username1001101 11 Report post Posted April 26, 2014 I think it would be good to add a switch whether a toon is a melee built or ranged build and if it's a ranged build that it tries to keep distance to mobs. Currently testing a trapper that works fine. But once i a while you have a large group (especially around shrines) the close in on you fast and can stun-lock you.... in that case it would be good of the toon would try to get distance. Share this post Link to post Share on other sites
username1001101 11 Report post Posted April 26, 2014 That should actually be a feature suggestion Share this post Link to post Share on other sites
kokosoida 21 Report post Posted April 26, 2014 That should actually be a feature suggestion It's definately a bug! Share this post Link to post Share on other sites
username1001101 11 Report post Posted April 29, 2014 Well, melee chars should go right into the middle of the mobs and ranged char should kite probably not easy to implement. Share this post Link to post Share on other sites