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heisenburger

A separate log for real-time player/mob/map info

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Since reading logs is easier than reversing, such a log might give rise to more player-made scripts, like flask scripts, combat scripts based on mobs, alert scripts that play sounds when a master/waypoint is nearby, etc. 

 

Example log output:

 

5:00 [health]=4250/5000; [mana]=0/0; [area]="dried lake"; [current_mob]="voll"; [master_is_near]="no"; [waypoint_is_near]="no"

 

5:01 [health]=3000/5000; [mana]=0/0; [area]="dried lake"; [current_mob]="something_else"; [master_is_near]="no"; [waypoint_is_near]="no"

 

 

 

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