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omega

Beta Tester
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Everything posted by omega

  1. omega

    Poe closes

    i think this problem was fixed simply by disabling the chicken in EB and only letting Multiscript chicken... *maybe it was double chicken and hits esc one time extra* /source *asked in shout and i forget who answered* i have tested this all day now and no close yet... so im not losing any more hair as of right now
  2. omega

    Poe closes

    fixed... it was due to gurud multiscript and EB chicken both quitting
  3. omega

    Jade and granite use

    i would really like to see this added as well... regardless if it does or does not affect the bot *which it does sometimes... like when gurud hadnt updated...i was at a stand still* would be good to just need 1 program
  4. lmk when ur done we will trade ;p
  5. i was bored so i typed out all the map types... i dont know if this helps anyone http://pathofexile.gamepedia.com/Map // [Type] == "Crypt Map" # [ignoreMap] == "true" // [Type] == "Dried Lake Map" # [ignoreMap] == "true" // [Type] == "Dunes Map" # [ignoreMap] == "true" // [Type] == "Dungeon Map" # [ignoreMap] == "true" // [Type] == "Grotto Map" # [ignoreMap] == "true" // [Type] == "Orchard Map" # [ignoreMap] == "true" // [Type] == "Overgrown Ruin Map" # [ignoreMap] == "true" // [Type] == "Tropical Island Map" # [ignoreMap] == "true" // [Type] == "Untainted Map" # [ignoreMap] == "true" // [Type] == "Arcade Map" # [ignoreMap] == "true" // [Type] == "Arsenal Map" # [ignoreMap] == "true" // [Type] == "Cemetery Map" # [ignoreMap] == "true" // [Type] == "Mountain Ledge Map" # [ignoreMap] == "true" // [Type] == "Sewer Map" # [ignoreMap] == "true" // [Type] == "Thicket Map" # [ignoreMap] == "true" // [Type] == "Wharf Map" # [ignoreMap] == "true" // [Type] == "Ghetto Map" # [ignoreMap] == "true" // [Type] == "Mud Geyser Map" # [ignoreMap] == "true" // [Type] == "Museum Map" # [ignoreMap] == "true" // [Type] == "Reef Map" # [ignoreMap] == "true" // [Type] == "Spider Lair Map" # [ignoreMap] == "true" // [Type] == "Springs Map" # [ignoreMap] == "true" // [Type] == "Vaal Pyramid Map" # [ignoreMap] == "true" // [Type] == "Catacomb Map" # [ignoreMap] == "true" // [Type] == "Overgrown Shrine Map" # [ignoreMap] == "true" // [Type] == "Promenade Map" # [ignoreMap] == "true" // [Type] == "Shore Map" # [ignoreMap] == "true" // [Type] == "Spider Forest Map" # [ignoreMap] == "true" // [Type] == "Tunnel Map" # [ignoreMap] == "true" // [Type] == "Bog Map" # [ignoreMap] == "true" // [Type] == "Coves Map" # [ignoreMap] == "true" // [Type] == "Graveyard Map" # [ignoreMap] == "true" // [Type] == "Pier Map" # [ignoreMap] == "true" // [Type] == "Underground Sea Map" # [ignoreMap] == "true" // [Type] == "Villa Map" # [ignoreMap] == "true" // [Type] == "Arachnid Nest Map" # [ignoreMap] == "true" // [Type] == "Colonnade Map" # [ignoreMap] == "true" // [Type] == "Dry Woods Map" # [ignoreMap] == "true" // [Type] == "Strand Map" # [ignoreMap] == "true" // [Type] == "Temple Map" # [ignoreMap] == "true" // [Type] == "Jungle Valley Map" # [ignoreMap] == "true" // [Type] == "Labyrinth Map" # [ignoreMap] == "true" // [Type] == "Mine Map" # [ignoreMap] == "true" // [Type] == "Torture Chamber Map" # [ignoreMap] == "true" // [Type] == "Waste Pool Map" # [ignoreMap] == "true" // [Type] == "Canyon Map" # [ignoreMap] == "true" // [Type] == "Cells Map" # [ignoreMap] == "true" // [Type] == "Dark Forest Map" # [ignoreMap] == "true" // [Type] == "Dry Peninsula Map" # [ignoreMap] == "true" // [Type] == "Gorge Map" # [ignoreMap] == "true" // [Type] == "Maze Map" # [ignoreMap] == "true" // [Type] == "Residence Map" # [ignoreMap] == "true" // [Type] == "Underground River Map" # [ignoreMap] == "true" // [Type] == "Bazaar Map" # [ignoreMap] == "true" // [Type] == "Necropolis Map" # [ignoreMap] == "true" // [Type] == "Plateau Map" # [ignoreMap] == "true" // [Type] == "Academy Map" # [ignoreMap] == "true" // [Type] == "Crematorium Map" # [ignoreMap] == "true" // [Type] == "Precinct Map" # [ignoreMap] == "true" // [Type] == "Shipyard Map" # [ignoreMap] == "true" // [Type] == "Shrine Map" # [ignoreMap] == "true" // [Type] == "Courtyard Map" # [ignoreMap] == "true" // [Type] == "Palace Map" # [ignoreMap] == "true" // [Type] == "Vaal Temple Map" # [ignoreMap] == "true"
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