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kokosoida

Elite+
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Posts posted by kokosoida


  1. Same happens with me. 

     

    It does not always attack blown up monsters, but it happens pretty often (~5 times at 1 map)

    Bot chikens (like a b!tch!) because "Restart state because no monster were killed for some_value seconds "

     

    lastrun

    2014-04-10 10:08:45 [info] -> Picking item
    2014-04-10 10:08:45 [info] -> Picking item
    2014-04-10 10:08:46 [info] -> Moving to position(3429.347656, 4157.608398). State Priority: 15
    2014-04-10 10:08:46 [info] -> Moving to position(3429.347656, 4157.608398). State Priority: 15
    2014-04-10 10:08:46 [info] -> Moving to position(3429.347656, 4157.608398). State Priority: 15
    2014-04-10 10:08:46 [info] -> Attacking monster using X key at distance : 83.564926
    2014-04-10 10:08:46 [info] -> Attacking monster using X key at distance : 59.854504
    2014-04-10 10:08:47 [info] -> Idling...
    2014-04-10 10:08:47 [info] -> Exploring to position(3891.638428, 3978.513916, -106.138565). State Priority: 2
    2014-04-10 10:08:47 [info] -> Exploring to position(3989.033691, 3932.064941, -106.138565). State Priority: 2
    2014-04-10 10:08:47 [info] -> Moving to position(3727.716064, 3890.144043). State Priority: 15
    2014-04-10 10:08:48 [info] -> Moving to position(3674.944580, 3776.444092). State Priority: 15
    2014-04-10 10:08:48 [info] -> Attacking monster using X key at distance : 104.439316
    2014-04-10 10:08:48 [info] -> Attacking monster using X key at distance : 98.938637
    2014-04-10 10:08:48 [info] -> Attacking monster using X key at distance : 98.938637
    2014-04-10 10:08:49 [info] -> Attacking monster using X key at distance : 98.938637
    2014-04-10 10:08:49 [info] -> Attacking monster using X key at distance : 97.833099
    2014-04-10 10:08:49 [info] -> Attacking monster using X key at distance : 97.833099
    2014-04-10 10:08:50 [info] -> Attacking monster using X key at distance : 97.833099
    2014-04-10 10:08:50 [info] -> Attacking monster using X key at distance : 97.833099
    2014-04-10 10:08:50 [info] -> Attacking monster using X key at distance : 97.833099
    2014-04-10 10:08:50 [info] -> Attacking monster using X key at distance : 97.833099
    2014-04-10 10:08:51 [info] -> Mana flask taken
    2014-04-10 10:08:51 [info] -> Attacking monster using X key at distance : 97.833099
    2014-04-10 10:08:51 [info] -> Attacking monster using X key at distance : 57.144943
    2014-04-10 10:08:51 [info] -> Attacking monster using X key at distance : 57.144943
    2014-04-10 10:08:52 [info] -> Attacking monster using X key at distance : 57.144943
    2014-04-10 10:08:52 [info] -> Attacking monster using X key at distance : 61.048283
    2014-04-10 10:08:52 [info] -> Attacking monster using X key at distance : 107.405602
    2014-04-10 10:08:52 [info] -> Attacking monster using X key at distance : 107.405602
    2014-04-10 10:08:53 [info] -> Attacking monster using X key at distance : 107.405602
    2014-04-10 10:08:53 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:53 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:53 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:54 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:54 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:54 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:54 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:55 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:55 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:55 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:56 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:56 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:56 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:56 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:57 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:57 [info] -> Mana flask taken
    2014-04-10 10:08:57 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:57 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:58 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:58 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:58 [info] -> Attacking monster using X key at distance : 102.200127
    2014-04-10 10:08:58 [info] -> Attacking monster using X key at distance : 106.520630
    2014-04-10 10:08:59 [info] -> Attacking monster using X key at distance : 101.313148
    2014-04-10 10:08:59 [info] -> Attacking monster using X key at distance : 101.313148
    2014-04-10 10:08:59 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:00 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:00 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:00 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:00 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:01 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:01 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:01 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:02 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:02 [info] -> Attacking monster using X key at distance : 98.579712
    2014-04-10 10:09:02 [info] -> Attacking monster using X key at distance : 97.195671
    2014-04-10 10:09:02 [info] -> Attacking monster using X key at distance : 97.195671
    2014-04-10 10:09:03 [info] -> Attacking monster using X key at distance : 97.195671
    2014-04-10 10:09:03 [info] -> Attacking monster using X key at distance : 97.195671
    2014-04-10 10:09:03 [info] -> Attacking monster using X key at distance : 97.195671
    2014-04-10 10:09:03 [info] -> Attacking monster using X key at distance : 97.195671
    2014-04-10 10:09:04 [info] -> Attacking monster using X key at distance : 97.195671
    2014-04-10 10:09:04 [info] -> Attacking monster using X key at distance : 97.195671
    2014-04-10 10:09:04 [info] -> NetXork Entity Counter: 845
    
    

  2. IIQ/R stuff is easy as hell.

     

    Here's what you do if you're playing with leap slam marauder for example:

    1) Take care of DPS. Around 10k aoe dps will let you kill most packs in a blink of an eye. 

    2) Take care of survivability so you'll never ( 1-2 times in hour is ok) die in chosen farm location ( get 75% elem resists, 3k hp, 3k armor). You probably don't need more.

     

    3) You can get IIQ/IIR Gear without hurting DPS and Surviveability? You will spend less than 10$ on it? You'll spend less than 1-2 hours of your time on it?Do it.

     

     

    1 IIQ ~ 2.5 IIR

    So IIQ should be prioritized.


  3. So, I've made a dump of this sword 

    post-6842-0-37873100-1387892317_thumb.pn

    [dump] -> Item Imprint
    [dump] -> Type : Metadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/TwoHandSword11
    [dump] -> Item Level : 69
    [dump] -> Evasion : 0
    [dump] -> Armor : 0
    [dump] -> Energy Shield : 0
    [dump] -> Rarity : 1
    [dump] -> Quality : 0
    [dump] -> Stack : 1
    [dump] -> Sockets : R R R R R 
    [dump] -> Max linked sockets : 5
    
    

    It's always read as 5L


  4. Bot is picking normal(no rarity) gloves.

    Bot is selling scrolls of wisdom (this makes pickit system unusable).

    Why?

     

    Here is mine default.ipd

    //5L 6S
    [Sockets] >= "5" && [Linked] >= "5"  // Keep 5/6L
    [Sockets] == "6" && [Linked] <= "4" && [SellUnid] == "true" // Sell 6S
    
    //IIR IIQ
    [Rarity] == "Rare" && ([Category] == "Boots" || [Category] == "Helm" || [Category] == "Gloves" ) # [base_item_found_rarity_+%]>=15
    [Rarity] == "Rare" # [base_item_found_rarity_+%]>=20
    
    //Gloves
    [Rarity] == "Rare" && [Category] == "Gloves" # [life_leech_from_physical_damage_%]>1
    
    //BOOTS
    [Category] == "Boots" && [Rarity] == "Rare" # [base_movement_velocity_+%] > 10 && ([base_fire_damage_resistance_%] >= "25" || [base_lightning_damage_resistance_%] >= 25 || [base_lightning_damage_resistance_% ]>=25 || [base_resist_all_elements_%] >= 10)
    
    //BELTS
    [Rarity] == "Rare" && [Category] == "Belt"
    
    //HELM
    [Category] == "Helm" && [Rarity] == "Rare" # ([base_fire_damage_resistance_%] >= "25" || [base_lightning_damage_resistance_%] >= 25 || [base_lightning_damage_resistance_% ]>=25 || [base_resist_all_elements_%] >= 10 )
    
    //Gloves
    [Category] == "Gloves" && [Rarity] == "Rare" # ([base_fire_damage_resistance_%] >= "25" || [base_lightning_damage_resistance_%] >= 25 || [base_lightning_damage_resistance_% ]>=25 || [base_resist_all_elements_%] >= 10 || [life_leech_from_physical_damage_%]>1 || [mana_leech_from_physical_damage_%]>1)
    
    //Chest
    [Category] == "Chest" && [Rarity] == "Rare" # ([Armor]>800 || [Evasion]>800 || [Energy Shield]>600)
    
    
    
    /////////////////////////////////////////////////////////////////////////////////////
    //                                                                                 //
    //                                  G E M S                                        //
    //                                                                                 //
    /////////////////////////////////////////////////////////////////////////////////////
    
    // For quality gem, use the min_gem_quality for the moment
    // [Type] == "Added Chaos Damage"   // Gem
    // [Type] == "Added Cold Damage"   // Gem
    // [Type] == "Added Fire Damage"   // Gem
    // [Type] == "Added Lightning Damage"   // Gem
    // [Type] == "Additional Accuracy"   // Gem
    // [Type] == "Anger"   // Gem
    // [Type] == "Animate Guardian"   // Gem
    // [Type] == "Animate Weapon"   // Gem
    // [Type] == "Arc"   // Gem
    // [Type] == "Arctic Armour"   // Gem
    // [Type] == "Arctic Breath"   // Gem
    // [Type] == "Bear Trap"   // Gem
    // [Type] == "Blind"   // Gem
    // [Type] == "Blood Magic"   // Gem
    // [Type] == "Blood Rage"   // Gem
    // [Type] == "Burning Arrow"   // Gem
    // [Type] == "Cast on Critical Strike"   // Gem
    // [Type] == "Cast on Death"   // Gem
    // [Type] == "Cast on Melee Kill"   // Gem
    [Type] == "Cast when Damage Taken"   // Gem
    // [Type] == "Cast when Stunned"   // Gem
    // [Type] == "Chain"   // Gem
    // [Type] == "Chance to Flee"   // Gem
    // [Type] == "Chance to Ignite"   // Gem
    // [Type] == "Clarity"   // Gem
    // [Type] == "Cleave"   // Gem
    // [Type] == "Cold Penetration"   // Gem
    // [Type] == "Cold Snap"   // Gem
    // [Type] == "Cold to Fire"   // Gem
    // [Type] == "Concentrated Effect"   // Gem
    // [Type] == "Conductivity"   // Gem
    // [Type] == "Conversion Trap"   // Gem
    // [Type] == "Critical Weakness"   // Gem
    // [Type] == "Culling Strike"   // Gem
    // [Type] == "Curse On Hit"   // Gem
    // [Type] == "Cyclone"   // Gem
    // [Type] == "Decoy Totem"   // Gem
    // [Type] == "Determination"   // Gem
    // [Type] == "Detonate Dead"   // Gem
    // [Type] == "Devouring Totem"   // Gem
    // [Type] == "Discharge"   // Gem
    // [Type] == "Discipline"   // Gem
    // [Type] == "Dominating Blow"   // Gem
    // [Type] == "Double Strike"   // Gem
    // [Type] == "Dual Strike"   // Gem
    // [Type] == "Elemental Hit"   // Gem
    // [Type] == "Elemental Proliferation"   // Gem
    // [Type] == "Elemental Weakness"   // Gem
    // [Type] == "Empower"   // Gem
    // [Type] == "Enhance"   // Gem
    // [Type] == "Endurance Charge on Melee Stun"   // Gem
    // [Type] == "Enduring Cry"   // Gem
    // [Type] == "Enfeeble"   // Gem
    // [Type] == "Ethereal Knives"   // Gem
    // [Type] == "Explosive Arrow"   // Gem
    // [Type] == "Faster Attacks"   // Gem
    // [Type] == "Faster Casting"   // Gem
    // [Type] == "Faster Projectiles"   // Gem
    // [Type] == "Fire Penetration"   // Gem
    // [Type] == "Fire Trap"   // Gem
    // [Type] == "Fireball"   // Gem
    // [Type] == "Firestorm"   // Gem
    // [Type] == "Flame Totem"   // Gem
    // [Type] == "Flammability"   // Gem
    // [Type] == "Flicker Strike"   // Gem
    // [Type] == "Fork"   // Gem
    // [Type] == "Freeze Mine"   // Gem
    // [Type] == "Freezing Pulse"   // Gem
    // [Type] == "Frenzy"   // Gem
    // [Type] == "Frost Wall"   // Gem
    // [Type] == "Frostbite"   // Gem
    // [Type] == "Glacial Hammer"   // Gem
    // [Type] == "Grace"   // Gem
    [Type] == "Greater Multiple Projectiles"   // Gem
    // [Type] == "Ground Slam"   // Gem
    // [Type] == "Haste"   // Gem
    // [Type] == "Hatred"   // Gem
    // [Type] == "Heavy Strike"   // Gem
    // [Type] == "Ice Nova"   // Gem
    // [Type] == "Ice Shot"   // Gem
    // [Type] == "Ice Spear"   // Gem
    // [Type] == "Immortal Call"   // Gem
    // [Type] == "Incinerate"   // Gem
    // [Type] == "Increased Area of Effect"   // Gem
    // [Type] == "Increased Critical Damage"   // Gem
    // [Type] == "Increased Critical Strikes"   // Gem
    // [Type] == "Increased Duration"   // Gem
    // [Type] == "Infernal Blow"   // Gem
    // [Type] == "Iron Grip"   // Gem
    // [Type] == "Iron Will"   // Gem
    // [Type] == "Item Quantity"   // Gem
    // [Type] == "Item Rarity"   // Gem
    // [Type] == "Knockback"   // Gem
    // [Type] == "Leap Slam"   // Gem
    // [Type] == "Lesser Multiple Projectiles"   // Gem
    // [Type] == "Life Gain on Hit"   // Gem
    // [Type] == "Life Leech"   // Gem
    // [Type] == "Lightning Arrow"   // Gem
    // [Type] == "Lightning Penetration"   // Gem
    // [Type] == "Lightning Strike"   // Gem
    // [Type] == "Lightning Trap"   // Gem
    // [Type] == "Lightning Warp"   // Gem
    // [Type] == "Mana Leech"   // Gem
    // [Type] == "Melee Damage on Full Life"   // Gem
    // [Type] == "Melee Physical Damage"   // Gem
    // [Type] == "Melee Splash"   // Gem
    // [Type] == "Minion Damage"   // Gem
    // [Type] == "Minion Life"   // Gem
    // [Type] == "Minion Speed"   // Gem
    // [Type] == "Minion and Totem Elemental Resistance"   // Gem
    // [Type] == "Molten Shell"   // Gem
    // [Type] == "Multiple Traps"   // Gem
    [Type] == "Multistrike"   // Gem
    // [Type] == "Phase Run"   // Gem
    // [Type] == "Pierce"   // Gem
    // [Type] == "Point Blank"   // Gem
    // [Type] == "Poison Arrow"   // Gem
    [Type] == "Portal"   // Gem
    // [Type] == "Power Charge On Critical"   // Gem
    // [Type] == "Power Siphon"   // Gem
    // [Type] == "Projectile Weakness"   // Gem
    // [Type] == "Puncture"   // Gem
    // [Type] == "Punishment"   // Gem
    // [Type] == "Purity of Fire"   // Gem
    // [Type] == "Purity of Ice"   // Gem
    // [Type] == "Purity of Lightning"   // Gem
    // [Type] == "Purity"   // Gem
    // [Type] == "Rain of Arrows"   // Gem
    // [Type] == "Raise Spectre"   // Gem
    // [Type] == "Raise Zombie"   // Gem
    // [Type] == "Ranged Attack Totem"   // Gem
    // [Type] == "Reave"   // Gem
    // [Type] == "Reduced Duration"   // Gem
    // [Type] == "Reduced Mana"   // Gem
    // [Type] == "Rejuvenation Totem"   // Gem
    // [Type] == "Remote Mine"   // Gem
    // [Type] == "Righteous Fire"   // Gem
    // [Type] == "Searing Bond"   // Gem
    // [Type] == "Shield Charge"   // Gem
    // [Type] == "Shock Nova"   // Gem
    // [Type] == "Shockwave Totem"   // Gem
    // [Type] == "Slower Projectiles"   // Gem
    // [Type] == "Smoke Mine"   // Gem
    // [Type] == "Spark"   // Gem
    // [Type] == "Spectral Throw"   // Gem
    // [Type] == "Spell Totem"   // Gem
    // [Type] == "Split Arrow"   // Gem
    // [Type] == "Stun"   // Gem
    // [Type] == "Summon Skeletons"   // Gem
    // [Type] == "Sweep"   // Gem
    // [Type] == "Tempest Shield"   // Gem
    // [Type] == "Temporal Chains"   // Gem
    // [Type] == "Trap"   // Gem
    // [Type] == "Viper Strike"   // Gem
    // [Type] == "Vitality"   // Gem
    // [Type] == "Vulnerability"   // Gem
    // [Type] == "Warlord's Mark"   // Gem
    // [Type] == "Weapon Elemental Damage"   // Gem
    // [Type] == "Whirling Blades"   // Gem
    // [Type] == "Wrath"   // Gem
    
    /////////////////////////////////////////////////////////////////////////////////////
    //                                                                                 //
    //                             U N I Q U E  I T E M S                              //
    //                                                                                 //
    /////////////////////////////////////////////////////////////////////////////////////
    
    [Rarity] == "Unique" // Any unique item
    

    pickit.ini

    
    ; Pickit config file
    [general]
    
    ; Set here if you want the bot to pickup or not scrolls.
    pickup_scrolls=true
    
    ; Number of id scroll you want to keep in inventory
    keep_id_scroll_number=40
    
    ; Activate the smart pickit Item Pickupt Definition (Check \Configuration\Pickit\standard.default.pd)
    activate_smart_pickit=true
    
    ; Number of tp scroll you want to keep in inventory
    keep_tp_scroll_number=40
    
    ; Set here if you want the bot to pickup or not rare rings and amulets.
    pickup_rare_rings_amys=true
    
    ; Set here if you want the bot to pickup or not rare items.
    pickup_rare_items=false
    
    ; Set here if you want to pick 5L items.
    pickup_5L_items=true
    
    ; Set here if you want to pick 6S items.
    pickup_6S_items=true
    
    ; Set here which quality minimum you want to pick a gem.
    gem_quality_min=1
    
    ; Number of try on the location where the item is supposed to be, before moving the cursor.
    number_of_try_on_right_location=8
    
    ; Number of time the bot will increase (half) or decrease (half) y mouse coordinate when clicking on an item (default : 30)
    try_range=30
    
    ; Offset used each time the bot tries a new time.
    pickup_try_offset_y=7
    
    ; Set here if you want to pick Unique items.
    pickup_unique_items=true
    
    

    lastrun.log

    2013-12-02 20:53:55 [info] -> Moving to position(5320.651855, 14342.390625).
    2013-12-02 20:53:55 [info] -> Restart state because no monster were killed for 60 s
    2013-12-02 20:53:55 [info] -> Moving to position(5320.651855, 14342.390625). State Priority: 9
    2013-12-02 20:53:56 [info] -> Identifying item...
    2013-12-02 20:54:00 [info] -> Going to waypoint portal
    2013-12-02 20:54:00 [info] -> Identifying item...
    2013-12-02 20:54:03 [info] -> Going to waypoint portal
    2013-12-02 20:54:03 [info] -> Identifying item...
    2013-12-02 20:54:07 [info] -> Going to waypoint portal
    2013-12-02 20:54:07 [info] -> Identifying item...
    2013-12-02 20:54:11 [info] -> Going to waypoint portal
    2013-12-02 20:54:11 [info] -> Moving to position(2700.364746, 1820.344971). State Priority: 4
    2013-12-02 20:54:11 [info] -> Going to waypoint portal
    2013-12-02 20:54:11 [info] -> Moving to position(2581.342773, 1856.121704). State Priority: 4
    2013-12-02 20:54:12 [info] -> Going to waypoint portal
    2013-12-02 20:54:12 [info] -> Moving to position(2283.186523, 1893.714233). State Priority: 4
    2013-12-02 20:54:12 [info] -> Going to waypoint portal
    2013-12-02 20:54:12 [info] -> Moving to position(2173.840820, 1949.407715). State Priority: 4
    2013-12-02 20:54:13 [info] -> Going to waypoint portal
    2013-12-02 20:54:13 [info] -> Moving to position(2177.649414, 1951.362671). State Priority: 4
    2013-12-02 20:54:13 [info] -> Going to waypoint portal
    2013-12-02 20:54:13 [info] -> Selling item...
    2013-12-02 20:54:14 [info] -> Going to waypoint portal
    2013-12-02 20:54:14 [info] -> Selling item...
    2013-12-02 20:54:16 [info] -> Going to waypoint portal
    2013-12-02 20:54:16 [info] -> Selling item...
    2013-12-02 20:54:16 [info] -> Going to waypoint portal
    2013-12-02 20:54:16 [info] -> Selling item...
    2013-12-02 20:54:18 [info] -> Going to waypoint portal
    2013-12-02 20:54:18 [info] -> Selling item...
    2013-12-02 20:54:18 [info] -> Going to waypoint portal
    2013-12-02 20:54:18 [info] -> Selling item...
    2013-12-02 20:54:20 [info] -> Going to waypoint portal
    
    

    He Identified 4 items and sold 6. 3 were rare, 1 was magic gloves, 1 was normal gloves and 1 was stack of scrolls

     

    • Upvote 1

  5. 1. There is dependency between your level, level of monsters and loot

    I've tried running my lvl 70+ character on Normal Ledge for ~1 hour.

    Result: usual amount of rares, low amount of orbs ( low means almost 0 ).

    Сonclusion: IQ is affected by difference between your lvl and lvl of mobs.

    2. How to fix this

    I came (hehe) to this idea:

    1) Lvlup until you can farm Merciless City Of Sarn

    2) Farm Merciless City Of Sarn without getting exp anymore

    3. How to farm without getting exp

    For standart league: die.

    We need a simple script that will kill you when you have 50%+ of exp. Or we need this feature in our bot. (Easy way to die is to stop bot when he is fighting. Also turning on Righteous Fire can work.)

    For hardcore: dunno

    What you guys think about it? Can someone write this script?

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