zoomiko 0 Report post Posted November 8, 2013 I was thinking about how great it would be, if it was possible to define the "threat-level" of enemies. This would open up possibilites such as - killing a caster in a group of melees 1st - killing the freezing mobs (marveils daughter?) in cavern of wrath 1st before you get ganged - let's the bot run to the group of 10 archers, killing them instead of standing at the 1 melee that keeps your attention - grab a shrine or kill the unique boss, when theres the "invulnerable" aura keeping your foes alive endlessly - kill totems 1st - kill bosses 1st (or last, sometimes it's the horde of small followers that drain your health and mana!) - and so on Quote Share this post Link to post Share on other sites