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pongsacha

List of bug map and bot issue v0.72c

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List of map bot stuck at some random place and the portal to boss arena

 

UPDATE 26/9/2017
- More bug map

- Add explaination of bug on the map

-  The best setting is  to SKIP BOSS ARENA for now

************* READ THIS FIRST **************

This is from version 0.72c 

You should avoid botting in these map unless you wanna test that the bot is really stuck or has problem with pathing around these map.  If you really wanna run those map. I suggest put SKIP BOSS ARENA in bot config but otherwise risk yourself with bot stuck while you try to bot all night and wake up in the morning realise that bot only run for 1 hour and stuck for whole night long do nothing but stand still.

*********** MAP Problem ******** 

- Oasis T2 ( unconfirm )

- Pit T5 = Stuck at the gate while monster keep coming in from side , bot thinks there the way to the portal but it block by the mechanic of the map , bot not attack back to mob and die
- Tower T5 = Contain many floor 
- Arachnid Tomb  T7 = There are a gab between wall make bot thinks it the clear path but its not so but stuck in place
- Armoury T7 = 50% stuck but that's just me ( need more testing )
- Castle Ruin T7 = Arena portal to boss bot keep go in and out non-stop
- Tropical Island T8 = Random Stuck in some place , doesn't know how to go thru cave
- Arena T8 = Stuck and the stair(sometimes and contain too many portal(door) and cause bot to think its finish the map and TP back to town
- Vault T12 = Bot doesn't know how to activate lever in this map and stuck
- Crematorium T12 = Too many floor, bot think its done map after 1st floor
- Residence T12  = Many floor run only 1st floor
- Plaza T13 = Some part of the map got trap setting and activate door,trap cause bot to stuck
- Spring T14 = This is really good layout map but bot keep go in and out at the boss arena portal cause bot to stuck
- Colosseum T15 = Same as Pit T5
- Overgrown Ruin T15 - stuck at stair can't go 2nd floor

 

******* The Reason of Problem *******

- need a fix on bot pathing to portal or doors or stair.

- some map has small mechanic that bot doesn't understand.

 

********** Bug **************

- Rare map with Totem Afflix when bot kill totem and totem become our allied bot still target them and stand there for the whole night , sometimes bot just stand there to the limit of treshold and then start moving again , sometimes bot just stay there the whole night.

- Map with alot of layer or many floor can cause bot to stuck at first floor or keep moving in and out between portal non-stop. so this can prevent by ignore those map for now

- When set bot upgrade map from white to rare with alchemy and upgrade level map by selling 3 same map to vender , everytime bot will upgrade map first and then after that bot will pick the same 3 map to sell WITH THE MAP THAT BOT JUST UPGRADE TO RARE. this happen all the time (bot sell the map that it just upgrade + 3 same map , so it waste a rare map in total 4 map sell , 1rare + 3map)

let say bot pick BEACH Map and upgrade it to rare by alchemy. after that bot saw that it has 3 ARCADE Map so it pick ARCADE Map out of stash and try to sell it to upgrade level of the map (which what i want it to do) but some how bot got BEACH MAP in inventory and 3 map of ARCADE in inventory too. now what bot do is bot sell THEM ALL INCLUDE BEACH MAP that it just upgrade to RARE MAP.  

******** Quality of Life improvement ***********

- make bot stash card in MTX card stash tab

- same as Essence

P.S. Sorry for my bad english

 

 

Edited by pongsacha
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also 

Arena map t8

if bot go wrong way, he thinks map is over when the ''arena'' has no door, although he should come back and go the opposite way to get to the boss.

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6 hours ago, mcmbowinc said:

also 

Arena map t8

if bot go wrong way, he thinks map is over when the ''arena'' has no door, although he should come back and go the opposite way to get to the boss.

note

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