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merc

Strange hang in Dried lake

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Version: 0.69, 0.69b, 0.69c

POE Version: Steam

Hideout: No

Map enabled: No

Selected zone: The Dried Lake, Merc

Smart Pickit: Default

Loot Filter: Off

 

Problem: Bot tries gets stuck in place, but attack if monster comes in range.

Bot puts mouse in left upper corner from char and slowly moving mouse up til window border.

After timeout, it resets zone, enters it and stay. (end of log)

After that it will log out after a lot of time and show injected process window.

If I stop bot and start again - it will crash injected process (tried different processes)

 

What I doing wrong?

2017-03-07 20:45:12 [info] -> Moving to position(941.695068, 4793.561035). State Priority: 3
2017-03-07 20:45:12 [info] -> Already reached destination from current path to follow.
2017-03-07 20:45:12 [info] -> Switching area
2017-03-07 20:45:13 [info] -> Already reached destination from current path to follow.
2017-03-07 20:45:13 [info] -> Switching area
2017-03-07 20:45:14 [info] -> Already reached destination from current path to follow.
2017-03-07 20:45:16 [info] -> Selecting area
2017-03-07 20:45:17 [info] -> Already reached destination from current path to follow.
2017-03-07 20:45:17 [info] -> Switching area
2017-03-07 20:45:18 [info] -> Area switched from Highgate to The Dried Lake
2017-03-07 20:45:20 [info] -> Casting aura
2017-03-07 20:45:23 [info] -> Casting aura
2017-03-07 20:45:26 [info] -> Idling...
2017-03-07 20:45:26 [info] -> Already reached destination from current path to follow.
2017-03-07 20:45:26 [info] -> Idling...
2017-03-07 20:45:26 [info] -> Already reached destination from current path to follow.
2017-03-07 20:45:26 [info] -> Idling...
2017-03-07 20:45:26 [info] -> Already reached destination from current path to follow.

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2017-03-07 21:43:24 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 16
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 16
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:24 [info] -> Bot stuck recalculating path.
2017-03-07 21:43:24 [info] -> Idling...
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 16
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 16
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 16
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 16
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 16
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds
2017-03-07 21:43:25 [info] -> Chicken state because no tp found in player's inventory
2017-03-07 21:43:25 [info] -> Restart state because no monster were killed for 30 s
 

mine does the same it gets to Already reached destination from current path to follow. then loops the above.

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i have the same problem the issue seems to be for me the "auras" that i cast blasphemy in my case when i removed it works but kinda sucks to play with no auras..

 

its been happening since last 2 leagues and only in dried lakes it seems my mouse cursor is above the "rocks" top left at the entrance of dried lakes if i move my mouse Myself a tiny bit it works and the bot starts otherwise it stays there forever/until crash/timeout

Edited by Kvzr

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