AphexFX 2 Report post Posted April 26, 2017 Tried to exclude maps that have "less regeneration" mod. Bot still runs these maps. Share this post Link to post Share on other sites
walkingdead 0 Report post Posted April 27, 2017 Please supply more information. Start with the lines of your map default.ipd Bot is not stupid, he just does as you tell him. Share this post Link to post Share on other sites
AphexFX 2 Report post Posted April 30, 2017 (edited) ///////////////////////////////////////////////////////////////////////////////////// // // // GENERAL SETTINGS // // // ///////////////////////////////////////////////////////////////////////////////////// // Map Tier setting [MapTier] >= "7" && [MapTier] <= "14" # [RunMap] == "true" // Map Rarity to Run (Uncommenting means Ignore) [Rarity] == "Unique" # [ignoreMap] == "true" // [Rarity] == "Rare" # [ignoreMap] == "true" // [Rarity] == "Magic" # [ignoreMap] == "true" [Rarity] == "Normal" # [ignoreMap] == "true" // If you want to enable automatic quality upgrading // [MapTier] >= "4" && [Quality] <= "16" && [Rarity] == "Normal" # [upgradeQuality] == "true" // If you want to transmute or alch maps before running them. Be careful UpgradeToMagic and UpgradeToRare aren't compatible. [Rarity] == "Normal" # [upgradeToMagic] == "true" // [Rarity] == "Normal" # [upgradeToRare] == "true" // [Rarity] == "Magic" # [AugmentIfPossible] == "true" // Use this to roll for a specific amount of Item Quantity **(DOES NOT INCLUDE QUANTITY FROM QUALITY)** [map_item_drop_quantity_+%] < "30" && [Rarity] == "Magic" # [RerollMods] == "true" // -- ITEM QUANTITY -- Total Item Quantity of the ** MAP MODS ONLY ** // If you want to run Sacrifices, just uncomment following lines. Don't forget to comment first General Settings line ([MapTier] >= "1" && [MapTier] < "3" # [RunMap] == "true"), // to be sure that bot will run only Sacrifices. [Type] == "Sacrifice at Dusk" # [RunMap] == "true" // [Type] == "Sacrifice at Dawn" # [RunMap] == "true" // [Type] == "Sacrifice at Noon" # [RunMap] == "true" // [Type] == "Sacrifice at Midnight" # [RunMap] == "true" ///////////////////////////////////////////////////////////////////////////////////// // // // MAP MODS - IGNORE // // // ///////////////////////////////////////////////////////////////////////////////////// [map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Magic" # [ignoreMap] == "true" // Of Smothering -- Players Recover Life, Mana and Energy Shield % slower [map_player_status_recovery_speed_+%] < "0" && [Rarity] == "Rare" # [ignoreMap] == "true" // Of Smothering -- Players Recover Life, Mana and Energy Shield % slower [map_player_no_regeneration] >= "1" && [Rarity] == "Magic" # [ignoreMap] == "true" // Of Statis -- Players have no Life or Mana Regeneration [map_player_no_regeneration] >= "1" && [Rarity] == "Rare" # [ignoreMap] == "true" // Of Statis -- Players have no Life or Mana Regeneration Edited April 30, 2017 by AphexFX Share this post Link to post Share on other sites
jps42 138 Report post Posted April 30, 2017 Use - [map_player_life_and_es_recovery_speed_+%_final] I've changed it on marunner file. Thanks for pointing this out. Share this post Link to post Share on other sites