill7_close_targets_range=100 ; Press shift while casting?skill7_use_shift=false ; Press the skill button and hold it until target change?skill7_maintain=false As you can see Flicker Strike and Leap Slam are used for "movement" only. If possible these two movement skills should be linked with 20/20Faster Attacks AND 20/20Culling Strike. The reason why you should also Culling Strike with a high quality to your movement skills is that you gain +0.5% increased Attack Speed for every point in quality! This again naturally means Culling Strike with a quality of 20% provides an additional 10% Attack Speed for all linked skills! (And since almost every available movement skill is not dependend on you base weapon speed but on your overall increased attack speed bonus you recieve from skillnodes and from your items & gems, this means that it is very hard to additionally increase the speed of movement skills.)That's the key which makes this setup that fast. Survivability:Survivability can be easily broken down to four important mechanisms. Life: Depending on the League you are playing at, this varies very much. For standard in my opinion, you dont need to have more then 4200 - 4500 Life to faceroll every content with some decent gear. Life Leech: Since we are using Blood Rage as main life leech source (provides 8.8% life leech at lvl 20!) we dont really need it on anything else! Wether do we you need to use the Life Leech support gem, nor the life leech skillnodes. Also the stat life leech becomes way less important on items like gloves, rings and amulets! Blocking: Blocking an attack prevents all damage and other harmful effects from the attack. Usually, only attacks and attack skills can be blocked, but there are some passive skills and unique items that allow you to block spells. Chance to block is capped at 75%. When an attack is blocked, the game first calculates if the attack would have caused a stun were it not blocked. If it would have caused a stun, the blocking animation is played, stunning you briefly. If it would not have caused a stun, then you get a "free" block with no animation. Faster Block and Stun Recovery and Increased Block Recovery modifiers reduce the length of the blocking animation. I would recommmend to get most of the dual wield blocknodes which you can reach without having to spend more then 3-5nodes to get to. But at least you should get Dervish! This single skillnode gives you an additional 10% Chance to Block while Dual Wielding and an additional 16% increased Physical Weapon Damage while Dual Wielding Resistances: The more the better! Sorry but it is that simple... I prefere resist over Life! (statwise) Sure, if you are already capped then Life is always better bur before you've reached the resistances-cap you should always prefere resists. Please keep in mind the the actuall resist cap in mercilles is NOT 75%, at least when you are going to play maps! Magic maps can roll 2 suffixes which can lower your current resistvalues by quit alot !of Exposure -x% maximum Player Resistances (15 to 25) of Elemental Weakness Players are cursed with Elemental Weakness Level 15 (up to -44%) So when playing maps (espeacially the higher ones) on a regular base then you should at least have some off-gear for reaching about 100% resist all! This's what the wiki says: Fire, Cold, Lightning, and Chaos damage each has its own resistance value (e.g. "Fire resistance") which is viewable in the character sheet. Resistances reduce damage taken (or increase damage if they are negative), and are capped at a maximum of 75% by default. This maximum can be modified by certain skills. There are penalties to resistances in higher difficulty levels. In Cruel difficulty, there is a -20% penalty to player resistances, and this increases to -60% in Merciless. Dealing with the Bandits:If 2 or more options are provided choose the one best fitting to your gear! Normal Help Oak (+40 base Life) Kill all (+1 passive SkillPoint) CruelHelp Oak (+18% Physical Damage) Merc Help Oak (+1 maximum Endurance Charge) Help Kraityn (+1 Max Frenzy Charge) [ in most cases this is only supperrior to Help Oak if the rest of your gear is really good ] Kill all (+1 passive SkillPoint) Main damage source: Dual Strike Like the name already implies, this is a dual wielding skill! Most other melee skills will alternate weapons or only use the main hand while making dual wielding attacks. Dual Strike and Cleave are the only current exceptions. If the player's weapons have different critical strike chance or accuracy values, it is possible to critical or miss with one weapon, but not the other. Effects that typically occur when you hit an enemy will only apply for this skill once per use! Gems which you should link to: Dual Strike The Bringer of Rain (4L): IIR/IIQ gemming: Dual Strike Multistrike Melee Splash IIQ Progress gemming: Dual Strike Multistrike Melee Splash Added Fire Damage Armor/Evasion Chest (5L): IIR/IIQ gemming: Dual Strike Multistrike Melee Splash IIQ IIR Progress gemming: Dual Strike Multistrike Melee Splash Melee Physical Damage Faster Attacks Armor/Evasion Chest (6L): IIR/IIQ gemming: Dual Strike - Multistrike - Melee Physical Damage - Melee Splash - IIQ - IIR Progress gemming: Dual Strike Multistrike Melee Physical Damage Melee Splash Faster Attacks Added Fire Damage You dont ultimaltly need a Soul Taker to get this build working. Sure a Soul Taker is a great weapon but still nowhere near the best in slot for this build. There is only one weapon currently floating around inGame which is almost (~98%) perfect rolled: 564 pDPS 1H (Jewelled Foil) this weapon is simply SICK!This weapon is not affordable for 99% of players, but if you want the absolute best for this build, this guy has a mirror service for it. ___________________________________________________________________ If you have any additional questions feel free to ask! For any questions use this thread only! Since i am getting up to 5 private messages about this topic every day, i wont answer any more questions via pm! Please, simply use this thread... Edited August 6, 2015 by immo updated lvl100 skilltree (PoE v1.2.0) 5 Quote Share this post Link to post Share on other sites
iorem 0 Report post Posted June 27, 2014 So this build works with Soultaker isn't it ? Quote Share this post Link to post Share on other sites
immo 219 Report post Posted June 27, 2014 (edited) it works with every (high APS is best) 1h weapon. Ofcurse a Soultaker is some very good choice for that build but yet it is not best in slot! 2x 1handed weapon of curse Edited June 27, 2014 by immo Quote Share this post Link to post Share on other sites
iorem 0 Report post Posted June 27, 2014 Ok And what is the set-up for the quicksilver flask please ? Quote Share this post Link to post Share on other sites
immo 219 Report post Posted June 27, 2014 That is no option which exiled bot features, you need to handle this through some third party tools/scripts. A quick look at our script section would have revealed you Guru's Multlscript which handles Flasks perfectly! Quote Share this post Link to post Share on other sites
iorem 0 Report post Posted June 27, 2014 Thanks Quote Share this post Link to post Share on other sites
Cowding 35 Report post Posted July 16, 2014 Holy shit this is just amazing Leveled a character just to try this out and when I first ran the bot I hardly believed in my eyes. It's insane, the flicker timing and the clear speed of the dual strike is the best what I've seen with this bot so far (and it's really far ) It works better than my spectral throw buzzsaw, the bot just handles it much better. Thanks for it and a big recommend, I'm only 5x atm but I barely play this build better by hand than the bot (playing since alpha! ) and my gear is just about 5 chaos, the skills are 3 linked but with medio core gear this will be able to easily clear 70+ maps Quote Share this post Link to post Share on other sites
immo 219 Report post Posted July 16, 2014 thanks for the nice words and yeah this build was specially developed for botting. Quote Share this post Link to post Share on other sites
Krzr23 0 Report post Posted July 20, 2014 Going to try putting this together tomorrow and follow your guide to the T. I've been away from path and botting for over 2 months now so wish me luck! Should do alright though, forgot I had Windripper, Legacy shavs, BoR & Aegsis on my main to trade away to get some gear, might keep all except BoR. Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted July 21, 2014 Immo i noticed in the video u can still cast skill with 0 mana, im assuming your using Soul Taker in that vid ? if we dont have the budget for Soul Taker how do we manage the mana for the skill ? Quote Share this post Link to post Share on other sites
Krzr23 0 Report post Posted July 21, 2014 I offset the mana cost by picking up a theifs torment ( I sware by this ring ) until I can afford a soul taker Quote Share this post Link to post Share on other sites
Cowding 35 Report post Posted July 21, 2014 Immo i noticed in the video u can still cast skill with 0 mana, im assuming your using Soul Taker in that vid ? if we dont have the budget for Soul Taker how do we manage the mana for the skill ? I have siltherpinch gloves + additional 2% manaleech from items, it's enough for 99% of the time To make sure I keep one mp pot for the bot to use, and have only 1 quickness and 1 granite aswell Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted July 21, 2014 thank you for the help guys, ill try your suggestion Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted July 22, 2014 (edited) hey do u guys mind showing what pDps weapon u guys using ? Dont Link / screenshot your weapon just the pDps im using around 150ish pDps on each weapon and at Act 2 Merciless i find this dps is not enough i got almost all the dps nodes in the Shadow area Dual Strike showing 3407 dps in tooltip do i need a : - Better weapon ? - more +phys on ring/amulet ? Edited July 22, 2014 by hamncheese Quote Share this post Link to post Share on other sites
Cowding 35 Report post Posted July 23, 2014 hey do u guys mind showing what pDps weapon u guys using ? Dont Link / screenshot your weapon just the pDps im using around 150ish pDps on each weapon and at Act 2 Merciless i find this dps is not enough i got almost all the dps nodes in the Shadow area Dual Strike showing 3407 dps in tooltip do i need a : - Better weapon ? - more +phys on ring/amulet ? Weapon 1 : 240 phys + 60 ele dps Weapon 2 : 230 phys + 50 ele Both 1.7 ias ++ other dmg from gear : belt % phys dmg Slitherpinch ias Rat nest Ias + CC Rings combined 12% ias Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted July 23, 2014 (edited) Weapon 1 : 240 phys + 60 ele dps Weapon 2 : 230 phys + 50 ele Both 1.7 ias ++ other dmg from gear : belt % phys dmg Slitherpinch ias Rat nest Ias + CC Rings combined 12% ias *facepalm*... so in order to get this build working smooth i need like 10 exalt ? and no way to wear any MF stuff huh : / Edited July 23, 2014 by hamncheese Quote Share this post Link to post Share on other sites
Cowding 35 Report post Posted July 23, 2014 *facepalm*... so in order to get this build working smooth i need like 10 exalt ? and no way to wear any MF stuff huh : / These are mostly selffound (rat's nest dropped from first mob on the first map) , bought the first weapon for like 3 chaos, the sond I got for free from dock lvling mate, siltherpinch 1 alch, I use daresso's courage to have endurance on kill + onslaught (10 chaos chest) etc I would say the whole character is hardly worth 2 exa Quote Share this post Link to post Share on other sites
immo 219 Report post Posted July 23, 2014 *facepalm*... so in order to get this build working smooth i need like 10 exalt ? and no way to wear any MF stuff huh : / No! Take a look at this tradepost, you'll see that weapons with ~250pDPS are sold for about 15chaos. BTW. both weapons this player is selling are good for this build! Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted July 23, 2014 No! Take a look at this tradepost, you'll see that weapons with ~250pDPS are sold for about 15chaos. BTW. both weapons this player is selling are good for this build! wow hos did u find this seller ? i cant find him using xyz, or maybe im just stupid =.= thanks immo ! Quote Share this post Link to post Share on other sites
Cowding 35 Report post Posted July 24, 2014 (edited) wow hos did u find this seller ? i cant find him using xyz, or maybe im just stupid =.= thanks immo ! Well first of all it's standard and you may have been playing and searching in a one month league Anyways, if you are in the 1 month sc league I can sell you this for a few chaos 250 combined, 200 phys dps One Handed Sword Quality: +20% (augmented) Physical Damage: 88-166 (augmented) Elemental Damage: 14-28 (augmented) Critical Strike Chance: 5% Attacks per Second: 1.70 -------- Requirements: Level: 68 Dex: 212 -------- Sockets: G-G-G -------- Itemlevel: 70 -------- 20% increased Global Critical Strike Multiplier -------- 99% increased Physical Damage Adds 14-28 Physical Damage Adds 14-28 Cold Damage Edited July 24, 2014 by killerke11 1 Quote Share this post Link to post Share on other sites
BOT_ONE 0 Report post Posted August 21, 2014 Working on an update to the skilltree? Quote Share this post Link to post Share on other sites
immo 219 Report post Posted August 24, 2014 updated the lvl 100 skilltree for PoE.v1.2.0 Quote Share this post Link to post Share on other sites
immo 219 Report post Posted August 25, 2014 Just a quick movie to show that this build performs superior even with the cheapest gear: The gear this char is using, does not even cost 1ex. [ No 6Link, just one unique item is used (Rat's Nest for ~ 10chaos), both weapons <250pDPS ] Quote Share this post Link to post Share on other sites
krassy 0 Report post Posted August 26, 2014 (edited) can you make a general item guide? or just get rare items with resists? and also can you post your skills settings please? Edited August 26, 2014 by krassy Quote Share this post Link to post Share on other sites
immo 219 Report post Posted August 26, 2014 My bots skillsetup is available in the spoiler in the initial post (skillsetup )! Quote Share this post Link to post Share on other sites