merc 0 Report post Posted March 7, 2017 Version: 0.69, 0.69b, 0.69c POE Version: Steam Hideout: No Map enabled: No Selected zone: The Dried Lake, Merc Smart Pickit: Default Loot Filter: Off Problem: Bot tries gets stuck in place, but attack if monster comes in range. Bot puts mouse in left upper corner from char and slowly moving mouse up til window border. After timeout, it resets zone, enters it and stay. (end of log) After that it will log out after a lot of time and show injected process window. If I stop bot and start again - it will crash injected process (tried different processes) What I doing wrong? 2017-03-07 20:45:12 [info] -> Moving to position(941.695068, 4793.561035). State Priority: 3 2017-03-07 20:45:12 [info] -> Already reached destination from current path to follow. 2017-03-07 20:45:12 [info] -> Switching area 2017-03-07 20:45:13 [info] -> Already reached destination from current path to follow. 2017-03-07 20:45:13 [info] -> Switching area 2017-03-07 20:45:14 [info] -> Already reached destination from current path to follow. 2017-03-07 20:45:16 [info] -> Selecting area 2017-03-07 20:45:17 [info] -> Already reached destination from current path to follow. 2017-03-07 20:45:17 [info] -> Switching area 2017-03-07 20:45:18 [info] -> Area switched from Highgate to The Dried Lake 2017-03-07 20:45:20 [info] -> Casting aura 2017-03-07 20:45:23 [info] -> Casting aura 2017-03-07 20:45:26 [info] -> Idling... 2017-03-07 20:45:26 [info] -> Already reached destination from current path to follow. 2017-03-07 20:45:26 [info] -> Idling... 2017-03-07 20:45:26 [info] -> Already reached destination from current path to follow. 2017-03-07 20:45:26 [info] -> Idling... 2017-03-07 20:45:26 [info] -> Already reached destination from current path to follow. Share this post Link to post Share on other sites
Qwilleran 0 Report post Posted March 7, 2017 i also have this. http://prntscr.com/eh7t53 here is a print screen of the pathing log as well. Please help us fix this, crashes every 3-5 runs on average. Share this post Link to post Share on other sites
Sven 1 Report post Posted March 7, 2017 2017-03-07 21:43:24 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 162017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 162017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:24 [info] -> Bot stuck recalculating path.2017-03-07 21:43:24 [info] -> Idling...2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 162017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 162017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 162017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 162017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Moving to position(11189.269531, 13954.791992). State Priority: 162017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 24 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Elapsed time on monster = 25 seconds, max = 30 seconds2017-03-07 21:43:25 [info] -> Chicken state because no tp found in player's inventory2017-03-07 21:43:25 [info] -> Restart state because no monster were killed for 30 s mine does the same it gets to Already reached destination from current path to follow. then loops the above. Share this post Link to post Share on other sites
Kvzr 0 Report post Posted March 9, 2017 (edited) i have the same problem the issue seems to be for me the "auras" that i cast blasphemy in my case when i removed it works but kinda sucks to play with no auras.. its been happening since last 2 leagues and only in dried lakes it seems my mouse cursor is above the "rocks" top left at the entrance of dried lakes if i move my mouse Myself a tiny bit it works and the bot starts otherwise it stays there forever/until crash/timeout Edited March 9, 2017 by Kvzr Share this post Link to post Share on other sites