Govorun 0 Report post Posted October 23, 2013 Good day everyone! I have a suggestion about auras use. I using a three auras build, two of them a need to survive, but i notice that the bot turn on auras only after some movement on map, but it can be deadly, for example in the docks, in this location the mobs can spawn very close from waypoint, and some times bot starting fight without auras. my suggestion, if it possible to make ability to turn on auras immediatly after bot resp in location. Quote Share this post Link to post Share on other sites
d12 3 Report post Posted October 23, 2013 this is probably due to the lack of a proper working gem lvling feature. this feature gets reworked sooner or later. just have a try and switch gem lvling off. Quote Share this post Link to post Share on other sites
Govorun 0 Report post Posted October 23, 2013 this is probably due to the lack of a proper working gem lvling feature. this feature gets reworked sooner or later. just have a try and switch gem lvling off. yes, thanks for advice. Try it but doesn't help for me. Quote Share this post Link to post Share on other sites
d12 3 Report post Posted October 26, 2013 hmm. thats strange. i rem a problem with auras, which had a random walk around before casting. but thought this was fixed long ago. lets hope something else got a solution or the devs have a look at this thread. Quote Share this post Link to post Share on other sites
alkpone 1000000 Report post Posted October 26, 2013 About the aura system, maybe implementing a mana needed check before casting would solve the problem ^^ Quote Share this post Link to post Share on other sites
d12 3 Report post Posted October 26, 2013 not too bad xD but since all the auras are % based now it should easy for the user to get that correct. Quote Share this post Link to post Share on other sites