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ww22

Beta Tester
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Everything posted by ww22

  1. 沒想到我也有躲過的一天......前幾天我也有中一波不過懶的po了xd
  2. ww22

    收進度無情以上帳號

    標準?職業?空帳?
  3. 收進度無情以上帳號 棄坑的可以賣我 不過暑假潮已過價格不會很好~自己斟酌甩賣找我感恩~
  4. ww22

    新手求助.幾個小問題,請協助.謝謝

    可能英文化不完整 我只有一次這種經驗就是傳點是中文的 就卡在村子裡
  5. ww22

    最新版不會動

    你還是別掛了吧......
  6. alk在聊天室說明天才更新台服
  7. ww22

    台服(流亡黯道)英文化 By KY

    替換的檔案用更新完的英文檔去覆蓋中文資料夾
  8. ww22

    台服(流亡黯道)英文化 By KY

    就把英文再覆蓋一次就好了也不會很難
  9. ww22

    act4 THE DRIED LAKE always crash or stuck

    2015-08-25 20:17:06 [info] -> Moving to position(2092.071533, 5755.265137). State Priority: 5 2015-08-25 20:17:06 [info] -> Moving to position(2092.071533, 5755.265137). State Priority: 5 2015-08-25 20:17:06 [info] -> Moving to position(2211.956543, 5657.608398). State Priority: 5 2015-08-25 20:17:06 [info] -> Moving to position(2211.956543, 5657.608398). State Priority: 5 2015-08-25 20:17:07 [info] -> Moving to position(2211.956543, 5657.608398). State Priority: 5 2015-08-25 20:17:07 [info] -> Moving to position(2211.956543, 5657.608398). State Priority: 5 2015-08-25 20:17:07 [info] -> Moving to position(2211.956543, 5657.608398). State Priority: 5 2015-08-25 20:17:07 [info] -> Stash Tab 1 not found.. 2015-08-25 20:17:07 [info] -> Loading stash tab... 2015-08-25 20:17:07 [info] -> Selecting stash tab 2... 2015-08-25 20:17:07 [info] -> Stash Tab 1 is full!! 2015-08-25 20:17:07 [info] -> Stash Tab 2 not found.. 2015-08-25 20:17:07 [info] -> Loading stash tab... 2015-08-25 20:17:07 [info] -> Selecting stash tab 3... 2015-08-25 20:17:07 [info] -> Stash Tab 1 is full!! 2015-08-25 20:17:07 [info] -> Stash Tab 2 is full!! 2015-08-25 20:17:07 [info] -> Stash Tab 3 not found.. 2015-08-25 20:17:07 [info] -> Loading stash tab... 2015-08-25 20:17:07 [info] -> Selecting stash tab 4... 2015-08-25 20:17:08 [info] -> Stash Tab 1 is full!! 2015-08-25 20:17:08 [info] -> Stash Tab 2 is full!! 2015-08-25 20:17:08 [info] -> Selecting stash tab 3... 2015-08-25 20:17:08 [info] -> Stash Tab 1 is full!! 2015-08-25 20:17:08 [info] -> Stash Tab 2 is full!! 2015-08-25 20:17:09 [info] -> Stash Tab 1 is full!! 2015-08-25 20:17:09 [info] -> Stash Tab 2 is full!! 2015-08-25 20:17:09 [info] -> Stash Tab 1 is full!! 2015-08-25 20:17:09 [info] -> Stash Tab 2 is full!! 2015-08-25 20:17:12 [info] -> Moving to position(1743.522217, 5418.278320). State Priority: 3 2015-08-25 20:17:12 [info] -> Moving to position(1743.522217, 5407.398438). State Priority: 3 2015-08-25 20:17:13 [info] -> Moving to position(1722.472168, 5272.771484). State Priority: 3 2015-08-25 20:17:13 [info] -> Moving to position(1642.042603, 5170.508789). State Priority: 3 2015-08-25 20:17:14 [info] -> Moving to position(1482.998901, 4961.527344). State Priority: 3 2015-08-25 20:17:14 [info] -> Moving to position(1474.238770, 4910.060059). State Priority: 3 2015-08-25 20:17:15 [info] -> Moving to position(1171.935669, 4778.547852). State Priority: 3 2015-08-25 20:17:15 [info] -> Moving to position(935.647095, 4788.530273). State Priority: 3 2015-08-25 20:17:15 [info] -> Switching area 2015-08-25 20:17:17 [info] -> Selecting area
  10. ww22

    act4 THE DRIED LAKE always crash or stuck

    http://i.imgur.com/CVm3Xqq.jpg crash here
  11. 隱藏沒用吧 如果是偵測的不是只死這些
  12. ww22

    act4 THE DRIED LAKE always crash or stuck

    30minutes~3hrs sometimes crash in dried lake
  13. ww22

    act4 THE DRIED LAKE always crash or stuck

    another account always stuck the door http://i.imgur.com/NEdBBHx.jpg 2015-08-24 23:33:25 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:25 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:25 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:25 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:25 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:25 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:25 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:25 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:25 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:26 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:26 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:26 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:26 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:26 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:26 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:26 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:26 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:26 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:26 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:26 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:26 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:26 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:26 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:26 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:27 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:27 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:27 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:27 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:27 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:27 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:27 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:27 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:27 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:27 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:27 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:27 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:27 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:27 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:27 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:28 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:28 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:28 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:28 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:28 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:28 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:28 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:28 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:28 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:28 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:28 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:28 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:28 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:28 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:28 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:29 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:29 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:29 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:29 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:29 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:29 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:29 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:29 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:29 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:29 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:30 [pathfinding] -> Raycast took 15 ms, wall found. 2015-08-24 23:33:30 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:30 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:30 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:30 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:30 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:30 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:30 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:30 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:30 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:30 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:30 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:30 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:30 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:30 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:31 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:31 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:31 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:31 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:31 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:31 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:31 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:31 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:31 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:31 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:31 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:31 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:31 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:31 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:31 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:32 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:32 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:32 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:32 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:32 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:32 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:32 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:32 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:32 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:32 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:33 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:33 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:33 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:33 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:33 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:33 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:33 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:33 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:33 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:33 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:33 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:33 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:33 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:33 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:33 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:34 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:34 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:34 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:34 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:34 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:34 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:34 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:34 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:34 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:34 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:34 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:34 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:34 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:34 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:34 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:35 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:35 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:35 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:35 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:35 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:35 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:35 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:35 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:35 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:35 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:35 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:35 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:35 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:35 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:35 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:36 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:36 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:36 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:36 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:36 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:36 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:36 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:36 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:36 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:36 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:37 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:37 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:37 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:37 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:37 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:37 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:37 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:37 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:37 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:37 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:37 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:37 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:37 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:37 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:37 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:38 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:38 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:38 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:38 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:38 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:38 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:38 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:38 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:38 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:38 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:39 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:39 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:39 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:39 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:39 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:39 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:39 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:39 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:39 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:39 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:39 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:39 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:39 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:39 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:39 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:40 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:40 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:40 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:40 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:40 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:40 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:40 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:40 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:40 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:40 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:41 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:41 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:41 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:41 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:41 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:41 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:41 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:41 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:41 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:41 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:41 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:41 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:41 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:41 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:41 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:42 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:42 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:42 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:42 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:42 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:42 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:42 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:42 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:42 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:42 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:43 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:43 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:43 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:43 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:43 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:43 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:43 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:43 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:43 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:43 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:43 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:43 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:43 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:43 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:43 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:44 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:44 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:44 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:44 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:44 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000 2015-08-24 23:33:44 [pathfinding] -> Raycast took 0 ms, wall found. 2015-08-24 23:33:44 [pathfinding] -> Entity(38, 442) is unwalkable, finding closest walkable position... 2015-08-24 23:33:44 [pathfinding] -> Found new entity position: (41, 440) 2015-08-24 23:33:44 [pathfinding] -> Computing A* path from P(41, 440)->Pos(41, 440) 2015-08-24 23:33:44 [pathfinding] -> A* from P(41, 440)->Pos(41, 440) took: 0 ms, cost: 0.000000
  14. ww22

    act4 THE DRIED LAKE always crash or stuck

    http://imgur.com/a6p2yzC 2015-08-23 22:22:31 [pathfinding] -> A* from P(355, 616)->Pos(352, 604) took: 0 ms, cost: 12.000000 2015-08-23 22:22:31 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:31 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:31 [pathfinding] -> Computing A* path from P(354, 611)->Pos(352, 604) 2015-08-23 22:22:31 [pathfinding] -> A* from P(354, 611)->Pos(352, 604) took: 0 ms, cost: 7.000000 2015-08-23 22:22:31 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:32 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:33 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:34 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:35 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:35 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:35 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:35 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:35 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:35 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:35 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:35 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:35 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:36 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:36 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:37 [pathfinding] -> BFS (Exploring) took: 203 ms 2015-08-23 22:22:37 [pathfinding] -> Computing A* path from P(373, 590)->Node(428, 573) 2015-08-23 22:22:37 [pathfinding] -> A* from P(373, 590)->Node(428, 573) took: 0 ms, cost: 0.000000 2015-08-23 22:22:37 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:37 [pathfinding] -> BFS (Exploring) took: 172 ms 2015-08-23 22:22:37 [pathfinding] -> Computing A* path from P(373, 590)->Node(428, 573) 2015-08-23 22:22:37 [pathfinding] -> A* from P(373, 590)->Node(428, 573) took: 0 ms, cost: 0.000000 2015-08-23 22:22:37 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:38 [pathfinding] -> Raycast took 16 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:38 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:39 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:40 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:41 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Set explored nodes took: 15 ms 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:42 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 16 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:43 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Set explored nodes took: 16 ms 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 16 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:44 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:45 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:46 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 16 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 16 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:47 [pathfinding] -> Raycast took 15 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Set explored nodes took: 15 ms 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:48 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Set explored nodes took: 0 ms 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !! 2015-08-23 22:22:49 [pathfinding] -> Raycast took 0 ms, no wall !!
  15. ww22

    台服(流亡黯道)英文化 By KY

    掛機霸主這點問題怎麼能難倒您呢
  16. act4 THE DRIED LAKE always crash or stuck crash in DRIED LAKE or stuck in HIGHHATE door plz fix it thx
  17. 標題很嗆.......想必是掛機界一方霸主才能有這等霸氣
  18. ww22

    賣兩組 3個月的序號

    幹嘛退出
  19. 自己用網頁翻譯不用20秒...
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