heisenburger 7 Report post Posted November 29, 2015 (edited) After the map is explored and the bot is in "restart state" and "chicken state", sometimes the bot would spend the entire "max run" time attacking air. Last run: 2015-11-29 08:57:30 [info] -> Current complex map explored !! 2015-11-29 08:57:30 [info] -> Chicken state because no tp found in player's inventory 2015-11-29 08:57:30 [info] -> Restart state because no monster were killed for 130 s 2015-11-29 08:57:30 [info] -> Chicken state because no tp found in player's inventory 2015-11-29 08:57:30 [info] -> Map finished!! 2015-11-29 08:57:30 [info] -> Attacking monster using mouse_right key at distance : 1.414214 2015-11-29 08:57:30 [info] -> current area not found, please wait for alkpone to add it. 2015-11-29 08:57:30 [info] -> Current complex map explored !! 2015-11-29 08:57:30 [info] -> Chicken state because no tp found in player's inventory 2015-11-29 08:57:30 [info] -> Restart state because no monster were killed for 130 s 2015-11-29 08:57:30 [info] -> Chicken state because no tp found in player's inventory 2015-11-29 08:57:30 [info] -> Map finished!! . . . 2015-11-29 09:03:30 [info] -> Attacking monster using mouse_right key at distance : 1.414214 2015-11-29 09:03:30 [info] -> current area not found, please wait for alkpone to add it. 2015-11-29 09:03:30 [info] -> Current complex map explored !! 2015-11-29 09:03:30 [info] -> Chicken state because no tp found in player's inventory 2015-11-29 09:03:30 [info] -> Restart state because no monster were killed for 130 s 2015-11-29 09:03:30 [info] -> Chicken state because no tp found in player's inventory 2015-11-29 09:03:30 [info] -> Map finished!! Timer: 2015-11-29 09:03:32 [timer] -> Game informations update took: 15 ms 2015-11-29 09:03:33 [timer] -> World update took: 0 ms 2015-11-29 09:03:33 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:33 [timer] -> World update took: 0 ms 2015-11-29 09:03:33 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:34 [timer] -> World update took: 16 ms 2015-11-29 09:03:34 [timer] -> Game informations update took: 16 ms 2015-11-29 09:03:34 [timer] -> World update took: 0 ms 2015-11-29 09:03:34 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:35 [timer] -> World update took: 0 ms 2015-11-29 09:03:35 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:35 [timer] -> World update took: 16 ms 2015-11-29 09:03:35 [timer] -> Game informations update took: 16 ms 2015-11-29 09:03:36 [timer] -> World update took: 0 ms 2015-11-29 09:03:36 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:36 [timer] -> World update took: 0 ms 2015-11-29 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update took: 15 ms 2015-11-29 09:03:45 [timer] -> World update took: 0 ms 2015-11-29 09:03:45 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:45 [timer] -> World update took: 0 ms 2015-11-29 09:03:45 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:46 [timer] -> World update took: 16 ms 2015-11-29 09:03:46 [timer] -> Game informations update took: 16 ms 2015-11-29 09:03:46 [timer] -> World update took: 0 ms 2015-11-29 09:03:46 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:47 [timer] -> World update took: 0 ms 2015-11-29 09:03:47 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:47 [timer] -> World update took: 16 ms 2015-11-29 09:03:47 [timer] -> Game informations update took: 16 ms 2015-11-29 09:03:48 [timer] -> World update took: 0 ms 2015-11-29 09:03:48 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:48 [timer] -> World update took: 0 ms 2015-11-29 09:03:48 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:49 [timer] -> World update took: 15 ms 2015-11-29 09:03:49 [timer] -> Game informations update took: 15 ms 2015-11-29 09:03:49 [timer] -> World update took: 0 ms 2015-11-29 09:03:49 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:50 [timer] -> World update took: 0 ms 2015-11-29 09:03:50 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:50 [timer] -> World update took: 47 ms 2015-11-29 09:03:50 [timer] -> Game informations update took: 47 ms 2015-11-29 09:03:51 [timer] -> World update took: 0 ms 2015-11-29 09:03:51 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:51 [timer] -> World update took: 0 ms 2015-11-29 09:03:51 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:52 [timer] -> World update took: 0 ms 2015-11-29 09:03:52 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:52 [timer] -> World update took: 0 ms 2015-11-29 09:03:52 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:53 [timer] -> World update took: 0 ms 2015-11-29 09:03:53 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:53 [timer] -> World update took: 0 ms 2015-11-29 09:03:53 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:54 [timer] -> World update took: 0 ms 2015-11-29 09:03:54 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:55 [timer] -> World update took: 0 ms 2015-11-29 09:03:55 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:55 [timer] -> World update took: 0 ms 2015-11-29 09:03:55 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:56 [timer] -> World update took: 0 ms 2015-11-29 09:03:56 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:56 [timer] -> World update took: 16 ms 2015-11-29 09:03:56 [timer] -> Game informations update took: 16 ms 2015-11-29 09:03:57 [timer] -> World update took: 0 ms 2015-11-29 09:03:57 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:57 [timer] -> World update took: 0 ms 2015-11-29 09:03:57 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:58 [timer] -> World update took: 15 ms 2015-11-29 09:03:58 [timer] -> Game informations update took: 15 ms 2015-11-29 09:03:58 [timer] -> World update took: 0 ms 2015-11-29 09:03:58 [timer] -> Game informations update took: 0 ms 2015-11-29 09:03:59 [timer] -> World update took: 0 ms Edited November 30, 2015 by heisenburger Share this post Link to post Share on other sites
alkpone 1000000 Report post Posted November 30, 2015 Maybe bot is attacking a hidden monster that wasn't triggered ? I know it's annoying but I couldn't reverse this information yet. Share this post Link to post Share on other sites
heisenburger 7 Report post Posted November 30, 2015 The bot was attacking a "smoke" on the ground, and the smoke never went away. All mobs were killed near the bot (within ~5 screens) . Maybe a quick hack would be useful: if "Map finished" repeats more than x times in a zone, chicken. It'd be like the "get unstuck" function the bot currently uses. Share this post Link to post Share on other sites
stef 30 Report post Posted November 30, 2015 Maybe bot is attacking a hidden monster that wasn't triggered ? I know it's annoying but I couldn't reverse this information yet. How about some function where the bot moves on (exploring) after some time, if the bot can't kill the specific monster. Would certainly help for many tricky ingame situations, like invisble monsters in the ground, totems, guardian bloodline mod, proximity shield for ranged chars etc. pp The bot wouldn't try to endlessly attack anymore, and just "solves" the situation this way. Share this post Link to post Share on other sites
heisenburger 7 Report post Posted November 30, 2015 (edited) ^ That's a better idea. Since the bot can already chicken on user-specified monsters, it might as well ignore specified monsters as well as unspecified monsters that you spent X seconds fighting. edit: ignoring unspecified mobs may be too much work for alk due to reversing, so for now a quick fix like "chicken if no mobs killed for X seconds" would be nice. Actually... the bot is designed to chicken after no mobs are killed in X seconds, but sometimes it doesn't chicken (described in the 1st post). Edited November 30, 2015 by heisenburger Share this post Link to post Share on other sites
heisenburger 7 Report post Posted December 29, 2015 (edited) Bump. Same problem in 55g. The bot just spent 15 minutes attacking air in a map. No mobs nearby. edit: I just restarted the bot at the same spot in the map, and it stopped attacking air and started exploring again. suggestion for a quick fix: if the bot has been attacking too long without moving again, reset the bot using F11 or chicken. Edited December 29, 2015 by heisenburger Share this post Link to post Share on other sites