RRRRKKKKK 0 Report post Posted November 11, 2017 i want mapping only oasis beach shaped oasis shaped beach so i setup delete # [IgnoreMap] == "true" and set # [RunMap] == "true" but not work bot run mapping random map not this setting? plz help me and i want mapping rare map upgrade alc orb but... not work too... plz example to me plz sorry my fucking noob english // Tier 1 // [Type] == "Arcade Map" # [IgnoreMap] == "true" // [Type] == "Crystal Ore Map" # [IgnoreMap] == "true" // [Type] == "Desert Map" # [IgnoreMap] == "true" // [Type] == "Jungle Valley Map" # [IgnoreMap] == "true" // Tier 2 // [Type] == "Beach Map" # [RunMap] == "true" // [Type] == "Factory Map" # [IgnoreMap] == "true" // [Type] == "Ghetto Map" # [IgnoreMap] == "true" // [Type] == "Oasis Map" # [RunMap] == "true" // Tier 3 // [Type] == "Arid Lake Map" # [IgnoreMap] == "true" // [Type] == "Cavern Map" # [IgnoreMap] == "true" // [Type] == "Channel Map" # [IgnoreMap] == "true" // [Type] == "Grotto Map" # [IgnoreMap] == "true" // [Type] == "Marshes Map" # [IgnoreMap] == "true" // [Type] == "Sewer Map" # [IgnoreMap] == "true" // [Type] == "Vaal Pyramid Map" # [IgnoreMap] == "true" // Tier 4 // [Type] == "Academy Map" # [IgnoreMap] == "true" // [Type] == "Acid Lakes Map" # [IgnoreMap] == "true" // [Type] == "Dungeon Map" # [IgnoreMap] == "true" // [Type] == "Graveyard Map" # [IgnoreMap] == "true" // [Type] == "Phantasmagoria Map" # [IgnoreMap] == "true" // [Type] == "Villa Map" # [IgnoreMap] == "true" // [Type] == "Waste Pool Map" # [IgnoreMap] == "true" // Tier 5 // [Type] == "Burial Chambers Map" # [IgnoreMap] == "true" // [Type] == "Dunes Map" # [IgnoreMap] == "true" // [Type] == "Mesa Map" # [IgnoreMap] == "true" // [Type] == "Peninsula Map" # [IgnoreMap] == "true" // [Type] == "Pit Map" # [IgnoreMap] == "true" // [Type] == "Primordial Pool Map" # [IgnoreMap] == "true" // [Type] == "Spider Lair Map" # [IgnoreMap] == "true" // [Type] == "Tower Map" # [IgnoreMap] == "true" // Tier 6 // [Type] == "Shaped Arcade Map" # [IgnoreMap] == "true" // [Type] == "Shaped Crystal Ore Map" # [IgnoreMap] == "true" // [Type] == "Shaped Desert Map" # [RunMap] == "true" // [Type] == "Shaped Jungle Valley Map" # [IgnoreMap] == "true" // [Type] == "Canyon Map" # [IgnoreMap] == "true" // [Type] == "Quarry Map" # [IgnoreMap] == "true" // [Type] == "Racecourse Map" # [IgnoreMap] == "true" // [Type] == "Ramparts Map" # [IgnoreMap] == "true" // [Type] == "Spider Forest Map" # [IgnoreMap] == "true" // [Type] == "Strand Map" # [IgnoreMap] == "true" // [Type] == "Thicket Map" # [IgnoreMap] == "true" // [Type] == "Vaal City Map" # [IgnoreMap] == "true" // [Type] == "Wharf Map" # [IgnoreMap] == "true" // Tier 7 // [Type] == "Shaped Beach Map" # [RunMap] == "true" // [Type] == "Shaped Factory Map" # [IgnoreMap] == "true" // [Type] == "Shaped Ghetto Map" # [IgnoreMap] == "true" // [Type] == "Shaped Oasis Map" # [RunMap] == "true" // [Type] == "Arachnid Tomb Map" # [IgnoreMap] == "true" // [Type] == "Armoury Map" # [IgnoreMap] == "true" // [Type] == "Ashen Wood Map" # [IgnoreMap] == "true" // [Type] == "Castle Ruins Map" # [IgnoreMap] == "true" // [Type] == "Catacombs Map" # [IgnoreMap] == "true" // [Type] == "Cells Map" # [IgnoreMap] == "true" // [Type] == "Mud Geyser Map" # [IgnoreMap] == "true" Share this post Link to post Share on other sites
Cowding 35 Report post Posted November 11, 2017 (edited) 8 hours ago, RRRRKKKKK said: sorry my fucking noob english Rofl So the // at the beginning of the lines disable them // [Type] == "Shaped Beach Map" # [RunMap] == "true" ^ means it will not run Shaped beach [Type] == "Shaped Beach Map" # [RunMap] == "true" ^ means it will run Shaped beach // [Type] == "Shaped Factory Map" # [IgnoreMap] == "true" ^ means it will not ignore Shaped Factory [Type] == "Shaped Factory Map" # [IgnoreMap] == "true" ^ means it will ignore Shaped Factory Keep in mind that ignoring is "stronger" than simply commenting out (//) a "run" line, so to make sure not to run something ignore it Edited November 11, 2017 by Cowding clarification Share this post Link to post Share on other sites
RRRRKKKKK 0 Report post Posted November 11, 2017 10 minutes ago, Cowding said: Rofl So the // at the beginning of the lines disable them // [Type] == "Shaped Beach Map" # [RunMap] == "true" ^ means it will not run Shaped beach [Type] == "Shaped Beach Map" # [RunMap] == "true" ^ means it will run Shaped beach // [Type] == "Shaped Factory Map" # [IgnoreMap] == "true" ^ means it will not ignore Shaped Factory [Type] == "Shaped Factory Map" # [IgnoreMap] == "true" ^ means it will ignore Shaped Factory Keep in mind that ignoring is "stronger" than simply commenting out (//) a "run" line, so to make sure not to run something ignore it thank so much // was problem thank you Share this post Link to post Share on other sites