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heisenburger

Mini cooldown during combat

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For skills like flame totem with Ancestral Bond, it's useful to cast two totems quickly with very short delays, and wait a few seconds to cast another two totems. If this is implemented, it'd be much appreciated.

 

Idea for a "simple" fix: for each skill in "skills.ini", add a second cooldown variable and a cast counter variable.

 

Assuming the current bot does something like this:

 

while (mob_in_range)

     cast_skill();

     wait(1000);  //1000 is user defined

 

 

Suggested version:

 

while (mob_in_range) {

 

   cast_skill();

   count++;

   wait(50);  //50 is user defined

   

   if (count >= user_defined_val) {

        count = 0;

        wait(1000); //1000 is user defined

   }

 

}

 

 

This will allow the bot to use a skill several times in short bursts followed by a longer cooldown. 

Edited by heisenburger

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