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monster

TCP Disconnect doesnt work

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Its not work even cports in same directory as bots (its come default fyi)

2016-09-16 00:41:58 [info] -> Forbidden map detected : Haunted Ruin. Chickening..
2016-09-16 00:41:58 [info] -> Current complex map explored !!
2016-09-16 00:41:58 [info] -> Wrong area detected, restarting another run.
2016-09-16 00:41:58 [info] -> Area has already been explored in a previous run. Going back to town..
2016-09-16 00:41:59 [info] -> Chickened via method TCP DISCONNECT!
2016-09-16 00:42:03 [info] -> Mission finished, considering current area as cleared.
2016-09-16 00:42:03 [info] -> Current complex map explored !!
2016-09-16 00:42:03 [info] -> Wrong area detected, restarting another run.
2016-09-16 00:42:03 [info] -> Current complex map explored !!
2016-09-16 00:42:03 [info] -> Chickened via method TCP DISCONNECT!
2016-09-16 00:42:08 [info] -> Mission finished, considering current area as cleared.
2016-09-16 00:42:08 [info] -> Current complex map explored !!
2016-09-16 00:42:08 [info] -> Wrong area detected, restarting another run.
2016-09-16 00:42:08 [info] -> Current complex map explored !!
2016-09-16 00:42:08 [info] -> Chickened via method TCP DISCONNECT!

Its same when map finished,stucked or timer end bot just wait and looping to tcp drop but doing nothing ofc.

I change it to esc click its works but its slow and buggy a lot of time bot will gonna dead and its annoying pls fix it.

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I had a similar problem that I solved by actually keeping CPorts open and running. I use Gurud's Pot Script and it will use TCP drop even if the program isn't running, but the bot seems to need it running to work. Unless someone else knows what we would need to do to get it working otherwise.

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