rotated 1 Report post Posted February 6, 2016 Hey guys been having this problem for 2 days now. Been checking the bot constantly. It does about 4 areas perfectly. On each instance when it gets to a certain area it will kill half the map, opens TP, drop stuff in stash, re-enters TP back to area. Then it just opens another TP jumps in and back, Opens another TP in and back until all TP scrolls are finished then relogs. Have checked forums but cant seem to find anything similiar. Share this post Link to post Share on other sites
jps42 138 Report post Posted February 6, 2016 Post the last 20 lines of your lastrun.log Share this post Link to post Share on other sites
omega 12 Report post Posted February 6, 2016 Hey guys been having this problem for 2 days now. Been checking the bot constantly. It does about 4 areas perfectly. On each instance when it gets to a certain area it will kill half the map, opens TP, drop stuff in stash, re-enters TP back to area. Then it just opens another TP jumps in and back, Opens another TP in and back until all TP scrolls are finished then relogs. Have checked forums but cant seem to find anything similiar. you didn't accidentally set max explore % low did you? Share this post Link to post Share on other sites
rotated 1 Report post Posted February 7, 2016 you didn't accidentally set max explore % low did you? Its at 95% to be honest... Share this post Link to post Share on other sites
rotated 1 Report post Posted February 7, 2016 (edited) Post the last 20 lines of your lastrun.log 2016-02-06 10:23:29 [info] -> Exploring to position(6628.034180, 3105.931152, -91.069275). State Priority: 2 2016-02-06 10:23:37 [info] -> Area explored !! 2016-02-06 10:23:37 [info] -> Chicken state because no tp found in player's inventory 2016-02-06 10:23:37 [info] -> Restart state because area is cleared 2016-02-06 10:23:37 [info] -> Switching area 2016-02-06 10:23:38 [info] -> Current complex map explored !! 2016-02-06 10:23:38 [info] -> Chicken state because no tp found in player's inventory 2016-02-06 10:23:38 [info] -> Restart state because area is cleared 2016-02-06 10:23:38 [info] -> Switching area 2016-02-06 10:23:39 [info] -> Current complex map explored !! 2016-02-06 10:23:39 [info] -> Chicken state because no tp found in player's inventory 2016-02-06 10:23:39 [info] -> Restart state because area is cleared 2016-02-06 10:23:40 [info] -> Selecting area 2016-02-06 10:23:45 [info] -> Reinitializing exploration and transition maps 2016-02-06 10:23:45 [info] -> Current complex map explored !! 2016-02-06 10:23:45 [info] -> Area reinitialized!! 2016-02-06 10:23:45 [info] -> Area has already been explored in a previous run. Going back to town.. 2016-02-06 10:23:45 [info] -> Chicken state because no tp found in player's inventory 2016-02-06 10:23:45 [info] -> Area finished!! 2016-02-06 10:23:46 [info] -> Chickened via method ESC+CLICK! 2016-02-06 10:23:46 [info] -> Current complex map explored !! 2016-02-06 10:23:46 [info] -> Chicken state because no tp found in player's inventory 2016-02-06 10:23:46 [info] -> Restart state because area is cleared 2016-02-06 10:23:46 [info] -> Selecting character.. 2016-02-06 10:23:51 [info] -> Current complex map explored !! 2016-02-06 10:23:51 [info] -> Chicken state because no tp found in player's inventory 2016-02-06 10:23:51 [info] -> Restart state because area is cleared 2016-02-06 10:23:54 [info] -> Clicking on login button.. 2016-02-06 10:24:24 [info] -> Reinitializing exploration and transition maps 2016-02-06 10:43:32 [info] -> Exiting bot State Priority: 2 What does that mean? Is there a way the bot uses portal (not scroll) to get back each time rather then logging? Logging each time also is a easy give away as botting , maybe me thinks.. Edited February 7, 2016 by rotated Share this post Link to post Share on other sites