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itsall4you

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About itsall4you

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  1. itsall4you

    Bug caused by new function of 0.53 version

    Possibly a problem unique to Dried Lake as it has to walk to the area rather than to the portal maybe everyone can confirm they were doing dried lake. To reproduce it, the timing of full inventory and full map clear has to coincide. So when the bot goes to town to sell the items and comes back, it's going back straight away to town because the map is clear, and therefore has no items to sell to the vendor. Since the bot doesn't have any items to sell or stash, it doesn't walk to the vendor which means the entrance to dried lake is too far for the bot to detect which causes it to get stuck. Possible simple fix make the bot automatically walk to the stash after port (this would also fix the bug that makes the bot go to upper east side of town and get stuck)
  2. itsall4you

    0.50j Crash in the current exiled bot version.

    I do, I think it may have something to do with lag because i don't really have sufficient ram and i'm running on a hard drive not a SSD. Especially if I'm using my computer while the bot is running. (I run via VM) I'm assuming it's impossible to run the bot without where the mouse is only in the game window and I'm free to do whatever. (Probably because of no injection) So I'm susceptible to lag.
  3. The new pickit is the problem. I downgraded due to crashes but copied the pickit from the j version which caused it to still crash. I switched out to the pickit file from the h zip folder and it was fine. (although it's still sometimes gets stuck in town with the ESC menu open) When it was crashing with the new pickit it was when the bot picked up a white item by accident, which sometimes inevitably happens. it was 100% reproducible. I think the pickit needs to be updated again so it accounts for accidental loot and just sells it of/destroys it.
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