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Skrynd

Beta Tester
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Everything posted by Skrynd

  1. Skrynd

    bot crashing

    Usually. These problems are just very complex. The bot works 100% for alkpone, so whenever it doesn't work for someone else he has to figure what's wrong in their setup and how it acts with the code.
  2. Skrynd

    0.50j crashes on "Start botting"

    Win7 for the record
  3. Skrynd

    0.50j crashes on "Start botting"

    I'm sure a solution is on its way. When downgrading isn't posing a threat of any sort it's ok.
  4. Skrynd

    0.50j crashes on "Start botting"

    Thanks for the tip. Sadly this didn't fix the problem this time.
  5. 0.50j crashes when I press Start botting Yesterday it worked for a few hours at a time not crashing, after a clean bot install. I put in my pickit and maps .ipds and the crashing became more frequent. Today can't get it to start even after a clean install with default item and map .ipds. So far I've been suggested to: turn off DEP use default pickit and map .ipds default everything run the bot in non-attached mode rebooting PC Tried all of the above, still crashing. Also VM suggested, I don't have good enough hardware to run one. This is everything in my lastrun.log: 2015-08-12 16:48:14 [info] -> Bot started Thou letst it pass, in silence... Appreciating if you have any idea what could cause this. EDIT: It seems version 0.50h works just fine
  6. Broken as of PoE 1.3.1. I couldn't fix it with the offset updates posted on ownedcore.
  7. Skrynd

    BROKEN LICENSE KEYS !!

    One key not working
  8. (ENTER_ZONE): A possibility to for example type in "The Upper Sceptre of God", and the bot would click this pile of bytes instantly, or could remember the coordinates to enter after [zone clear %] trigger. Or implement through looting system? (SMART_MOVE): Press shift+left click when moving [x] leap slam, lightning warp, whirling blades and cooldown on shift pressing [insert milliseconds] Ignore normal monsters [x] to run for the loots Retreat from target monster to [insert range], when [insert hp% threshold] always [x] Retreat for [max milliseconds] Cooldown for retreating action [insert ms] (CHANNELED_SKILL): Cast skill for [insert ms], to not interrupt Incinerate, Flameblast etc. Ps. these ideas pretty much were here already, I just tossed it together in one post to get attention for the features I think are the most important.
  9. Skrynd

    "Kiting"

    Approve. A threshold for taking some range, based on hp would be nice. And yeah, especially cool on a skill.
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