Spaceguy911 2 Report post Posted August 17, 2017 This is one of the rippiest things in the game. It can cause exp and time loss, and for the small # of HC botters, it can cause huge time lost from RIPs. If there's a way for the bot to recognize Bearer Orbs as entities and kite away within a certain radius, this would be huge. I've often seen the bot walk into a dense pack of freshly killed mobs to pick up the loot, and just stand in bearers, only to have to chicken. If the mobs die at the same time (which is usually the case), the orbs will detonate within the same fraction of a second, which will lead to an inevitable RIP. Quote Share this post Link to post Share on other sites
SupZerg 99 Report post Posted August 18, 2017 +1 Quote Share this post Link to post Share on other sites
GameAcc1 0 Report post Posted August 19, 2017 +1 Quote Share this post Link to post Share on other sites