hpot888 0 Report post Posted March 14, 2017 Hi guys, I've noticed that whenever bot sees a necromancer, the one that raises undead it runs to him from other part of the map and very often gets stuck in a loop forever, especially in dungeon/labyrinth shaped maps like sewers, grotto etc is there a way to change it? i use aoe build so I dont really need to kill it first for example, it would be nice to have a monster priority option, something like 'pickit' file Share this post Link to post Share on other sites