zeriel 0 Report post Posted October 23, 2013 Sometimes the Bot cant attack Monsters because they are behind a wall or its a Bandit from ACT 2. Maybe you set a timer or something that the Bot changes the target after a fixed time. Because i had the experience in areas with lot of walls bot got stucked a lot. also in act 2 at bandit he wasnt able to attack and then just quitted the game because of 60 secs no killing kind regards Share this post Link to post Share on other sites
mkpoe 0 Report post Posted October 25, 2013 +1 to this idea. depending on skills you are using.. bot will just chill behind a post because mob is in range. but no line of sight to attack it. Share this post Link to post Share on other sites
d12 3 Report post Posted October 26, 2013 +1 to the target changing idea. my idea would be to check if a target is actually loosing es/hp if the bot is hitting it. like this u can also make sure its not hitting invincible mobs for hours Share this post Link to post Share on other sites
bubbadogbubba 0 Report post Posted October 28, 2013 Ah, d12 that is an awesome idea. Great work around for the invincible mob type Share this post Link to post Share on other sites
alkpone 1000000 Report post Posted October 28, 2013 yep game entities ignoring is something very needed, we already planned to implement it soon! Share this post Link to post Share on other sites