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roneo1234

Beta Tester
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Posts posted by roneo1234


  1. Hy guys ... i have this problem sometimes happen to me ....

    when the bot kill a leggendary mob and maybe there is also a pack of blue  monsters..... they drop too many object and the bot start to find the object on the ground .... increse and decrease the mouse cursor  but never reach the object .........until run time limit  is off

    i try to change some parameters in the pick it file and is a bit better .....but 1 time at day shit like that happen and if there is a good object on the ground you lose it and you never know

    i hope you understand and fix this tremendous issue ....if is possible

    thx to every body on dev-team for your work

     

    It's an old issue and it's not actually a bug it's just that the bot is only able to move the cursor up and down but because of clutter caused by too many items, the item text sometimes moves to the left or to the right of where it actually dropped so the vertical axis is not enough for the bot to reach the item.

     

    What needs to be added is something like a function that tells the bot to offset to the left and then go up and down and to the right and then go up and down if it wasnt successful on the tries before, I think it can be implemented, or maybe a different looting algorithm alltogether that can pinpoint items much better.


  2. Exiledbot 0.15b

     

     

    Bug still exist

    Running back and forth >> Cannot decide Explore / Loot

     

    Like i mention in my earlier post, im guessing that this has nothing to do with the bot trying to attack something, it has to do with the bot trying to explore.

    Altho i noticed something different

    previous version 0.14h

    bot will keep on dancing infinitely up to 3 hours, and i can only resolve this by using Autopoe

     

    this version 0.15b

    bot will only dance up to certain time after that it will walk away, im not sure wether the bot finally manage to loot or not, i was writing this post when that happen, will update if i can verify if the bott loot / not

    edit : what i mean certain time : is the time i took to write this post lol maybe about 3 minutes ?

     

    running back and forth from loot is deffinitely the worst atm, huge time sink and lost loot, happens A LOT


  3. no. we all crying about it here so get used to it

    Alk , please since you're fixing this, you should also make the bot stash EVERYTHING except scrolls and orb fragments before it starts a new instance, because a lot of times there's just leftover stuff (orbs etc) in the middle of the inventory taking up space not allowing the bot to pick up as many items as it should


  4. So the bot restarts POE and the bot as well I think 2-3 min into the run if you're running catacombs, I don't know wtf. Is this because catacombs is a new addition and it doesn't recognize the zone? If so fix asap. It doesn't happen with other zones like sarn library etc, so obviously something is fucked.

     

    edit: it basically looks like autopoe doesnt detect that the game is running if you're running catacombs, it will just restart after the poe timeout in minutes in the autopoe config file.


  5. So basically this has been happening since forever for me, especially when a bot kills an exile.

     

    What happens is, especially in this case is that there's a lot of loot, many rares, possibly currency and sometimes uniques as well.

     

    Problem is, the bot is trying to loot items but they are not where he thinks they are, and most of the times because of the clutter, the items are either to the left or to the right of the cursor, meaning that when the cursor starts to move up and down to try and find the item, it does nothing and the bot just sits there trying to pick up the item until it times out.

     

    I've noticed this many times and it just results in a loss of loot + the time sink of it timing out. I'd like to point out that exiles are a fairly common sight and this issues happens like 80% of the times when he kills them and there's a lot of loot.

     

    Please try to find a way to make the bot pick up items more accurately, I think this deserves some attention, although I imagine it's not an easy task or it would have probably been done by now.

     

    Thanks devs and keep up the good work =)

    • Upvote 1

  6. Yep happens to me as well, I dont remember this stuff happening before, like a few build ago? I thought it was something I may have changed in settings but it seems more people are having this issue, its deffinitely a conflict between the bot trying to loot something and moving onward to explore and kill more monsters, devs please have a look.

     

    Can someone check which of the older versions dont do this? I think it's the 1.14d that's fine not sure


  7. Great work, could you please the quicksilver usage so that we can set how many charges min to use quicksilvers, or just use them on cooldown if they are available etc? Would be good to have to ditch any additional quicksilver scripts, see if you can add this

     

    BTW the download link is for 1.14, I can't find 1.18

     

    edit: nvm you can find it here http://www.ownedcore.com/forums/mmo/path-of-exile/poe-bots-programs/451206-poe-autoflask-autoscript-improvements-updates.html


  8. Yep this has happened to me as well when I tried to give it less RAM and have it rely on the pagefile, it exits the game after it chickens, basically its a bit slower to respond to get to the login screen and then bot presses esc to exit game, please increase the delay or let us configure it or some other work around, because for the people wanting to run more VM's with less RAM and a larger page file, this is what happens. The game will run fine and so will the bot but chickening will close the game.


  9. sometimes, when using Smart Pickit's auto identify feature, the following occurs

     

    1.  It right clicks a scroll of wisdom

    2.  BEFORE the scroll of wisdom "sticks" to the mouse pointer, it moves to identify an item

    3.  The item to be identified incorrectly becomes selected, and IT sticks to the pointer

    4.  The bot continues about its business trying to identify other things.  

     

    Since the stashing/selling/ID'ing process doesn't seem to recognize the state of whether something is stuck the the pointer, it is actually moving things around in your inventory.   And then selling the wrong things.

    It's a known issue, the devs are aware of it they are looking into it it's an old issue


  10. So apparently it works properly when the waypoint is bottom left and the instance is to the north, otherwise this issue happens

     

    edit: apparently it also sometimes enters an already existing catacombs instance and doesn't create a new one and from that point onward it keeps doing that

     

    edit2: it just stopped making new catacombs instances altogether now even if I restart the bot, I dont really get it -.-

     

    I had to start a new catacombs instance manually and then it started doing it but bugged out again and enters the odl one over and over so this is not really working it needs 2 fixes:

     

    1) pathing to enter the instance works properly only from 1 layout (when waypoint is left and entrance north)

    2) it doesn't start new catacombs instances after runs and just enters old instance over and over until idle times out


  11. This occures when the client is closed for some reason, i'm working on it :)

     

    Yep, it's the main reason I want to use autopoe, because if I leave the bot and poe on for the night, when I wake up my client is crashed on the VM, so I need something to start it back up again. Right now autopoe is giving this error for that particular function that I need ;P

     

    Gl with the fix =)


  12. 33bipfp.png

     

    Im getting that same array error, it's like 50% occurance rate on VMware, no flickering, no brightness, makes auto poe pretty much unusable. I've tried closing the game manually just to trigger auto poe and the error happens like 50% of the time. This is on autopoe 1.6b.

     

    Maybe something here about it?

     

    http://www.autoitscript.com/forum/topic/134618-subscript-used-with-non-array-variable/

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