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iGotDisTeengFoyaMon

Progression tweak (?)

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wasn't sure where to put this.

 

I'm thrilled that the guys are workin on a progression feature for the bot, though it seems quite complicated to fully implement (lots of conditions based on char progress/goals/etc)

 

 

so i was wondering... would it be terribly difficult to just add in a "follower" sort of option? I feel like it'd be awfully convenient plowing content with my main and having the bots tag along spamming firestorm/pulse/ground slam.

 

Just having the bot basically follow these basic conditions:

1) stay close by, but out of real danger (no running into a pack of colossal bonerstalkers)

2) pick up items and currency

3) spam some skill (i'd prolly use a bow char or caster or some other more support offense)

4) make tp and go to town if main dies

5) pick up quest items if dropped (like when the allflame drops, pick it up etc)

6) activate wp's when close by

 

also, as mentioned in the progression bug thread, it'd be handy if you could define a skill point pathing that would automatically get allocated, and i feel like it'd be sweet if you could define quest reward selections as well.

 

etc etc... i tried doing something of the sort before, by changing "farm zone" every time we progressed through the area and into the next zone, and the ONLY problem i had was that the bot would just go wherever the hell he pleased. Else, it was very effective. swap over every once in a while to allocate passives and maintain gear/gems, and plow content!

 

I know this shit ain't easy, i was just curious if there was an option that maybe i wasn't aware of since the last time i used this was actually 0.25...

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