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SupZerg

0.51d - Bot cannot transit to boss area on certain maps

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Bot always gets stucked near transition to boss area on lots of maps.

Now killing bosses is vital for sustaining map pool, so I suggest to fix this. Also this is a big time waste and decrease in efficiency when bot stucks there for "Max idle time" several times each map.

 

I've seen stucks on next maps (though I'm sure it's not a complete list):

Labyrinth
Torture Chamber (sometimes bot transits to boss area, but stucks immediately afterwards trying to go back)
Dry Peninsula
Maliformation

Orchard

 

But I must say that Orchard and Maliformation bosses are retarded and they guarantee fast death to bot, so it would be better to make bot avoid transition to boss area on these maps on purpose. (Maliformation Piety one-shotted my bot with 4700 hp/76% fire res. Also bot was not even trying to attack the boss, it was busy with attacking a stalagmite)

Edited by SupZerg

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