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adremmelech

Elite+
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Everything posted by adremmelech

  1. adremmelech

    current known bug(s) for 53c

    the corrupted area cycle bug also aplies to the new version
  2. adremmelech

    reset map on chicken

    would be great if we could have the same feature as with reset map on entering masters area with chicken on sight. so that the bot doenst go in the same map again if chicken on sight occurs ty
  3. adremmelech

    Bloodlines mods

    got another report - tries to kill the guardian Bearers of the Guardian (Requires monster level 60) Every mob slowly builds an animated guardian that can't be killed until the entire pack has been cleared.
  4. adremmelech

    Bloodlines mods

    i acutally dont know if it's a buff check out this vid but just ignore them. they will despawn after the bloodline mobs are killed
  5. adremmelech

    Bloodlines mods

    +1 for herald of obelisk
  6. adremmelech

    [Mapping]

    that could be a good solution?
  7. adremmelech

    [Mapping]

    i don't like it when the bots logs out 4 times in a minute, looks pretty much like a bot =O
  8. adremmelech

    [Mapping]

    Would it be possible to implement something like clear map and dont do boss? Maps like Graveyard, Torture Chamber where you enter a certain area for the boss fight?
  9. adremmelech

    skill priority broken?

    hey guys got a question does your bot work properly when u have only move on your left mousebutton? bot is spamming left click and not working under priority list.
  10. adremmelech

    .exe file not showing after extraction

    disable antivirus
  11. adremmelech

    0.19e problem vaal area

    When the inventory of the bot is full the bot returns to town sells all stuff. Then it creates a new instance without clearing the rest of the vaal area. Anyone else having this kind of bug? Edit: corrupted vaal areas not created with the map device
  12. adremmelech

    Version 0.17 D Bugs

    bot doesnt pick up any items when there are 2 many on the ground. just keeps trying and then logging out.
  13. adremmelech

    Chance Spinebows and Glorious??

    [Type] == "Glorious Plate" && [Rarity] == "Normal" && [stashItem] == "true" [Type] == "Spine Bow" && [Rarity] == "Normal" && [stashItem] == "true" smartpickit
  14. adremmelech

    question about smart pickit

    bump
  15. adremmelech

    question about smart pickit

    hey, can someone explain the difference between things like local_physical_damage_+% and physical_damage_+% to me? for example: [Type] == "Engraved Greatsword" && [Rarity] == "Rare" # [local_physical_damage_+%] >= "110" && [stashItem] == "true" do i have to add an or statment for physical_damage_+% too? same goes with attackspeed elemental damage and other stuff. thanks.
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