username1001101 11 Report post Posted May 19, 2014 (edited) I was thinking that a good way would be if the bot could be put into a semi-levelling mode. Basically when starting a new bot account, you want to "level up manually". So, you put the bot into the first area and just let it run. Don't bother about chicken and stuff (that should be disabled in this mode) and if the toon dies, then the bot should just select "restart at checkpoint" and it would auto-continue untill all mobs are dead. Then you just move it to the next area - that should be quick, because the bot should have explored everything. And if the bot dies and loses exp in cruel and merciless - that's not a big deal. It's much better that way then get caught early on and banned. The problem with the current chicken is that if the bot dies and you're just getting through to merciless, the bot quits and if you haven't found the waypoint yet, you may have to restart 1 or 2 zones earlier... Of course it would be good, if the bot could auto-progress itself. Edited May 19, 2014 by username1001101 Quote Share this post Link to post Share on other sites
zeMagic 7 Report post Posted May 19, 2014 You can make scripts that will change zones according to character level. It's pretty easy really - Can even make it based on time if you can't read the character level. Like run 30 minutes ledge normal, then move to do 1 hour of forest, then 1 hour of sarn, 1 hour of docks etc. Quote Share this post Link to post Share on other sites
ChiefNoob 2 Report post Posted May 20, 2014 I would pay $$$ for a script that would automate the level-up experience to some degree (that is the most awful in my opinion, especially if running tons of bots) Quote Share this post Link to post Share on other sites
ChiefNoob 2 Report post Posted May 20, 2014 you mean setting skill points after each lvl up or zonetransition? Zone Transition + Main Quests + Basic Item/Pot Auto Equipping (from store + drops). Skill Points & Gems & more advanced equiping should/can be left for manual work Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted May 21, 2014 im in on this also been wanting for something like this i would love EB to death if EB can : - EB always click new waypoint - read what lv the character is - read what zone hes in (normal/cruel/merci) - when the character got to certain level triggers an event for EB to actively look for the next zone door EB is already able to make the transition - zone to farm : Catacombs - select Marketplace > explore actively looking for Catacombs door > found Catacombs door, click i figure it can be something similar ? Quote Share this post Link to post Share on other sites
username1001101 11 Report post Posted May 21, 2014 it can do Catacombs Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted May 21, 2014 i would love that Immo and i would love u more if u can point me to the right direction to read on how to get those lol i read and look all over about pointers and offset and how to get that string for Zone the character is in, havent found the right stuff to read i guess : / Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted May 27, 2014 **bump ** really want this feature ! Quote Share this post Link to post Share on other sites
hamncheese 8 Report post Posted June 1, 2014 come on guys, this would really lower the bann rates Quote Share this post Link to post Share on other sites